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megamog75
Enchanter


Joined: 20 Nov 2002
Posts: 627
Location: USA

PostPosted: Thu Jan 30, 2003 7:39 pm   

Help with finished autoeat mudscript
 
OK i posted a finished mud script for auto eat in the game Realms of dispair but it has a bug. It won't actuall eat anything but the first item on the foodlist and probably wont check any other containers.
If I can not fix it in two weeks I will remove it from the finished script forum.
Would someone please help.


http://www.zuggsoft.com/forum/topic.asp?TOPIC_ID=9667&FORUM_ID=29&CAT_ID=1&Topic_Title=Realm+of+Dispair+Auto+eat&Forum_Title=Finished+MUD+Scripts

megamog75
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darmir
Sorcerer


Joined: 10 Oct 2000
Posts: 706
Location: USA

PostPosted: Thu Jan 30, 2003 7:45 pm   
 
Are you using your original script or the one that I posted after yours? There are differences.

Darmir
"A gentle answer turns way wrath,
but a harsh word stirs up anger"
Proverbs 15:1
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LightBulb
MASTER


Joined: 28 Nov 2000
Posts: 4817
Location: USA

PostPosted: Fri Jan 31, 2003 4:57 am   
 
I haven't debugged (or even tested) your script, but I do have a couple suggestions.
1. Place all the variables in the "None" class (that is, DON'T assign them to a class)
2. Check for typos (havecontainer/havecontainers)

LightBulb
Senior Member
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