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  Topic: Multiplaying: Separate instances of modules for different sessions
nighthound78

Replies: 5
Views: 2070

PostForum: CMUD General Discussion   Posted: Wed Mar 24, 2010 1:12 pm   Subject: Multiplaying: Separate instances of modules for different sessions
Yup the character specific variables are saved in the individual session windows. Need some clarification on the publish setting for the shared module: should it be local or global?
  Topic: Multiplaying: Separate instances of modules for different sessions
nighthound78

Replies: 5
Views: 2070

PostForum: CMUD General Discussion   Posted: Tue Mar 23, 2010 2:32 pm   Subject: Multiplaying: Separate instances of modules for different sessions
I've tried this, and but changes only seem to affect the latest instance of the shared module.

Eg: Common module contains class called test.

1. Open 1st session in offline mode.
2. Open package ...
  Topic: Multiplaying: Separate instances of modules for different sessions
nighthound78

Replies: 5
Views: 2070

PostForum: CMUD General Discussion   Posted: Tue Mar 23, 2010 10:18 am   Subject: Multiplaying: Separate instances of modules for different sessions
I've spent the last few hours trawling the forum for an answer, but couldn't find a good solution, so I'm starting a new thread.

BACKGROUND
I'm trying to play a multi-player setup on a MUD. The ex ...
 
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