Author |
Message |
Topic: There a reason this trigger slows down Cmud so much? |
luggage
Replies: 10
Views: 9436
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Forum: CMUD General Discussion Posted: Sun Mar 23, 2008 12:52 am Subject: There a reason this trigger slows down Cmud so much? |
I can only think of one other way of doing it, which involves a bit of mick-mucking around.
Basically, the number of characters in the line is always going to be the same, so you could trigger on a f ... |
Topic: Automapper : bug at loading |
luggage
Replies: 2
Views: 5097
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Forum: zMUD General Discussion Posted: Sat Mar 22, 2008 10:41 am Subject: Automapper : bug at loading |
I'm pretty sure you have a problem within the database that the mapper sit in.
Try creating a new session, and connect to your mud without importing anything, and if the mapper open to an empty map, ... |
Topic: cmud upgrade |
luggage
Replies: 3
Views: 5246
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Forum: CMUD General Discussion Posted: Thu Mar 06, 2008 12:10 am Subject: cmud upgrade |
For the windows, you can have several options
1) Tabbed, Every window is in a seperate tab position, and you can only see 1 window at a time.
2) A window can be positioned at the top, left, right ... |
Topic: ANSI Triggers |
luggage
Replies: 6
Views: 7364
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Forum: CMUD General Discussion Posted: Thu Feb 21, 2008 8:33 am Subject: ANSI Triggers |
Um, no. You shouldn't be using ~ inside the escape codes.
I have a colour trigger that works under cmud to grab comm lines.
It is:
#TRIGGER {%e[35m(%x)} {#CAP comms;#GAG}
which grabs lines o ... |
Topic: Have problems with the #CAP and #GAG cammands please help! |
luggage
Replies: 22
Views: 23409
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Forum: zMUD General Discussion Posted: Wed Feb 20, 2008 1:32 pm Subject: Have problems with the #CAP and #GAG cammands please help! |
You have no other triggers using gags at all?
Nothing with #GAGON or #GAGOFF or #GAGBLOCK?
What I would do is create a new session to the mud, and add in just that trigger alone.
First just try c ... |
Topic: [2.18] Read Only Package |
luggage
Replies: 5
Views: 8556
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Forum: CMUD General Discussion Posted: Mon Feb 18, 2008 9:50 pm Subject: [2.18] Read Only Package |
Hrm, I can recall it being mentioned elsewhere, but I cannot seem to find it in search either.
In any case, open your package editor, and on the top menu you will normally have to the right a menu wi ... |
Topic: [2.18] Exception errors with #MOV |
luggage
Replies: 1
Views: 3564
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Forum: CMUD General Discussion Posted: Wed Feb 06, 2008 8:03 am Subject: [2.18] Exception errors with #MOV |
In the mud I play, you can enter a river, and after about 5 beats you get washed downstream 1 room at a time. I put a trigger in the room script to move myself to the next room, and it works fine 9 ou ... |
Topic: Seting Up With Multiple Parameters (Help Plz) |
luggage
Replies: 20
Views: 26358
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Forum: zMUD General Discussion Posted: Wed Feb 06, 2008 6:03 am Subject: Seting Up With Multiple Parameters (Help Plz) |
>Can I do something like
>#if (strength = false) {#line 2,3,4,5,6) {drop @item}
If the pattern is 'Affects strength by (%d).', it will only trigger if the item affects strength. If the item ... |
Topic: Seting Up With Multiple Parameters (Help Plz) |
luggage
Replies: 20
Views: 26358
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Forum: zMUD General Discussion Posted: Tue Feb 05, 2008 8:34 am Subject: Seting Up With Multiple Parameters (Help Plz) |
put (ringmail sleeves rare Wraith Arms armor' is type armor, extra flags none.) bag
the trigger variable needs only to be @item not the whole line how to i assign a variable to stop after the word ... |
Topic: Mapping Zones |
luggage
Replies: 9
Views: 14009
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Forum: zMUD General Discussion Posted: Tue Feb 05, 2008 7:59 am Subject: Mapping Zones |
I'm guessing you mean Death Traps. But in any case, yes. Once you find a room you want to avoid, click on the room in the mapper window (once only. if you double-click on a room in the mapper, the map ... |
Topic: ZMud Mapper |
luggage
Replies: 16
Views: 17899
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Forum: zMUD General Discussion Posted: Mon Feb 04, 2008 8:11 am Subject: ZMud Mapper |
Well, given the one room description, and assuming all the rooms are similar,
you could trigger on the initial word and the dash to set an exit tab.
Try using:
#TRIGGER {^(%w) - *} {#TAG exit %1 ... |
Topic: '#abort all' does not function properly |
luggage
Replies: 2
Views: 4996
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Forum: CMUD General Discussion Posted: Sun Feb 03, 2008 2:12 pm Subject: '#abort all' does not function properly |
I tested using #ABORT all in both zmud and cmud, and both process both Command 1 and Command 3.
Zmud help files give the example of using #ABORT 1, and not abort all.
So, yes, atm you need to a fin ... |
Topic: ZMud Mapper |
luggage
Replies: 16
Views: 17899
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Forum: zMUD General Discussion Posted: Sun Feb 03, 2008 1:41 pm Subject: ZMud Mapper |
All I can guess at the moment is that it is not picking up the exits properly.
Try using #TAG to specify the exit line(s) of the rooms.
Failing that, give an example of a room and what exits the map ... |
Topic: [2.18] More ansi strangeness? |
luggage
Replies: 2
Views: 5339
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Forum: CMUD General Discussion Posted: Sun Jan 13, 2008 3:17 am Subject: [2.18] More ansi strangeness? |
Well, I get something similar, but worse.
Under Zmud, I could trigger on underlined and inverse video, but cannot anymore under Cmud as the ansi escape sequences are just all [0S.
E.g.
Zmud ... |
Topic: #CAPTURE |
luggage
Replies: 4
Views: 8122
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Forum: CMUD General Discussion Posted: Fri Nov 23, 2007 9:29 am Subject: #CAPTURE |
Well, #CAPTURE will only capture a specified number of lines.
An alternate is to use #C+ , which will continuously capture text to the window.
Then you will need to trigger on your prompt and use a ... |
Topic: Problem with comms script |
luggage
Replies: 0
Views: 2930
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Forum: CMUD General Discussion Posted: Sun Jul 29, 2007 8:32 am Subject: Problem with comms script |
Having recently bought Cmud, I decided to update my scripts but got stuck when I tried to change a list of #IF statements into a #SWITCH one. The main bit is a trigger that triggers on ANSI colour out ... |
Topic: Zmud / Zmapper question |
luggage
Replies: 19
Views: 16810
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Forum: zMUD General Discussion Posted: Wed Jul 25, 2007 4:30 am Subject: Zmud / Zmapper question |
I love Zmapper, mainly because I can script exits for those really weird ones in my mud.
What I do to distinguish between the different shops is to colour the rooms differently.
Mind you, I don't ha ... |
Topic: I am lost, I need help with the script. |
luggage
Replies: 3
Views: 6827
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Forum: zMUD General Discussion Posted: Sat Jul 21, 2007 3:02 pm Subject: I am lost, I need help with the script. |
Sorry, I don't have a lot of time to wade through the script, maybe someone else can do it, but I can give a few pointers to tidy it up a little, as you could use the %ABS function for in the howfar a ... |
Topic: #capture, Multi-Line, #cond, Colour... |
luggage
Replies: 4
Views: 5436
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Forum: zMUD General Discussion Posted: Sun Mar 26, 2006 1:45 pm Subject: #capture, Multi-Line, #cond, Colour... |
I have a similar situation on the mud I play.
Due to some items and monsters generating text in various colours, and me being too lazy to generate an exception list, I set the mud to send all tell ... |
Topic: Nested Aliases and #IF Statements and Triggers |
luggage
Replies: 2
Views: 4267
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Forum: zMUD General Discussion Posted: Tue Jan 17, 2006 9:43 am Subject: Nested Aliases and #IF Statements and Triggers |
Well, one way of doing it would be to create an alarm that triggers on the pass message that does the next poison making in x seconds.
Then you would need to create a variable as a counter as well.
... |
Topic: Alarm - Need help |
luggage
Replies: 1
Views: 3435
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Forum: zMUD General Discussion Posted: Sun Jan 15, 2006 10:19 am Subject: Alarm - Need help |
Under Zmud, 'help mod' gives a nice example... so..
#ALIAS asay {#ECHO Icicle storm ready in h:%eval(%alarm(cloak)/3600000) m:%mod(%alarm(cloak)/60000,60) s:%mod(%alarm(cloak)/1000,60)}
which ... |
Topic: Tricky Pattern to match |
luggage
Replies: 6
Views: 9625
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Forum: zMUD General Discussion Posted: Fri Dec 30, 2005 5:36 pm Subject: Tricky Pattern to match |
#REGEX {\[(--|\d+)\s(--\s+|\a+)\s\s(\s\s\s|\a+).(---|\a+)\]\s(\w+)} {#show matched}
Try that. It worked on my system. Guessing from the above it
returns the level? race? class1 class2 playername ... |
Topic: Trigger pattern with special chars |
luggage
Replies: 7
Views: 6189
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Forum: zMUD General Discussion Posted: Sun Dec 11, 2005 4:31 am Subject: Trigger pattern with special chars |
Hrm. If you read the help file on regex, it tells you (in another colour too) that the prefix for @ should be a '~' instead of a '\' in zmud to stop zmud parsing a variable.
Therefore this works on ... |
Topic: Advanced zMud Triggers (Multi-Line Channel) |
luggage
Replies: 3
Views: 6115
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Forum: zMUD General Discussion Posted: Sun Dec 04, 2005 11:51 am Subject: Advanced zMud Triggers (Multi-Line Channel) |
Heh. I had a similar problem with my communication windows...
Until I set the colour in the mud of any comm line to reverse video as almost nothing else in the mud is reverse video, then created a co ... |
Topic: Right-click menu in mapper not displaying? |
luggage
Replies: 0
Views: 2324
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Forum: zMUD General Discussion Posted: Sat Nov 05, 2005 1:44 pm Subject: Right-click menu in mapper not displaying? |
Has anyone else had the problem of that the right-click menu in the mapper under Zmud doesn't display any option in it? All I get is the up and down arrows, but no options, and the arrows don't scroll ... |
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