Author |
Message |
Topic: Looping through all rooms |
masterkrueger
Replies: 1
Views: 4294
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Forum: CMUD General Discussion Posted: Sun Dec 05, 2010 11:35 am Subject: Looping through all rooms |
Hi, I want to go through all rooms on my map and put the first line of the description as the room name.
How do i begin looping through the rooms? |
Topic: Textfile input and loop |
masterkrueger
Replies: 3
Views: 6016
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Forum: CMUD General Discussion Posted: Sat Dec 04, 2010 6:55 pm Subject: Textfile input and loop |
Thanks MattLofton, ill take the first part. But still something weird is happening when i use String list.
I save a Stinglist a|b|c edit it and want to reload it, but sometimes nothing is shown, som ... |
Topic: Textfile input and loop |
masterkrueger
Replies: 3
Views: 6016
|
Forum: CMUD General Discussion Posted: Sat Dec 04, 2010 6:20 pm Subject: Textfile input and loop |
Hi Folks, i want to import a text file into CMud. I tried the load button for a new variable String list, but i
only got one long line. I tried to read the file line by line with #READ, but how do i ... |
Topic: Best way to transfer MUD between PCs |
masterkrueger
Replies: 1
Views: 3789
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Forum: CMUD General Discussion Posted: Sat Nov 20, 2010 1:08 pm Subject: Best way to transfer MUD between PCs |
Hi Folks, what is the best way to transfer or "synchonize" MUDs between CMUD on two or more PCs?
I managed to get my mud to work on my Win7 Ultimate PC correctly and played some time,
mapping and c ... |
Topic: waiting in Speedwalk till arriving at room xy |
masterkrueger
Replies: 3
Views: 5574
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Forum: CMUD General Discussion Posted: Tue Sep 21, 2010 8:30 pm Subject: waiting in Speedwalk till arriving at room xy |
Ill try it that way :) thanks. If i don't succeed ill post some infos from the mud. |
Topic: waiting in Speedwalk till arriving at room xy |
masterkrueger
Replies: 3
Views: 5574
|
Forum: CMUD General Discussion Posted: Tue Sep 21, 2010 6:35 pm Subject: waiting in Speedwalk till arriving at room xy |
Hi Folks, is it possible to speedwalk to a specific room if there is a stopping part in it.
In Morgengrauen there are transport routes (like flying carpet you jump on and it takes you
to room xy but ... |
Topic: Delay an alias to fire after trigger |
masterkrueger
Replies: 22
Views: 25834
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Forum: CMUD General Discussion Posted: Fri Jul 02, 2010 8:43 pm Subject: Delay an alias to fire after trigger |
Hi sorry for my late answer, but i had to work :(
Ok here are some rooms ;) (btw. i reconfigured after every change)
Du bist nun in der Eingangshalle der Gefaengnisinsel. Dunkle, kalte Waende
rag ... |
Topic: Delay an alias to fire after trigger |
masterkrueger
Replies: 22
Views: 25834
|
Forum: CMUD General Discussion Posted: Tue Jun 29, 2010 5:30 pm Subject: Delay an alias to fire after trigger |
Hi Rahab, if you really wanna go through all this with me to fix it here we go :) where should we start.
I have inserted my german directions and disabled the englisch ones. Is it possible to send y ... |
Topic: Delay an alias to fire after trigger |
masterkrueger
Replies: 22
Views: 25834
|
Forum: CMUD General Discussion Posted: Mon Jun 28, 2010 7:19 pm Subject: Delay an alias to fire after trigger |
If i use the #LOOK command the script debugger shows this:
0.0018 | c MorgenGr | [1] MorgenGrauen.mud Comline : start :
0.0019 | d MorgenGr | [1] MorgenGrauen.mud Coml ... |
Topic: Delay an alias to fire after trigger |
masterkrueger
Replies: 22
Views: 25834
|
Forum: CMUD General Discussion Posted: Mon Jun 28, 2010 9:37 am Subject: Delay an alias to fire after trigger |
The #LOOK command does not work. I think it results in the selfmade automapper-scripts?
#FIND did not work too and the first problem all began with was the automapper that did not
recognize roomname ... |
Topic: Delay an alias to fire after trigger |
masterkrueger
Replies: 22
Views: 25834
|
Forum: CMUD General Discussion Posted: Sat Jun 26, 2010 11:07 am Subject: Delay an alias to fire after trigger |
And btw. the information i recorded earlyer in the map is "incorrect".
All informations are in the description hmm looping through the map
is'nt really entering the real room and collection the new ... |
Topic: Delay an alias to fire after trigger |
masterkrueger
Replies: 22
Views: 25834
|
Forum: CMUD General Discussion Posted: Sat Jun 26, 2010 8:39 am Subject: Delay an alias to fire after trigger |
that would be the best thing to do really. But if i loop through the rooms i have the same problem. i don't know to use my current #TAG model to get to work because the whole script works linear.
1. ... |
Topic: Delay an alias to fire after trigger |
masterkrueger
Replies: 22
Views: 25834
|
Forum: CMUD General Discussion Posted: Thu Jun 24, 2010 7:47 pm Subject: Delay an alias to fire after trigger |
In the end, the problem when fires what is not the real problem ;)
I recognized that i tried to build a workaround for a workaround.
Because my mud did not like the automapper, i had to fetch all in ... |
Topic: Delay an alias to fire after trigger |
masterkrueger
Replies: 22
Views: 25834
|
Forum: CMUD General Discussion Posted: Thu Jun 24, 2010 6:44 pm Subject: Delay an alias to fire after trigger |
I think this is a bit too much code and maybe its not all selfexplanational.
If you WANT to look at it, give it a try, otherwise ill build a workaround which
disables the trigger and reactivates it ... |
Topic: Delay an alias to fire after trigger |
masterkrueger
Replies: 22
Views: 25834
|
Forum: CMUD General Discussion Posted: Thu Jun 24, 2010 5:59 pm Subject: Delay an alias to fire after trigger |
Ok, i'll share it :) the first part (the trigger) get's the room infos and the alias is to rewrite rooms that exists.
maybe i can share the complete package? but simple first:
<trigger name=&qu ... |
Topic: Delay an alias to fire after trigger |
masterkrueger
Replies: 22
Views: 25834
|
Forum: CMUD General Discussion Posted: Wed Jun 23, 2010 3:30 pm Subject: Delay an alias to fire after trigger |
Yep it's a bit weird :) but thats what i am doing hehe ;)
Ok change priority, sounds easy. Ill try and write my results here.
Thanks!! |
Topic: Delay an alias to fire after trigger |
masterkrueger
Replies: 22
Views: 25834
|
Forum: CMUD General Discussion Posted: Wed Jun 23, 2010 11:00 am Subject: Delay an alias to fire after trigger |
What i mean is, i have an ALIAS and a TRIGGER both fiering on the same text.
My problem is, the trigger must fire before the alias.
Hope it is clearer now? :)
Thanks |
Topic: Delay an alias to fire after trigger |
masterkrueger
Replies: 22
Views: 25834
|
Forum: CMUD General Discussion Posted: Tue Jun 22, 2010 8:29 pm Subject: Delay an alias to fire after trigger |
Hi @All,
is it possible to delay an alias if a trigger is set on the same event?
Explanation: I use "ll" as an alias to look and want to set a complete
roomreload with it but i need the info from ... |
Topic: Pattern matching again ;) |
masterkrueger
Replies: 3
Views: 6271
|
Forum: CMUD General Discussion Posted: Mon Jun 21, 2010 6:18 pm Subject: Pattern matching again ;) |
Thanks that works, i tried [.!?] without the " |
Topic: Pattern matching again ;) |
masterkrueger
Replies: 3
Views: 6271
|
Forum: CMUD General Discussion Posted: Sun Jun 20, 2010 4:29 pm Subject: Pattern matching again ;) |
Is it possible to match or find the position of any of the punctuation marks?
I need the first occurrence of there three here: .!?
#PRINT %match(@RName, @PunctuationMarks)
#PRINT %pos ... |
Topic: #FIND Pattern |
masterkrueger
Replies: 5
Views: 7989
|
Forum: CMUD General Discussion Posted: Sat Jun 19, 2010 4:41 pm Subject: #FIND Pattern |
Thanks thats what i wanted to hear :) or don't wanted but have to accept ;) |
Topic: Easy way to remove double strings in stringlist? |
masterkrueger
Replies: 2
Views: 5287
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Forum: CMUD General Discussion Posted: Sat Jun 19, 2010 3:46 pm Subject: Easy way to remove double strings in stringlist? |
Thanks :) |
Topic: Easy way to remove double strings in stringlist? |
masterkrueger
Replies: 2
Views: 5287
|
Forum: CMUD General Discussion Posted: Sat Jun 19, 2010 11:55 am Subject: Easy way to remove double strings in stringlist? |
How do i remove double strings like
@DoubleList = {Bob|Jim|Bob}
I tried to go through it with %countlist and checking if %val > 1
Maybe there is an easier way?
Thanks |
Topic: #FIND Pattern |
masterkrueger
Replies: 5
Views: 7989
|
Forum: CMUD General Discussion Posted: Fri Jun 18, 2010 9:29 pm Subject: #FIND Pattern |
oh sorry maybe i really was wrong, i wanted to find my location on the map. But i tried #look and #find without parameters.
The helpfile does not say if i can manipulate it to find my location on the ... |
Topic: #FIND Pattern |
masterkrueger
Replies: 5
Views: 7989
|
Forum: CMUD General Discussion Posted: Fri Jun 18, 2010 6:10 pm Subject: #FIND Pattern |
Does not anyone have an answer or did i described the problem wrong ;) ? |
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