Author |
Message |
Topic: activating a toggle button off a trigger |
obor
Replies: 6
Views: 11767
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Forum: zMUD General Discussion Posted: Wed Sep 03, 2003 3:57 am Subject: activating a toggle button off a trigger |
dskorren had it! Thanks, that solved the issue perfectly! :)
thanks for everyone's help too. I appreciate it. I don't have much hair to pull out, and missing a stupid little thing like that makes ... |
Topic: activating a toggle button off a trigger |
obor
Replies: 6
Views: 11767
|
Forum: zMUD General Discussion Posted: Tue Sep 02, 2003 11:28 pm Subject: activating a toggle button off a trigger |
yeah, that's the problem, I been futzing with everything in the options for the button, and I am missing something.
Read the dern helpfile about a dozen times over. Never had problem with buttons ... |
Topic: activating a toggle button off a trigger |
obor
Replies: 6
Views: 11767
|
Forum: zMUD General Discussion Posted: Tue Sep 02, 2003 4:00 pm Subject: activating a toggle button off a trigger |
Doggone it, I know I'm missing something immeasurably stupid.
#tr {You are surrounded by a white aura} {#var sanc 1}
I have a variable named "sanc"
I have a button, of the toggle variety.
... |
Topic: where'd the color numbers go in 6.62? |
obor
Replies: 11
Views: 16684
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Forum: zMUD General Discussion Posted: Tue Sep 02, 2003 2:22 pm Subject: where'd the color numbers go in 6.62? |
OH GOD MY EYES!!! i actually did that. quite....interesting.
how the heck you get that blinking?
so far, it's +8 for "bright", *16 for background adjustment, +128 for bold, and +256 for underli ... |
Topic: where'd the color numbers go in 6.62? |
obor
Replies: 11
Views: 16684
|
Forum: zMUD General Discussion Posted: Fri Aug 29, 2003 7:09 am Subject: where'd the color numbers go in 6.62? |
hurm...so let's say I wanted to underline the "bash" message a bright cyan background with a bold blue foreground font
blue = 1, bold = 128 (129 for foreground font)
cyan = 3, bright = 8 (11*16 = ... |
Topic: where'd the color numbers go in 6.62? |
obor
Replies: 11
Views: 16684
|
Forum: zMUD General Discussion Posted: Thu Aug 28, 2003 2:14 am Subject: where'd the color numbers go in 6.62? |
vijilante, what do you mean, referencing the %color function?
also, how do you do underlining? I did it "accidnetally", must've jacked up my math somehow, but I would LOVE to know how to set up a ... |
Topic: where'd the color numbers go in 6.62? |
obor
Replies: 11
Views: 16684
|
Forum: zMUD General Discussion Posted: Tue Aug 26, 2003 3:05 pm Subject: where'd the color numbers go in 6.62? |
perfect!! that's it!!!
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Topic: where'd the color numbers go in 6.62? |
obor
Replies: 11
Views: 16684
|
Forum: zMUD General Discussion Posted: Tue Aug 26, 2003 12:58 pm Subject: where'd the color numbers go in 6.62? |
I remember in 6.40, if I entered "color" or "cw" in the index for help, it would give me a list, by number, of all the colors.
the idea being I set up triggers for stuff like when you get disarmed. ... |
Topic: variables not staying in their class folders |
obor
Replies: 5
Views: 7670
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Forum: zMUD General Discussion Posted: Fri Aug 22, 2003 4:18 am Subject: variables not staying in their class folders |
gotcha, thanks! Is there an easy way to transfer all my info from my character's class folders into a new character connection?
*dense aura* by creating the new character settings file, you mean t ... |
Topic: variables not staying in their class folders |
obor
Replies: 5
Views: 7670
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Forum: zMUD General Discussion Posted: Mon Aug 18, 2003 1:33 pm Subject: variables not staying in their class folders |
okay, hurm....
i don't use the #var command to make my variables, i use the #pr command
any way i can adjust this? |
Topic: variables not staying in their class folders |
obor
Replies: 5
Views: 7670
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Forum: zMUD General Discussion Posted: Sun Aug 17, 2003 5:40 am Subject: variables not staying in their class folders |
okay, i have 2 characters that I use. I have class folders for each of them.
I have weaponswitch aliases that I like to use.
i.e.
#al {setstun} {#pr stun1;#pr stun2}
#al {stun} {#VAR wea ... |
Topic: Help with frustrating capture window problem |
obor
Replies: 4
Views: 6689
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Forum: zMUD General Discussion Posted: Wed Apr 30, 2003 2:09 pm Subject: Help with frustrating capture window problem |
okay, my trigger is
pattern: You tell
value:
#IF (%ismember("tells",%names)=0) {#WIN tells;#EXEC {%window:}};#capture tells
now, when I have that stuff in there, it prevents the ... |
Topic: Help with frustrating capture window problem |
obor
Replies: 4
Views: 6689
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Forum: zMUD General Discussion Posted: Sat Apr 19, 2003 10:13 am Subject: Help with frustrating capture window problem |
I have a few windows set up to capture stuff, like tells, kingdom channel comments, "you got better at %1" type stuff
unfortunately, when I receive a "notification" and the new ... |
Topic: how do you search for posts by specific author? |
obor
Replies: 4
Views: 7392
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Forum: zMUD General Discussion Posted: Sat Mar 29, 2003 7:36 am Subject: how do you search for posts by specific author? |
I used to do a search for all my posts so that I could dig up all the answers to questions I've already asked. There used to be a little dropdown menu type thing in the search capability, allowing yo ... |
Topic: gag on somethin |
obor
Replies: 2
Views: 5483
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Forum: zMUD General Discussion Posted: Fri Feb 07, 2003 11:48 am Subject: gag on somethin |
this should work
#tr {You hear some squeaking sounds} {#gag}
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Topic: marking triggers |
obor
Replies: 3
Views: 6442
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Forum: zMUD General Discussion Posted: Fri Feb 07, 2003 5:56 am Subject: marking triggers |
thanks, the clan marks thing works perfectly. :)
as far as the search, I try the author, and I get some type of database timeout thing.
I know darn well I somehow have been able to search speci ... |
Topic: marking triggers |
obor
Replies: 3
Views: 6442
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Forum: zMUD General Discussion Posted: Fri Feb 07, 2003 4:59 am Subject: marking triggers |
forgot to mention, im' using 6.40 zmud, registered version. |
Topic: marking triggers |
obor
Replies: 3
Views: 6442
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Forum: zMUD General Discussion Posted: Fri Feb 07, 2003 4:23 am Subject: marking triggers |
I have 4 clans I want to mark. already figured out the colors. Right now, I have class folder called "clanmarks" and inside, I have the following class folders set up for
clan1
clan2
cl ... |
Topic: getting registration back after a format |
obor
Replies: 3
Views: 5822
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Forum: zMUD General Discussion Posted: Tue Dec 10, 2002 8:44 am Subject: getting registration back after a format |
thanks. I tried that one already. :)
*points to the "tried doing the links on the registration from elicense webpage"
pretty poor explanation, but yeah, I tried that. :) |
Topic: getting registration back after a format |
obor
Replies: 3
Views: 5822
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Forum: zMUD General Discussion Posted: Tue Dec 10, 2002 5:17 am Subject: getting registration back after a format |
okay. win2k system with a hardware ATA100 RAID. I defragged, power went out in the middle, tried to boot up...d'oh!!!
anyway, end result is I had to redo my parttions, and lost my zmud 6.16 regis ... |
Topic: trigger off of beep, trigger to adjust timer |
obor
Replies: 8
Views: 15002
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Forum: zMUD General Discussion Posted: Fri Dec 06, 2002 5:57 am Subject: trigger off of beep, trigger to adjust timer |
anyone have an idea?
i don't need specifics, I just need to know what the command is to turn on and off the tick timer
"#tm 0" or whatever
also, how do you turn on and turn off a sp ... |
Topic: trigger off of beep, trigger to adjust timer |
obor
Replies: 8
Views: 15002
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Forum: zMUD General Discussion Posted: Wed Dec 04, 2002 5:14 am Subject: trigger off of beep, trigger to adjust timer |
i just use the timer.
y'know, <Actions> - <tick timer>
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Topic: trigger off of beep, trigger to adjust timer |
obor
Replies: 8
Views: 15002
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Forum: zMUD General Discussion Posted: Mon Dec 02, 2002 12:32 am Subject: trigger off of beep, trigger to adjust timer |
right. that part i understood
i just have no clue how to do that
*sheepish aura* |
Topic: trigger off of beep, trigger to adjust timer |
obor
Replies: 8
Views: 15002
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Forum: zMUD General Discussion Posted: Sun Dec 01, 2002 7:46 am Subject: trigger off of beep, trigger to adjust timer |
1) *snaps fingers* drat!
2) eh? no comprende usted |
Topic: trigger off of beep, trigger to adjust timer |
obor
Replies: 8
Views: 15002
|
Forum: zMUD General Discussion Posted: Sun Dec 01, 2002 5:37 am Subject: trigger off of beep, trigger to adjust timer |
I'd like to set up 2 kinds of triggers
1) If you get a beep from zmud, I'd like to setup a trigger to respond to the beep. Not a "tell beep" (i.e. btell) but the game will beep. I'd lik ... |
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