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Author Message
  Topic: Multi Char in Cmud
tkl1129

Replies: 1
Views: 4217

PostForum: CMUD Beta Forum   Posted: Sun Jul 18, 2010 4:20 am   Subject: Multi Char in Cmud
Since I'm getting start to love Cmud after learn it for few months...I decide to use Cmud to replace my old old 4.62 system

but beside the Proxy socks network problem, I also found another porblem. ...
  Topic: Network - Socks setting
tkl1129

Replies: 1
Views: 3501

PostForum: CMUD Beta Forum   Posted: Sun Jul 18, 2010 3:05 am   Subject: Network - Socks setting
I found a problem...if I want to hold many a/s at the same time...it requir diff IP to login.

I decide to make many sessions to store diff IP login.

1. Local
2. IP1
3. IP2
4. IP3
5. ...etc.. ...
  Topic: #cond ( Rephase trigger } Problem
tkl1129

Replies: 3
Views: 4753

PostForum: CMUD Beta Forum   Posted: Sat May 08, 2010 7:49 am   Subject: #cond ( Rephase trigger } Problem
yes..sure, but that is old method, I just concern about the "rephase trigger" :P
becoz I want to use that to make more complex trigger which may have many string...but unfortunlly...the pattern all a ...
  Topic: #cond ( Rephase trigger } Problem
tkl1129

Replies: 3
Views: 4753

PostForum: CMUD Beta Forum   Posted: Sat May 08, 2010 5:00 am   Subject: #cond ( Rephase trigger } Problem
Hi all,

I don't know it is bug or not, just an example, I want to capture the chat channel in different windows

[Chat] tkl: hello
[Rumor] tkl: Hello

Trigger:

Main pattern: ~[(%w)~]
cmds: ...
  Topic: Guage Bar Problem
tkl1129

Replies: 2
Views: 3946

PostForum: CMUD General Discussion   Posted: Mon May 03, 2010 2:24 am   Subject: Guage Bar Problem
I have few questions about Guage functions.

1. Where can I set the font style of size inside the guage?
2. Is that only locate in Tools bar location? cannot be locate inside status window?

Than ...
  Topic: Unicode Support
tkl1129

Replies: 3
Views: 5399

PostForum: CMUD General Discussion   Posted: Mon May 03, 2010 2:20 am   Subject: Unicode Support
Thanks for your great reply, I'm happy to hear that it's a huge priority for you. I'd purchase the cmud 3.16B, and trying the new stuff for testing...every function is great but just the unicode probl ...
  Topic: Unicode Support
tkl1129

Replies: 3
Views: 5399

PostForum: CMUD General Discussion   Posted: Fri Apr 30, 2010 2:00 am   Subject: Unicode Support
I'm the zmud's user right now, after download the cmud 3.1x, I quite like the interface, speed, and new functions. Since I'm playing some chinese mud game, I felt very hard to write trigger for Cmud, ...
  Topic: ANSI Color trigger
tkl1129

Replies: 9
Views: 15636

PostForum: CMUD General Discussion   Posted: Tue Jan 12, 2010 1:42 pm   Subject: ANSI Color trigger
exactly, anti-bot code.

Now seems no problem for capture the pattern, thanks, the next step should be figure out the reconization of the "numbers"
XD
  Topic: ANSI Color trigger
tkl1129

Replies: 9
Views: 15636

PostForum: CMUD General Discussion   Posted: Mon Jan 11, 2010 4:31 am   Subject: ANSI Color trigger
Thanks for fast reply, I tried your method today, but got another problem

1. it can be hightlight and plase with the ANSI trigger pattern directly, but the pattern was not match
because of the [ s ...
  Topic: ANSI Color trigger
tkl1129

Replies: 9
Views: 15636

PostForum: CMUD General Discussion   Posted: Sun Jan 10, 2010 4:07 pm   Subject: ANSI Color trigger
Hi all,

I'm a Chinese Mud player at Hong Kong, since the Unicode support of zmud & cmud was not release yet, so I'm only using zmud 4.62 only....but the questions below, I don't mind to answer ...
  Topic: Cmud for Chinese Mud Game ^_^"
tkl1129

Replies: 1
Views: 5165

PostForum: CMUD General Discussion   Posted: Mon Jan 04, 2010 11:09 am   Subject: Cmud for Chinese Mud Game ^_^"
Hi, my name is Kenny who are a chinese mud player in Hong Kong.
For currently, I know the most stable version of Zmud for chinese mud is 4.62a, what a old old version, but as on the function limitati ...
 
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