Register to post in forums, or Log in to your existing account
 

Play RetroMUD
Post new topic  Reply to topic     Home » Forums » zMUD General Discussion
seamer
Magician


Joined: 26 Feb 2001
Posts: 358
Location: Australia

PostPosted: Mon Jun 14, 2004 12:26 pm   

calculating portals in #walk
 
Is it possible set a portal to be used when calculating paths for #walk?

For example, I'm at recall. I have a target room in a different zone that HAS to be entered through a portal. Currently I #walk forgotten which takes me to the portal, then I manually enter the portal and #walk again to the final target room.

Are there any methods for making this one intuitive #walk?
Reply with quote
LightBulb
MASTER


Joined: 28 Nov 2000
Posts: 4817
Location: USA

PostPosted: Wed Jun 16, 2004 4:56 pm   
 
Since the portal entrance is in one known room and its exit is in another known room, it's really no different from any other direction command except for the name. Make the portal an exit to the "other" direction.
Reply with quote
Display posts from previous:   
Post new topic   Reply to topic     Home » Forums » zMUD General Discussion All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

© 2009 Zugg Software. Hosted by Wolfpaw.net