Author |
Message |
Topic: real quick question |
malikai3k
Replies: 2
Views: 4131
|
Forum: CMUD General Discussion Posted: Tue Mar 09, 2010 9:33 am Subject: real quick question |
Or for ease of reference its
#var target %1
however i recommend doing
#VAR target %lower(%1)
that will make sure your variable stores the target in lowercase |
Topic: Need some help determining why my delete key won't delete text from input box |
malikai3k
Replies: 19
Views: 25450
|
Forum: CMUD General Discussion Posted: Thu Mar 04, 2010 9:44 pm Subject: Need some help determining why my delete key won't delete text from input box |
I had the same problem and have a G15 old one with the 18G buttons.
It has gone away now and seems to be working fine,.
I had another problem with my layout going all wacky so I deleted both my ... |
Topic: array help |
malikai3k
Replies: 2
Views: 4284
|
Forum: CMUD General Discussion Posted: Mon Mar 01, 2010 8:51 am Subject: array help |
thanks man that was pretty much it, just had to add in a ) and swap member to %i
#forall @stringlist1 {
#if (%ismember(%i,@stringlist2)) {#delitem Stringlist2 %i}
} |
Topic: array help |
malikai3k
Replies: 2
Views: 4284
|
Forum: CMUD General Discussion Posted: Sun Feb 28, 2010 7:48 am Subject: array help |
ok so here's something i've been trying to do with a script and for the life of me I can't get it to work. I'm pretty sure it's possible I'm just not seeing it.
All I'm trying to to is;
I have 2 ... |
Topic: Database+Mapper? |
malikai3k
Replies: 3
Views: 6051
|
Forum: CMUD General Discussion Posted: Sun Nov 09, 2008 12:33 am Subject: Database+Mapper? |
Is this getting fixed anytime soon?
Or maybe it's just me I can't add mobs from a database to rooms, i mean they add. but then if you close properties of the room it errors out if you try to see th ... |
Topic: 3 KINGDOMS CHATLINE MONITOR |
malikai3k
Replies: 4
Views: 16613
|
Forum: Finished MUD Scripts Posted: Sun Nov 13, 2005 1:11 am Subject: ummm |
yea ok they aren't all that hard to create i have created them myselft too cept mine are all ansi triggers based on my aset so if i do a line hist it doesn't spam the heck out of my comms window |
Topic: strip non-alpha chars |
malikai3k
Replies: 2
Views: 4173
|
Forum: zMUD General Discussion Posted: Wed Aug 03, 2005 6:47 am Subject: strip non-alpha chars |
thanks :) |
Topic: strip non-alpha chars |
malikai3k
Replies: 2
Views: 4173
|
Forum: zMUD General Discussion Posted: Sun Jul 31, 2005 4:34 am Subject: strip non-alpha chars |
Hmm can't seem to find the command to strip non-alpha characters from a string, can anyone point me in the right direction |
Topic: Ontick? |
malikai3k
Replies: 2
Views: 4550
|
Forum: zMUD General Discussion Posted: Sun Jun 19, 2005 1:47 pm Subject: Ontick? |
check #alarm see if it does what you want |
Topic: Door variables |
malikai3k
Replies: 7
Views: 8930
|
Forum: zMUD General Discussion Posted: Fri Jun 17, 2005 7:57 am Subject: Door variables |
nexela for the win |
Topic: Door variables |
malikai3k
Replies: 7
Views: 8930
|
Forum: zMUD General Discussion Posted: Thu Jun 16, 2005 11:14 am Subject: Door variables |
i'd use an if to check if %doorname is nul
if it is set a var to 'door'
if it's not null set the var %doorname
then open or close that var.
make sense? |
Topic: Using Zmud mapper gives access violation message |
malikai3k
Replies: 4
Views: 6173
|
Forum: zMUD General Discussion Posted: Thu Jun 16, 2005 11:00 am Subject: Using Zmud mapper gives access violation message |
I get a similar error fairly often too. Doesn't happen when mapping, it happens at random while slowwalking a defined path on a map. Doesn't happen at set rooms just happens randomly say 1 in 100 room ... |
Topic: zmud map |
malikai3k
Replies: 1
Views: 3798
|
Forum: zMUD General Discussion Posted: Sun Jan 02, 2005 10:02 pm Subject: zmud map |
depending on the room descriptions of you mud you could use the #find command, however it won't work too well if all the rooms have the same name and description (or if you didn't capture them) |
Topic: path ahead? |
malikai3k
Replies: 0
Views: 2767
|
Forum: zMUD General Discussion Posted: Fri Dec 31, 2004 12:33 am Subject: path ahead? |
is there anyway to save the path ahead to a path?
I mean when you #path the bit in the Path Ahead:
here's a rundown on why i need it, i have a walker that follows a rather long path and visits a ... |
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