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  Topic: Script check if trigger is disabled?
leonardofaoro

Replies: 5
Views: 6580

PostForum: CMUD General Discussion   Posted: Fri Feb 26, 2010 10:10 pm   Subject: Script check if trigger is disabled?
Hahaha, thank you for making me notice that, sorry Rahab :)
  Topic: Script check if trigger is disabled?
leonardofaoro

Replies: 5
Views: 6580

PostForum: CMUD General Discussion   Posted: Wed Feb 24, 2010 10:35 pm   Subject: Script check if trigger is disabled?
Thanks a lot Rehab!
  Topic: @Var.contains
leonardofaoro

Replies: 8
Views: 9341

PostForum: CMUD General Discussion   Posted: Wed Feb 24, 2010 10:35 pm   Subject: @Var.contains
Thanks
  Topic: Script check if trigger is disabled?
leonardofaoro

Replies: 5
Views: 6580

PostForum: CMUD General Discussion   Posted: Wed Feb 24, 2010 5:54 pm   Subject: Script check if trigger is disabled?
Is it possible to check from zScript if a trigger is disabled or enabled?

#IF (trigger1 = 0) {#T+ trigger1}

Hope you guys get the idea
  Topic: @Var.contains
leonardofaoro

Replies: 8
Views: 9341

PostForum: CMUD General Discussion   Posted: Wed Feb 24, 2010 5:38 pm   Subject: @Var.contains
Then I've probably not understand why you've done concatenating the IF's if you have no idea what I meant.
There's a chance you could explain that concept again?

#IF (a > b) {do ...
  Topic: Spell List Check
leonardofaoro

Replies: 5
Views: 6734

PostForum: CMUD General Discussion   Posted: Sun Feb 21, 2010 1:27 pm   Subject: Spell List Check
By the way, why do you use REGEX? Faster/better processing?
  Topic: @Var.contains
leonardofaoro

Replies: 8
Views: 9341

PostForum: CMUD General Discussion   Posted: Sun Feb 21, 2010 1:22 pm   Subject: @Var.contains
My mud doesn't have any equilibrium code, and there's no way I can trigger the end of the affects. Thank you though for your suggestions, especially the spells = "" suggestion, I was unhappy myself of ...
  Topic: Spell List Check
leonardofaoro

Replies: 5
Views: 6734

PostForum: CMUD General Discussion   Posted: Sun Feb 21, 2010 9:43 am   Subject: Spell List Check
Innate means the spell doesn't wear off until I die or logout. 15 min is the time I have left before the spell wears off.
Out of all this info I'll mark what I need:

SPL: (15 min) martial arts set ...
  Topic: Multiple tabs?
leonardofaoro

Replies: 2
Views: 4325

PostForum: CMUD General Discussion   Posted: Sat Feb 20, 2010 8:20 pm   Subject: Multiple tabs?
open Package Library, look for the tab you're not anymore interested into - disable or delete it.
  Topic: @Var.contains
leonardofaoro

Replies: 8
Views: 9341

PostForum: CMUD General Discussion   Posted: Sat Feb 20, 2010 6:52 pm   Subject: @Var.contains
Thanks a lot!

#unvar spells
affects
#wait 2000
#if (%ismember("dodge",@spells)) {} {dodge}
#if (%ismember("martial arts ",@spells)) {} {martial}
#if (%ismember("bladedance",@spells)) {} {blade ...
  Topic: Spell List Check
leonardofaoro

Replies: 5
Views: 6734

PostForum: CMUD General Discussion   Posted: Sat Feb 20, 2010 5:30 pm   Subject: Spell List Check
Good, I understood nothing but I'm fine :)
  Topic: ^The (%w) seems to be closed. Send weird input
leonardofaoro

Replies: 7
Views: 8917

PostForum: CMUD General Discussion   Posted: Sat Feb 20, 2010 3:23 pm   Subject: ^The (%w) seems to be closed. Send weird input
No I'm using no macros - I'm typing NORTH or N from the command line - my char goes north and a closed door message appear that is parsed by the trigger
  Topic: Spell List Check
leonardofaoro

Replies: 5
Views: 6734

PostForum: CMUD General Discussion   Posted: Sat Feb 20, 2010 3:21 pm   Subject: Spell List Check
My affection list looks like that:

SPL: (15 min) martial arts sets MARTIAL-ARTS
SPL: ( innate ) bless +35 to Move-regen
SPL: ( innate ) bless +5 ...
  Topic: @Var.contains
leonardofaoro

Replies: 8
Views: 9341

PostForum: CMUD General Discussion   Posted: Sat Feb 20, 2010 3:09 pm   Subject: @Var.contains
How can I check if a string var contains what I need and make it return true?

#var test1 {aaa|bbb|ccc|ddd|eee fff|ggg hhh}
#IF %contains(@test1,"eee") {do1} {do2}

I found no function that does ...
  Topic: ^The (%w) seems to be closed. Send weird input
leonardofaoro

Replies: 7
Views: 8917

PostForum: CMUD General Discussion   Posted: Mon Feb 15, 2010 9:35 pm   Subject: ^The (%w) seems to be closed. Send weird input
#tr {^The (%w) seems to be closed.} {open %1 %lastinput;#SEND %lastinput}

Neither the %1 gets processed.
  Topic: ^The (%w) seems to be closed. Send weird input
leonardofaoro

Replies: 7
Views: 8917

PostForum: CMUD General Discussion   Posted: Mon Feb 15, 2010 9:12 am   Subject: ^The (%w) seems to be closed. Send weird input
its not lastinput its %lastcom

|(309%/47)](100%[3756/3756])(100%)(99%)[226/113]> u
The door seems to be closed.
open %1 %lastcom
%lastcom
  Topic: ^The (%w) seems to be closed. Send weird input
leonardofaoro

Replies: 7
Views: 8917

PostForum: CMUD General Discussion   Posted: Sun Feb 14, 2010 9:16 pm   Subject: ^The (%w) seems to be closed. Send weird input
#tr {^The (%w) seems to be closed.} {open %1 %lastinput;#SEND %lastinput}

It works but the input sent to the mud is processed wrong, here's what I get:

|(314%/47)](100%[3756/3756])(100%)(100%)[1 ...
  Topic: Prompt trigger not matching, did I do something wrong?
leonardofaoro

Replies: 4
Views: 6121

PostForum: CMUD General Discussion   Posted: Sun Feb 14, 2010 9:08 pm   Subject: Prompt trigger not matching, did I do something wrong?
I then have to use these vars into a gauge and fighting triggers. Would they work anyway if they are DB items instead of VARs?
Accessing data from the DB isn't slower than reading a @var?

What is ...
  Topic: Prompt trigger not matching, did I do something wrong?
leonardofaoro

Replies: 4
Views: 6121

PostForum: CMUD General Discussion   Posted: Sun Feb 14, 2010 10:55 am   Subject: Prompt trigger not matching, did I do something wrong?
I followed the pattern matching helpfile to build it.

Original prompt:
|(317%/47)](100%[3756/3756])(100%)(100%)[0/0]>

Trigger:
#tr {^~|~(&%d{exp}~%~/&%d{lvl}~)~]~(&%d{hp}~%~[% ...
  Topic: Capture a portion of mud-text
leonardofaoro

Replies: 6
Views: 7727

PostForum: CMUD General Discussion   Posted: Sun Feb 07, 2010 2:21 pm   Subject: Capture a portion of mud-text
Another question: When I execute the script a message appears: Capture text ON
How do I make that text disappear?
  Topic: Capture a portion of mud-text
leonardofaoro

Replies: 6
Views: 7727

PostForum: CMUD General Discussion   Posted: Sun Feb 07, 2010 2:18 pm   Subject: Capture a portion of mud-text
Ok I modified it a bit and it works.

#trig {~<MAPSTART~>} {#C+ Map;#GAGON}
#trig {~<MAPEND~>} {#C-;#GAGOFF}

Have to omit the windowname values on #C- else it won't work.

Thanks ...
  Topic: Capture a portion of mud-text
leonardofaoro

Replies: 6
Views: 7727

PostForum: CMUD General Discussion   Posted: Sun Feb 07, 2010 2:08 pm   Subject: Capture a portion of mud-text
When I insert the #trig {~<MAPSTART~>} {#C+ Map;#GAGON} in the command line, it says that #C+ is an illegal command.
  Topic: Capture a portion of mud-text
leonardofaoro

Replies: 6
Views: 7727

PostForum: CMUD General Discussion   Posted: Sun Feb 07, 2010 1:57 pm   Subject: Capture a portion of mud-text
There is a way to make capture a portion of mud text?
Example:
<MAPSTART>
--- ---
|.*. . . . .|
--- ---
, ` . . (*) . . , `
...
  Topic: Error in cMUD.exe on starting cMUD
leonardofaoro

Replies: 10
Views: 28017

PostForum: CMUD General Discussion   Posted: Sun Feb 07, 2010 1:15 am   Subject: Error in cMUD.exe on starting cMUD
Zugg, I've downloaded and installed version 3.14 - and as you expected it solved my problem with the sqlite3.dll.
But for some reason my CMUD got unregistered. I tried to register it again using the ...
  Topic: Error in cMUD.exe on starting cMUD
leonardofaoro

Replies: 10
Views: 28017

PostForum: CMUD General Discussion   Posted: Thu Feb 04, 2010 11:20 pm   Subject: Error in cMUD.exe on starting cMUD
I bought CMUD Pro in Feb 2008, and I didn't have any problem since then. I've always installed it in the %DOCUMENTS% folder for easy backuping of my pkgs.

I've checked the Windows DEP and it was en ...
 
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