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  Topic: Converting SSH->Telnet after connection to shell/MUD prob
lupusfatalis

Replies: 28
Views: 25411

PostForum: zMUD General Discussion   Posted: Fri Nov 17, 2006 2:28 am   Subject: Converting SSH->Telnet after connection to shell/MUD prob
Hey, thanks for the reply ;)
I tried toggling that setting off, but alas, it didn't change anything. I did, however, find that I can get putty to make the same error by changing the local line editin ...
  Topic: Converting SSH->Telnet after connection to shell/MUD prob
lupusfatalis

Replies: 28
Views: 25411

PostForum: zMUD General Discussion   Posted: Thu Nov 16, 2006 6:15 am   Subject: Converting SSH->Telnet after connection to shell/MUD prob
I would be interested to hear what you get from this as well, I also have an account at freeshells.ch
And I have a problem connecting through it using SSH tunneling. I can connect to it directly and ...
  Topic: disabling local line editing?
lupusfatalis

Replies: 0
Views: 1352

PostForum: zMUD General Discussion   Posted: Thu Nov 16, 2006 2:57 am   Subject: disabling local line editing?
Well, I've been racking my brain going through the zmud settings. Seeing as I'm using Zmud to connect to a shell. And from that shell I'm attempting to connect to a mud. I've tried using SSH to proxy ...
  Topic: Connectivity Issues
lupusfatalis

Replies: 2
Views: 2562

PostForum: zMUD General Discussion   Posted: Wed Nov 15, 2006 3:10 am   Subject: Connectivity Issues
Alright... I've run into quite a strange problem. So, let me give a little background info. Basically, I'm currently using zmud to play a mud called 'dartmud' from my college campus. Well, during the ...
  Topic: Could someone please give me a hand with these two things...
lupusfatalis

Replies: 9
Views: 4814

PostForum: zMUD General Discussion   Posted: Thu Nov 02, 2006 4:46 pm   Subject: Could someone please give me a hand with these two things...
The triggers that rely on this removal are all in different classes. This trigger isn't in any class. I tried making a class that was above the others in the list and putting it in there, but that did ...
  Topic: Could someone please give me a hand with these two things...
lupusfatalis

Replies: 9
Views: 4814

PostForum: zMUD General Discussion   Posted: Thu Nov 02, 2006 12:37 pm   Subject: Could someone please give me a hand with these two things...
Ah, much thanks
... Now, about your previous response, it works some of the time, but I think the problem I'm running into is that trigger doesn't always fire FIRST. IE, here is a typical issue.

# ...
  Topic: Could someone please give me a hand with these two things...
lupusfatalis

Replies: 9
Views: 4814

PostForum: zMUD General Discussion   Posted: Thu Nov 02, 2006 7:35 am   Subject: Could someone please give me a hand with these two things...
Thanks alot this is wonderful

Now, the issue with the changing of levels is... its not necessarily u/d that I'm travelling... Ie UD is a cave system... I could travel northwest and it will be north ...
  Topic: Could someone please give me a hand with these two things...
lupusfatalis

Replies: 9
Views: 4814

PostForum: zMUD General Discussion   Posted: Wed Nov 01, 2006 12:47 am   Subject: Could someone please give me a hand with these two things...
Alright, the first and formost. The mud I play on doesn't have a typical prompt. It just uses a single > followed by a space.

However, sometimes this appears on lines that I would otherwise have ...
 
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