quirk Novice
Joined: 16 Aug 2003 Posts: 31 Location: USA
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Posted: Tue Aug 26, 2003 8:03 pm
Mapper question |
Here is a sample output of our mud through a gods eye. My question is. Is there a way that I can get mapper to use the rooms Vnum for the map room numbers? And if so is there a way so that mapper will compare the roomnumbers instead of createing another room as it sometimes does thinking there is a door. Sometimes in our description it will say door or a direction and I think the mapper likes to read off that and put it in for me when there is not one. Also it seems to like to make one way links when there is not suppose to be one.
R:30151 I:103 s> l
Hall of Heroes [30151] INDOORS NO_TRAVEL_OUT NO_TRAVEL_IN
Long, low moans drift through this room from alcoves in the
north and west walls. The ceiling has fallen here, leaving rubble
strewn across the floor. Overhead, the beams of Loftenvar's roof
are exposed and sporadic lightning flashes it's brilliant light
into this hall. A graven statue stands within each alcove, shafts
of light crossing the faces at obscure angles. Another flash and
crack of thunder reveals their faces formed in the shapes of
terrified men and women.
Exits: east, south, down.
R:30151 I:103 s> |
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