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Smokabul
Novice


Joined: 27 Sep 2002
Posts: 37
Location: USA

PostPosted: Thu Mar 18, 2004 8:58 pm   

What is the command to clear the Map Queue
 
What is the command to clear the Map Queue.
I have been looking for quite a while on the forums here for the answer. I have found that #stop used to do it... but now #stop is basicly a #pause that has even less use? I'm not sure... i'm a bit of a newb. I also tried the zmud help database maximized results and did a search for clear and got nothing either.

Can somebody please help me out, its driving me crazy. The only way I have found to clear the Queue is pounding my #nodir button like a million times :( That totally sux and there must be a better way.
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Charbal
GURU


Joined: 15 Jun 2001
Posts: 654
Location: USA

PostPosted: Thu Mar 18, 2004 9:21 pm   
 
If you give a nonzero argument to #NODIR, it'll clear the queue instead of just removing one direction from it. So #NODIR 1 should clear the queue for you.
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Smokabul
Novice


Joined: 27 Sep 2002
Posts: 37
Location: USA

PostPosted: Thu Mar 18, 2004 9:23 pm   
 
If there is not yet a command to just clear out the Queue maybe somebody could help me figure out how to put this through a loop:

#IF (%inwalk=0) {} {#nodir}

Although putting this in a loop isnt what I want to do. It should work just as well as a single command to clear the map Queue I hope. I noticed that the #tele command cleared the Queue and figure that there must be another command to do it.

If looping that command dont work maybe there is a way I can just use #tele for the room I am already in. That would clear out the queue.
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Smokabul
Novice


Joined: 27 Sep 2002
Posts: 37
Location: USA

PostPosted: Thu Mar 18, 2004 9:27 pm   
 
Thanx Charbal

did the trick very nicely
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