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  Topic: Speedwalking X rooms at a time
mj_cole

Replies: 1
Views: 3624

PostForum: zMUD General Discussion   Posted: Sun Oct 05, 2003 6:44 pm   Subject: Speedwalking X rooms at a time
I thought I had this figured out, using a left function on %pathexpand(%walk(1))

But the path expand gives some directions as "j" & "k" instead of sw and ne ??

Any ideas?

Regards
Marts
  Topic: Speedwalking X rooms at a time
mj_cole

Replies: 1
Views: 3624

PostForum: zMUD General Discussion   Posted: Sat Oct 04, 2003 4:53 pm   Subject: Speedwalking X rooms at a time
I was wondering if anyone has written a script to do this:

Speed walk to a destination, but only run X (5/10) rooms in a block.

It's just that I have some long destinations that can be dangerous ...
  Topic: Limit on map size (Mb)
mj_cole

Replies: 5
Views: 5834

PostForum: zMUD General Discussion   Posted: Fri Sep 19, 2003 3:37 pm   Subject: Limit on map size (Mb)
Thanks guys :)
  Topic: Limit on map size (Mb)
mj_cole

Replies: 5
Views: 5834

PostForum: zMUD General Discussion   Posted: Wed Sep 17, 2003 4:46 pm   Subject: Limit on map size (Mb)
I was wondering if there is a limit on the size of a map, my current map is over 20Mb, and only covers 1/3 of the rooms in the mud.

Also I have noticed that there is significant times involved in w ...
  Topic: Zmud really usefull... just for programmers??
mj_cole

Replies: 41
Views: 47461

PostForum: zMUD General Discussion   Posted: Tue Sep 02, 2003 1:09 pm   Subject: Zmud really usefull... just for programmers??
can you not replace "#ECHO @rs.GetString" with "#var ListOfRooms @rs.GetString" ?
  Topic: ZMud and Linux?
mj_cole

Replies: 147
Views: 313433

PostForum: zMUD General Discussion   Posted: Wed Aug 27, 2003 4:46 pm   Subject: ZMud and Linux?
That program is way cool.

For fun, I downloaded the windows version, and installed linux on it (the little that somes with it).

It worked real well :)

  Topic: reversing a string or searching from the back
mj_cole

Replies: 1
Views: 3110

PostForum: zMUD General Discussion   Posted: Fri Aug 08, 2003 10:05 pm   Subject: reversing a string or searching from the back
Is there a simple function to search for a character from the back of a string, like "%pos" but the other way around, or else is there a way to invert a string, so that %pos would effectively be worki ...
  Topic: Child window settings
mj_cole

Replies: 1
Views: 3346

PostForum: zMUD General Discussion   Posted: Wed Aug 06, 2003 1:01 pm   Subject: Child window settings
OK layout problem here.

I have my layout saved, my child windows are tabbed etc...

Problem is, whenever I load that character, the child windows always get the mud input and status bar settings. ...
  Topic: Alias creating trigger (with %1 in it)
mj_cole

Replies: 3
Views: 4914

PostForum: zMUD General Discussion   Posted: Fri Aug 01, 2003 3:32 pm   Subject: Alias creating trigger (with %1 in it)
Thats the trick, thanks

Marts
  Topic: Alias creating trigger (with %1 in it)
mj_cole

Replies: 3
Views: 4914

PostForum: zMUD General Discussion   Posted: Thu Jul 31, 2003 11:08 pm   Subject: Alias creating trigger (with %1 in it)
I have an alias that needs to set a trigger, easy.

Problem is that I want the trigger to do something on %1:
[code]#TRIGGER {^(*)*~(in*~)$} {#gag;#if (%pos( @tmp2, %1)) {#additem tmp "%1"}}
[/cod ...
  Topic: Last direction that you moved.
mj_cole

Replies: 4
Views: 6443

PostForum: zMUD General Discussion   Posted: Wed Jul 30, 2003 4:23 pm   Subject: Last direction that you moved.
hmm good idea, it wouldn't work for stacked directions, but that could be fixed by making a queue and removing the top item on a successful room entry.

I think I will give this a go.

Regards
  Topic: Last direction that you moved.
mj_cole

Replies: 4
Views: 6443

PostForum: zMUD General Discussion   Posted: Tue Jul 29, 2003 4:52 pm   Subject: Last direction that you moved.
I have found that %lastdir works if you're in map creation mode, but as I want to to work while following, that dosn't help.

%lastcom ... they do have stuff, but it's from the triggers that fire up ...
  Topic: Last direction that you moved.
mj_cole

Replies: 4
Views: 6443

PostForum: zMUD General Discussion   Posted: Mon Jul 28, 2003 10:02 pm   Subject: Last direction that you moved.
In my mud, if you enter a shop while riding anything, you get booted out of the shop.

I need to make a trigger to capture this situation, and move the map back, problem is, the %lastdir() function ...
  Topic: Problems using #setprompt
mj_cole

Replies: 1
Views: 3599

PostForum: zMUD General Discussion   Posted: Fri Jul 25, 2003 2:57 am   Subject: Problems using #setprompt
Haha, figured it out!!

I got the variable 'tmp' to contain '#setprompt %char(34)H:%char(34) HPCurrent MoveCurrent'

Then issued the command '#exe @tmp'

Awsome.

Regards
Marts
  Topic: Problems using #setprompt
mj_cole

Replies: 1
Views: 3599

PostForum: zMUD General Discussion   Posted: Thu Jul 24, 2003 10:20 pm   Subject: Problems using #setprompt
Hi,

I have a multistate trigger that captures the items being used in the mudprompt, and have been trying to get them to use #setprompt to set the variables that I want to use, however, I have been ...
  Topic: Fancy yesno window
mj_cole

Replies: 7
Views: 7890

PostForum: zMUD General Discussion   Posted: Wed Jul 23, 2003 1:58 am   Subject: Fancy yesno window
Perfect, that does what I wanted.

Regards
Marts
  Topic: #UNB - reports to screen
mj_cole

Replies: 4
Views: 5553

PostForum: zMUD General Discussion   Posted: Tue Jul 22, 2003 10:51 pm   Subject: #UNB - reports to screen
Sorry, I should have tested that myself.

Thanks for the help

Regards
Marts
  Topic: Fancy yesno window
mj_cole

Replies: 7
Views: 7890

PostForum: zMUD General Discussion   Posted: Tue Jul 22, 2003 10:40 pm   Subject: Fancy yesno window
OK, hmm, is there a way to force a #pick to allow only one item to be selected ?

Regards
Marts
  Topic: #UNB - reports to screen
mj_cole

Replies: 4
Views: 5553

PostForum: zMUD General Discussion   Posted: Tue Jul 22, 2003 7:10 pm   Subject: #UNB - reports to screen
Is it something a trigger could catch too ?
Just I thought that triggers would only respond to data sent directly from the server.

Thanks for the simple solution (slaps himself for not thinking of ...
  Topic: Fancy yesno window
mj_cole

Replies: 7
Views: 7890

PostForum: zMUD General Discussion   Posted: Tue Jul 22, 2003 7:08 pm   Subject: Fancy yesno window
Yeah got multipule buttons, but what I wanted to do was get say 12 buttons, in two rows of 6 etc.

Regards
  Topic: #UNB - reports to screen
mj_cole

Replies: 4
Views: 5553

PostForum: zMUD General Discussion   Posted: Tue Jul 22, 2003 5:00 pm   Subject: #UNB - reports to screen

Silly question I imagine, but how do i stop it reporting when it removes a button.

Regards
Marts
  Topic: Multi-State trigger Question
mj_cole

Replies: 2
Views: 4155

PostForum: zMUD General Discussion   Posted: Tue Jul 22, 2003 4:11 pm   Subject: Multi-State trigger Question
Looks like it's working, excelent.

I will have to do a full test tonight

Regards
  Topic: Multi-State trigger Question
mj_cole

Replies: 2
Views: 4155

PostForum: zMUD General Discussion   Posted: Tue Jul 22, 2003 2:56 pm   Subject: Multi-State trigger Question
I am trying to make a trigger to capture the equipment that I am wearing. I thought that a multi-state trigger would be the best method to capture the items. However, I could not quite figure it out. ...
  Topic: Fancy yesno window
mj_cole

Replies: 7
Views: 7890

PostForum: zMUD General Discussion   Posted: Tue Jul 22, 2003 1:02 pm   Subject: Fancy yesno window
Is it possible to have multi-lines of buttons in a yesno window?

Regards
Marts
  Topic: Changing a record string value
mj_cole

Replies: 2
Views: 3572

PostForum: zMUD General Discussion   Posted: Mon Jul 21, 2003 10:41 pm   Subject: Changing a record string value
rock on, very cool.
 
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