Author |
Message |
Topic: [zMud 7.04] Transparent windows. |
omaek193
Replies: 5
Views: 6760
|
Forum: zMUD General Discussion Posted: Tue Jul 20, 2004 9:49 pm Subject: [zMud 7.04] Transparent windows. |
Thanks anyway, i'm just looking for a stupid trick |
Topic: [zMud 7.04] Transparent windows. |
omaek193
Replies: 5
Views: 6760
|
Forum: zMUD General Discussion Posted: Tue Jul 20, 2004 5:23 pm Subject: [zMud 7.04] Transparent windows. |
Upgraded to 7.05 version.
Same identical result.. |
Topic: [zMud 7.04] Transparent windows. |
omaek193
Replies: 5
Views: 6760
|
Forum: zMUD General Discussion Posted: Tue Jul 20, 2004 6:32 am Subject: [zMud 7.04] Transparent windows. |
I'm a lazy cat
I'll upgrade this evening. |
Topic: [zMud 7.04] Transparent windows. |
omaek193
Replies: 5
Views: 6760
|
Forum: zMUD General Discussion Posted: Mon Jul 19, 2004 7:15 pm Subject: [zMud 7.04] Transparent windows. |
I have a layout like this:
00000000000000000111111111
00000000000000000111111111
00000000000000000222222222
00000000000000000222222222
00000000000000000333333333
00000000000000000000000000
00 ... |
Topic: Helpfull things |
omaek193
Replies: 3
Views: 4727
|
Forum: zMUD General Discussion Posted: Wed Jul 14, 2004 2:30 pm Subject: Helpfull things |
first: take a look here http://www.zuggsoft.com/zmud/timers.htm
after said that, it seems like you don't need wait commands but a countdown
#VAR BlessTime {0} {0}
#ALARM "BlessCountdown" *1 {#I ... |
Topic: Countdown (gauge?). |
omaek193
Replies: 4
Views: 7557
|
Forum: zMUD General Discussion Posted: Wed May 26, 2004 10:02 am Subject: Countdown (gauge?). |
Thx a lot |
Topic: Countdown (gauge?). |
omaek193
Replies: 4
Views: 7557
|
Forum: zMUD General Discussion Posted: Wed May 26, 2004 8:36 am Subject: Countdown (gauge?). |
I wonder if there is a way (i can't figure it out) to create a gauge like a countdown.
Mud message:
You are now invulnerable.
From this message I have 200 secs of invulnerability, can i create a ga ... |
Topic: NEW ANNOUNCEMENT FROM ZUGG SOFTWARE! |
omaek193
Replies: 13
Views: 16347
|
Forum: zMUD General Discussion Posted: Fri Apr 02, 2004 8:02 am Subject: NEW ANNOUNCEMENT FROM ZUGG SOFTWARE! |
Probably i could avoid the post :)
just for curiosity:
In Italy "April fools" is known as "the fish of April" that means something like "the joke of April". |
Topic: NEW ANNOUNCEMENT FROM ZUGG SOFTWARE! |
omaek193
Replies: 13
Views: 16347
|
Forum: zMUD General Discussion Posted: Thu Apr 01, 2004 10:20 am Subject: NEW ANNOUNCEMENT FROM ZUGG SOFTWARE! |
yes... the 1st of april?
and "doors"? :)
amazing :) |
Topic: using wildcards | and ^ |
omaek193
Replies: 7
Views: 7304
|
Forum: zMUD General Discussion Posted: Tue Mar 09, 2004 4:44 pm Subject: using wildcards | and ^ |
Personally I am very interested in this topic.
I encountered the same issue and I have double set for delicate triggers.
If anyone have a more elegant and/or performing solution... |
Topic: Thank you, LightBulb! |
omaek193
Replies: 2
Views: 3212
|
Forum: zMUD General Discussion Posted: Tue Feb 24, 2004 11:34 am Subject: Thank you, LightBulb! |
100% agreed with mr_kent.
Another time, thank you LightBulb. |
Topic: Probably a simple question |
omaek193
Replies: 2
Views: 3468
|
Forum: zMUD General Discussion Posted: Thu Jan 15, 2004 9:47 am Subject: Probably a simple question |
Importing Settings
This dialog allows you to import settings from another MUD file. The settings in the file being imported are shown on the left. The settings to be imported into memory are shown on ... |
Topic: Aliases wont enter? |
omaek193
Replies: 3
Views: 4904
|
Forum: zMUD General Discussion Posted: Fri Jan 09, 2004 9:35 am Subject: Aliases wont enter? |
Hitting the "tab" key expands the command line, it's a feature of zMud.
Personally, i find it very useful. |
Topic: Maybe a simple alarm? |
omaek193
Replies: 2
Views: 6252
|
Forum: zMUD General Discussion Posted: Mon Jan 05, 2004 3:19 pm Subject: Maybe a simple alarm? |
I think that I can easy override the loop detection by a ~.
Thanks a lot Toetag 8) |
Topic: Maybe a simple alarm? |
omaek193
Replies: 2
Views: 6252
|
Forum: zMUD General Discussion Posted: Mon Jan 05, 2004 12:09 pm Subject: Maybe a simple alarm? |
How I can -via alias- start to send a command every 3 seconds until the mud replies me a specific pattern?
I tried with an alias that creates a #TEMP trigger to stop an #ALARM and with #UNTIL but I ... |
Topic: 'save layout' problems with windows... |
omaek193
Replies: 3
Views: 5663
|
Forum: zMUD General Discussion Posted: Fri Nov 21, 2003 8:49 am Subject: 'save layout' problems with windows... |
I have the same problem.
Every time the window loads I disable the status bar and the command line, but the #capture window mantains only the correct position saving layout. Honestly I think that the ... |
Topic: Single spell status for the entire group window. |
omaek193
Replies: 4
Views: 5563
|
Forum: zMUD General Discussion Posted: Thu Nov 20, 2003 5:30 pm Subject: Single spell status for the entire group window. |
This is absolutely cool.
Works simply perfect.
Go LightBulb Go! |
Topic: Single spell status for the entire group window. |
omaek193
Replies: 4
Views: 5563
|
Forum: zMUD General Discussion Posted: Thu Nov 20, 2003 2:28 pm Subject: Single spell status for the entire group window. |
Sorry... honestly I don't unterstand your hint.
No problem for me in using the status window, but for which reason?
My problem is that I don't know the number of lines of the window, and I think tha ... |
Topic: Single spell status for the entire group window. |
omaek193
Replies: 4
Views: 5563
|
Forum: zMUD General Discussion Posted: Wed Nov 19, 2003 2:34 pm Subject: Single spell status for the entire group window. |
[zMud 6.62]
I'm trying to create a window in which I control the status of the spell 'aura' for any player of my group.
Typical mud output:
Your group consist of:
Aragorn (leader) HP:100% MN:1 ... |
Topic: Settings Editor |
omaek193
Replies: 8
Views: 7222
|
Forum: zMUD General Discussion Posted: Tue Sep 30, 2003 4:21 pm Subject: Settings Editor |
Try to edit classes in text mode, I experienced similar problems using settings editor, and editing in text mode was the trick.
By the way, any further information can be useful. |
Topic: Kill the right mob beetween n mobs. |
omaek193
Replies: 4
Views: 5609
|
Forum: zMUD General Discussion Posted: Tue Sep 30, 2003 2:21 pm Subject: Kill the right mob beetween n mobs. |
Thank for your cooperation.
Unfortunately the mud where I need this solution is temporarily down, so I can't take a real test. Anyway I'll take example of your way and when i can i report to you more ... |
Topic: Kill the right mob beetween n mobs. |
omaek193
Replies: 4
Views: 5609
|
Forum: zMUD General Discussion Posted: Tue Sep 30, 2003 2:21 pm Subject: Kill the right mob beetween n mobs. |
Thank for your cooperation.
Unfortunately the mud where I need this solution is temporarily down, so I can't take a real test. Anyway I'll take example of your way and when i can i report to you more ... |
Topic: Kill the right mob beetween n mobs. |
omaek193
Replies: 4
Views: 5609
|
Forum: zMUD General Discussion Posted: Fri Sep 26, 2003 9:24 am Subject: Kill the right mob beetween n mobs. |
I tried a solution like this:
#TRIGGER {^A mob is here.$} {look mob}
#TRIGGER {^A mob is here~(%d~).$} {#VAR NumLoop %1;#LOOP 1,@NumLoop look {%i}.mob}
#TRIGGER {^<wield> the key you search ... |
Topic: Kill the right mob beetween n mobs. |
omaek193
Replies: 4
Views: 5609
|
Forum: zMUD General Discussion Posted: Thu Sep 25, 2003 2:19 pm Subject: Kill the right mob beetween n mobs. |
Hi,
I think i have only a simple question.
Imagine 20 rooms with the same description,
populated of 30 identical mobs moving randomly
from room to room.
So tipycal mud output is:
A location li ... |
Topic: Expand directions in alias/triggers. |
omaek193
Replies: 6
Views: 5597
|
Forum: zMUD General Discussion Posted: Mon Jun 30, 2003 1:49 pm Subject: Expand directions in alias/triggers. |
so probably Kjata offers me the best solution i can apply when i don't want to use aliases/triggers.
thank you all
omaek193 |
|