Author |
Message |
Topic: Problems with #slow and #pause |
rea
Replies: 3
Views: 8164
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Forum: zMUD General Discussion Posted: Tue Aug 24, 2010 5:51 pm Subject: Problems with #slow and #pause |
Hmm that solved my problem :) thank you, but a new problem occured, in my mud u can go "southeast" etc. etc. - but when if i try to make a slowwalk with lets say, #slow .3w2ne it would do as it norma ... |
Topic: Problems with #slow and #pause |
rea
Replies: 3
Views: 8164
|
Forum: zMUD General Discussion Posted: Sat Aug 21, 2010 12:47 pm Subject: Problems with #slow and #pause |
Hello
Ive made a path for my #slow and it executes fine.
but when i #pause it, after a second or two it says the slow walking is aborted. even though it confirmed the pause
Anyone got a clue w ... |
Topic: Building a bot |
rea
Replies: 11
Views: 21371
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Forum: zMUD General Discussion Posted: Fri Aug 20, 2010 12:26 pm Subject: Building a bot |
Hey, sorry to open this old post up again
ive been trying to make a bot similar to the one speaking about here
what ive done is:
trigger pattern: obvious exit
trigger command: if(combat = ... |
Topic: A simple combat bot. |
rea
Replies: 54
Views: 179419
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Forum: Finished MUD Scripts Posted: Fri Aug 20, 2010 11:52 am Subject: A simple combat bot. |
Im novice in this trigger business and these triggers looks very intresting but can't really find out how to write it, am i ment to do like this
on lets say the walking trigger
Pattern: #TRIGGER ... |
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