Author |
Message |
Topic: Map follower issue |
rderosier
Replies: 2
Views: 3379
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Forum: CMUD General Discussion Posted: Wed Apr 27, 2011 8:55 pm Subject: Map follower issue |
I don't get it, if I import an old .zfg config file that wasn't even configured it'll follow the map just fine, but when I double click on the map to speedwalk to that room it won't follow. I just don ... |
Topic: Map follower issue |
rderosier
Replies: 2
Views: 3379
|
Forum: CMUD General Discussion Posted: Wed Apr 27, 2011 6:11 pm Subject: Map follower issue |
I just upgraded from V2 to V3, in V2 the mapper would follow me just fine when I moved, it was never a problem but in the new version it doesn't. I'm pretty sure the problem occurs because when you m ... |
Topic: Creating a link? |
rderosier
Replies: 7
Views: 5521
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Forum: CMUD General Discussion Posted: Wed Apr 27, 2011 4:17 pm Subject: Creating a link? |
I click on the room on the map, click on properties, and put the script in the "Room Script" tab. Is there a different way I should be adding room scripts? It seems to work just fine until I tried to ... |
Topic: Creating a link? |
rderosier
Replies: 7
Views: 5521
|
Forum: CMUD General Discussion Posted: Wed Apr 27, 2011 4:48 am Subject: Thanks! |
Thanks for the response, I had read the documentation but I just wasn't understanding it now it makes sense.
But, I cant make the trigger fire as a room script. Work's just fine if I put it in the ... |
Topic: Creating a link? |
rderosier
Replies: 7
Views: 5521
|
Forum: CMUD General Discussion Posted: Wed Apr 27, 2011 1:39 am Subject: Creating a link? |
Ok, but how exactly do you use that?
something like.. #trigger {Exits: East} {%roomlink(roomnum,E)}?
Thanks |
Topic: Creating a link? |
rderosier
Replies: 7
Views: 5521
|
Forum: CMUD General Discussion Posted: Mon Apr 25, 2011 9:18 pm Subject: Creating a link? |
I need a little help here, I have a zone on my mud that every hour or so the entrance moves to a different location, I figured I would just put a trigger in the rooms it can attach to that would fire ... |
Topic: Hidden/secret exits |
rderosier
Replies: 4
Views: 3843
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Forum: CMUD General Discussion Posted: Tue Jun 22, 2010 2:47 pm Subject: Hidden/secret exits |
Hmm, ok, how do you color the interior of the door? :)
Thanks! |
Topic: Hidden/secret exits |
rderosier
Replies: 4
Views: 3843
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Forum: CMUD General Discussion Posted: Tue Jun 22, 2010 2:49 am Subject: Hidden/secret exits |
Is there a way to add hidden doors to the CMUD mapper?
our exits look like this:
Exits: North East South
and if I were to search west and find the exit it would look like so
Exits: North Eas ... |
Topic: Coloring a room, based on the color of the room name |
rderosier
Replies: 9
Views: 8787
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Forum: CMUD General Discussion Posted: Sun Oct 04, 2009 7:58 pm Subject: Coloring a room, based on the color of the room name |
Ok, thank you for all the help, there's just one more problem, when im mapping it colors the room previous to the room I walked into that's nomagic and that should be colored.
The trigger must fire b ... |
Topic: Coloring a room, based on the color of the room name |
rderosier
Replies: 9
Views: 8787
|
Forum: CMUD General Discussion Posted: Sun Oct 04, 2009 6:22 am Subject: Coloring a room, based on the color of the room name |
Ok, im pretty close. when I copy and paste the room name it looks like
%e[1;30mStables of the Friendly Perch%e[0m
as an example of one room, I thought
%e[1;30mS%roomname%e[0m
would work ... |
Topic: Coloring a room, based on the color of the room name |
rderosier
Replies: 9
Views: 8787
|
Forum: CMUD General Discussion Posted: Sat Oct 03, 2009 9:32 pm Subject: Coloring a room, based on the color of the room name |
yea, %roomcol I know will color the room, but im not sure which command, if there is one, will recognize the room color in the title |
Topic: Coloring a room, based on the color of the room name |
rderosier
Replies: 9
Views: 8787
|
Forum: CMUD General Discussion Posted: Sat Oct 03, 2009 6:48 pm Subject: Coloring a room, based on the color of the room name |
Is it possible to make a trigger that will color the room on the map based on the color of the room name?
On the mud I play the room name is in gray if the room is nomagic, so it would be cool to ha ... |
Topic: Help with automapper, please |
rderosier
Replies: 0
Views: 2231
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Forum: CMUD General Discussion Posted: Sat Sep 26, 2009 12:49 am Subject: Help with automapper, please |
Ok, after having no luck with the latest zMUD i've decided to try cMUD, i'll shell out the money for it immediatly if I can get the automapper working correctly but so far all i've accomplished is get ... |
Topic: Mapper setup help, please |
rderosier
Replies: 0
Views: 3086
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Forum: zMUD General Discussion Posted: Fri Sep 25, 2009 6:47 am Subject: Mapper setup help, please |
I just downloaded 7.21 tonight and i've never used the automapper before, i've been trying some things but I cant seem to get it to work correctly with my muds format, so I was hoping someone would be ... |
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