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  Topic: MSP problems
thalor42

Replies: 2
Views: 3095

PostForum: zMUD General Discussion   Posted: Fri Sep 09, 2005 12:25 am   Subject: MSP problems
Thanks...that works :P I'll just have to remember to turn it back on when i'm done.
  Topic: MSP problems
thalor42

Replies: 2
Views: 3095

PostForum: zMUD General Discussion   Posted: Thu Sep 08, 2005 11:52 pm   Subject: MSP problems
I can code in MSP codes for my room/obj/mob progs to trigger. The problem is I cannot see them in zmud when I look at the program through zmud. Looking at it through telnet I can see the !!MUSIC tag ...
  Topic: Getting items from a corpse by looking at database
thalor42

Replies: 1
Views: 2689

PostForum: zMUD General Discussion   Posted: Sat Jul 16, 2005 3:14 am   Subject: Getting items from a corpse by looking at database
What I want to do is get all the items that are not in my database if something shows in a corpse that I do not have....out put for looking into a corpse is:

The corpse of the goblin holds:
a ...
  Topic: Adding duplicate items to a database
thalor42

Replies: 0
Views: 2257

PostForum: zMUD General Discussion   Posted: Fri Jul 15, 2005 5:18 pm   Subject: Adding duplicate items to a database
I am trying to get my database ID system to recognize if the name exists AND the level is the same to ASK me if I want it added to the database. Here is what I have so far. It adds it no matter what ...
  Topic: Losing connection to mud
thalor42

Replies: 1
Views: 2549

PostForum: zMUD General Discussion   Posted: Fri Jul 15, 2005 4:41 pm   Subject: Losing connection to mud
When a lot of data comes in (IE people have a lot of stuff in thier inventory), if there is too much data at once zmud will lose connection. Where is the setting for this feature to lengthen the amou ...
  Topic: Using a var as a list of things to trigger from
thalor42

Replies: 4
Views: 4766

PostForum: zMUD General Discussion   Posted: Thu Jul 14, 2005 5:00 pm   Subject: Using a var as a list of things to trigger from
Can you program a var to be a list of items to drop if you pick them from a corpse....

IE

You get a goblin shortsword
You get a ring of pain
You get a goblin helm

the var would hold:
----- ...
  Topic: Trigger help
thalor42

Replies: 4
Views: 4007

PostForum: zMUD General Discussion   Posted: Thu Jul 07, 2005 7:30 pm   Subject: Trigger help
I cant tweak it to work for me.....looked good though.
  Topic: Trigger help
thalor42

Replies: 4
Views: 4007

PostForum: zMUD General Discussion   Posted: Thu Jul 07, 2005 6:24 pm   Subject: Trigger help
If I wanted to track a certain object in inventory....in a gauge (named topaz/variable topaz)....how would I distiguish between 1 many and none in my inventory?

example:
(one)

a chipped top ...
  Topic: Checking inventory for items not in DB
thalor42

Replies: 11
Views: 8894

PostForum: zMUD General Discussion   Posted: Thu Jul 07, 2005 2:47 am   Subject: Checking inventory for items not in DB
I'm not saying it didnt work for you and I appreciate the effort. It works nicely except I blow some mana and have to hit NO to the popbox....no biggie...thanks for the script!
  Topic: Checking inventory for items not in DB
thalor42

Replies: 11
Views: 8894

PostForum: zMUD General Discussion   Posted: Fri Jul 01, 2005 5:50 pm   Subject: Checking inventory for items not in DB
It seems to work but still ID's things I have in my db. Are you checking to see if it is there before adding it to the db or id'ing it?
  Topic: Checking inventory for items not in DB
thalor42

Replies: 11
Views: 8894

PostForum: zMUD General Discussion   Posted: Thu Jun 30, 2005 3:45 am   Subject: Checking inventory for items not in DB
INV Output
-------------

You are carrying:
( 2) a water canteen
a potion of cure disease
a potion of visegrip
cracked wanderer cap
cracked wooden spear
blunt full ax ...
  Topic: Checking inventory for items not in DB
thalor42

Replies: 11
Views: 8894

PostForum: zMUD General Discussion   Posted: Thu Jun 30, 2005 2:00 am   Subject: Checking inventory for items not in DB
I was wondering if it was possible for zmud to determine which items in my inventory had no entry in the database and then cast id on those and enter them. I see the logic of it but cant figure out h ...
  Topic: Checking Name and Level of item before adding to DB
thalor42

Replies: 0
Views: 2116

PostForum: zMUD General Discussion   Posted: Sun Jun 26, 2005 2:49 am   Subject: Checking Name and Level of item before adding to DB
I have a trigger to check the name of the item before adding it to my eq database.....how could I make it check for level too? The var is @id.level

#IF !%null( %find( @ident.Name, All, Name)) {#YE ...
  Topic: Help with a script
thalor42

Replies: 10
Views: 10387

PostForum: zMUD General Discussion   Posted: Sat Jun 25, 2005 9:47 pm   Subject: Help with a script
Thanks that worked. I'm learning something new everytime. How bout this...

What If I didnt want to pick up things that were red and had the word white in it, but did want to pick up everything e ...
  Topic: Help with a script
thalor42

Replies: 10
Views: 10387

PostForum: zMUD General Discussion   Posted: Fri Jun 24, 2005 2:56 pm   Subject: Help with a script
Forget that last item I found the check box to turn that off!

Thanks!
  Topic: Help with a script
thalor42

Replies: 10
Views: 10387

PostForum: zMUD General Discussion   Posted: Fri Jun 24, 2005 2:13 pm   Subject: Help with a script
One small detail is there a way to not have the tigger fire on Command echos? I like having them on and when I do it sends it into a loop. Just wondering.
  Topic: Help with a script
thalor42

Replies: 10
Views: 10387

PostForum: zMUD General Discussion   Posted: Fri Jun 24, 2005 1:38 pm   Subject: Help with a script
Ok both ways suggested worked well! Thanks! Im getting the hang of it....now I would like to know if that same theory can be used to get items that are colored differently.....

The code for Red i ...
  Topic: Help with a script
thalor42

Replies: 10
Views: 10387

PostForum: zMUD General Discussion   Posted: Thu Jun 23, 2005 6:52 pm   Subject: Help with a script
I need to know if triggers can pick out things from a list and identify them.
Example I want to collect only certain things from corpses....

Here is an example

The corpse of the Pawn of the Bla ...
 
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