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  Topic: Calculating Total Group EXP.
l33tsupah4x0r

Replies: 2
Views: 2976

PostForum: zMUD General Discussion   Posted: Wed Oct 15, 2003 8:27 am   Subject: Calculating Total Group EXP.
Sorry Topic has a bad name, i meant calculate total group MANA and HP.
  Topic: Calculating Total Group EXP.
l33tsupah4x0r

Replies: 2
Views: 2976

PostForum: zMUD General Discussion   Posted: Wed Oct 15, 2003 8:26 am   Subject: Calculating Total Group EXP.
Okay basically, i want to have an alias {gstats} and when i do that, it calculates group mana, and then grouptells it.

"grouptell @group_name group has x mana"

Here's how it looks like

Group ...
  Topic: !8ball trigger abusive problem
l33tsupah4x0r

Replies: 7
Views: 7761

PostForum: zMUD General Discussion   Posted: Sat Oct 11, 2003 8:11 am   Subject: !8ball trigger abusive problem
Yeah but then they'd go

Am i sexy?
Am i sexy??
Am i sexy??
=)
  Topic: !8ball trigger abusive problem
l33tsupah4x0r

Replies: 7
Views: 7761

PostForum: zMUD General Discussion   Posted: Fri Oct 10, 2003 7:10 pm   Subject: !8ball trigger abusive problem
Thanks all, using comte's suggestion :> though by using it same person can't ask different question
so i set an alarm to change #va last8 every 10 secs :P
  Topic: !8ball trigger abusive problem
l33tsupah4x0r

Replies: 7
Views: 7761

PostForum: zMUD General Discussion   Posted: Fri Oct 10, 2003 10:04 am   Subject: !8ball trigger abusive problem
So this can't be fixed then?
  Topic: !8ball trigger abusive problem
l33tsupah4x0r

Replies: 7
Views: 7761

PostForum: zMUD General Discussion   Posted: Wed Oct 08, 2003 4:51 am   Subject: !8ball trigger abusive problem
Basically have an !8ball trigger, people keep constantly abusing it :P

Like for example, asking the same question over and over again :P It's ok to ask same question after like 2 or 4 minutes, but ...
  Topic: New Pinger
l33tsupah4x0r

Replies: 1
Views: 2134

PostForum: zMUD General Discussion   Posted: Sun Oct 05, 2003 11:16 am   Subject: New Pinger
I've got this new trigger from my friend, but i have no idea to edit this to how i need it working

Basically, In my mud, 60 seconds tick have been removed, so now i have to be dependant on seconds. ...
  Topic: A little counter problem
l33tsupah4x0r

Replies: 8
Views: 6375

PostForum: zMUD General Discussion   Posted: Sat Oct 04, 2003 10:43 am   Subject: A little counter problem
Oh one more thing.....

How do i make a random title change.

For example

When i log into mud

in 2 minutes, i want it to use %random(1,10), "First option", 2nd option, ... }

And continues ...
  Topic: A little counter problem
l33tsupah4x0r

Replies: 8
Views: 6375

PostForum: zMUD General Discussion   Posted: Thu Oct 02, 2003 7:35 am   Subject: A little counter problem
Main problems
Instead of time being reset it goes to like 30 mins first repop, 60 mins second repop 90 mins third repop, get what i mean?

Once i get one to work perhaps i'll add more?


  Topic: A little counter problem
l33tsupah4x0r

Replies: 8
Views: 6375

PostForum: zMUD General Discussion   Posted: Wed Oct 01, 2003 12:37 pm   Subject: A little counter problem
Anybody?
  Topic: A little counter problem
l33tsupah4x0r

Replies: 8
Views: 6375

PostForum: zMUD General Discussion   Posted: Mon Sep 29, 2003 7:48 pm   Subject: A little counter problem
Lightbulb I can't quite get a pinger working..

I mean technically here's how it is, same as whiner as mud ticks have changed

For example

A
pingadd lightbulb
pingadd zeus
<Add's lightbul ...
  Topic: A little counter problem
l33tsupah4x0r

Replies: 8
Views: 6375

PostForum: zMUD General Discussion   Posted: Mon Sep 29, 2003 7:31 pm   Subject: A little counter problem
Thank you :) works now
  Topic: A little counter problem
l33tsupah4x0r

Replies: 8
Views: 6375

PostForum: zMUD General Discussion   Posted: Mon Sep 29, 2003 10:10 am   Subject: A little counter problem
I used to have timer based on mana increase on ticks, but now ticks have been changed so need help setting up my whiner


There's a part in my whiner saying glow : x, where x is countdown from gtim ...
  Topic: Request : Trigger help.
l33tsupah4x0r

Replies: 2
Views: 2932

PostForum: zMUD General Discussion   Posted: Tue Sep 16, 2003 8:19 pm   Subject: Request : Trigger help.
bump :P
  Topic: Request : Trigger help.
l33tsupah4x0r

Replies: 2
Views: 2932

PostForum: zMUD General Discussion   Posted: Tue Sep 16, 2003 6:19 pm   Subject: Request : Trigger help.
Greetings,

Mission : Automatic Fighter.

How i want it to work

Have X different text files, they would be containing all monsters in specific area.. keywords, example skeleton-archer-guy.

B ...
 
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