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Author Message
  Topic: Status Bar....Seperate Window?
mgoho

Replies: 1
Views: 3552

PostForum: zMUD General Discussion   Posted: Mon Nov 15, 2004 8:40 pm   Subject: Status Bar....Seperate Window?
Is it possible to make a status bar type window that is not attached?
  Topic: #ADDITEM not working the way I want it to!
mgoho

Replies: 3
Views: 5281

PostForum: zMUD General Discussion   Posted: Thu Nov 11, 2004 7:15 pm   Subject: #ADDITEM not working the way I want it to!
How would I incorporate that into my trigger?
  Topic: #ADDITEM not working the way I want it to!
mgoho

Replies: 3
Views: 5281

PostForum: zMUD General Discussion   Posted: Thu Nov 11, 2004 6:17 pm   Subject: #ADDITEM not working the way I want it to!
Hey, I'm sure this is a simple fix.

I want to add an item to a string. Easy right?

#TRIGGER {* lance glows brightly, then fades...oops.$} {
#SHOW @enchanttimes
#additem enchants @enchantt ...
  Topic: Variables and String List
mgoho

Replies: 3
Views: 5082

PostForum: zMUD General Discussion   Posted: Wed Aug 18, 2004 10:03 pm   Subject: Variables and String List
now my %1 = "The Great Realms (blank space)"

Is there any way to eliminate this extra white space? (I've already tried the $)
  Topic: Variables and String List
mgoho

Replies: 3
Views: 5082

PostForum: zMUD General Discussion   Posted: Wed Aug 18, 2004 5:58 pm   Subject: Variables and String List
#TRIGGER {Jehovah's Map of (*)} {#IF (%ismember( %1, @areas)) {} {#ADDITEM areas %1}

This is my trigger. When it sees Jehovah's Map of The Great Realms the "The Great Realms" obviously goes to %1 j ...
  Topic: Help with Default Color
mgoho

Replies: 5
Views: 9085

PostForum: zMUD General Discussion   Posted: Mon Aug 16, 2004 11:01 pm   Subject: Thanks...but it didn't work
Ok...this basically didn't change anything. I really appreciate the help though! The more wrong solutions I eliminate, the closer I come to the correct one.

Anyway, these are the triggers, for a mo ...
  Topic: Help with Default Color
mgoho

Replies: 5
Views: 9085

PostForum: zMUD General Discussion   Posted: Mon Aug 16, 2004 2:09 am   Subject: Help with Default Color
No, I'm not referring to the prompt. But it is mud color that I'm referring to. Basically, I'm trying to recognize the default text color as an ansi color. As in when you go to Preferences, Colors, Co ...
  Topic: Channel Logger...and Triggers
mgoho

Replies: 9
Views: 14085

PostForum: zMUD General Discussion   Posted: Sun Aug 15, 2004 2:52 am   Subject: Channel Logger...and Triggers
Vijilante, thanks for the quick reply! I love your suggestion...it makes perfect sense, but I can't quite figure out how to do it. I'm able to get to my settings editor, click on the Triggers button s ...
  Topic: Speedwalk Output
mgoho

Replies: 1
Views: 4388

PostForum: zMUD General Discussion   Posted: Sat Aug 14, 2004 11:50 pm   Subject: Speedwalk Output
Hey, I was wondering if there were some way to output Speedwalk Paths easily. I want to set up a "Direction Bot" and I have all directions stored as speedwalk paths, and I was trying to get away with ...
  Topic: Channel Logger...and Triggers
mgoho

Replies: 9
Views: 14085

PostForum: zMUD General Discussion   Posted: Sat Aug 14, 2004 11:48 pm   Subject: Channel Logger...and Triggers
Thanks for your help Uziel! However, the solution you posted doesn't actually get me anywhere. I have a Channel Logger that logs all channels into the separate Channel Log window. For some reason, whe ...
  Topic: Speedwalk Output
mgoho

Replies: 1
Views: 8688

PostForum: Finished MUD Scripts   Posted: Sat Aug 14, 2004 11:08 pm   Subject: Speedwalk Output
Hey, I was wondering if there were some way to output Speedwalk Paths easily. I want to set up a "Direction Bot" and I have all directions stored as speedwalk paths, and I was trying to get away with ...
  Topic: Channel Logger...and Triggers
mgoho

Replies: 9
Views: 14085

PostForum: zMUD General Discussion   Posted: Sat Aug 14, 2004 10:20 pm   Subject: Channel Logger...and Triggers
I'm not sure what I'm doing wrong:

#TRIGGER {^%w tells you '*'$} {#CAPTURE CaluLog}

This obviously captures tells and puts them in a window called CaluLog. An odd problem that I'm having, howeve ...
  Topic: Help with Default Color
mgoho

Replies: 5
Views: 9085

PostForum: zMUD General Discussion   Posted: Sat Aug 14, 2004 10:01 pm   Subject: Help with Default Color
I'm trying working with Ansi Triggers.....but I can't get the mud to recognize the Default color when it starts at the beginning of a line. When it comes after other colors, I get the code %e[0m but i ...
 
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