Author |
Message |
Topic: Problem with Alias |
hierba
Replies: 2
Views: 3717
|
Forum: zMUD General Discussion Posted: Mon Sep 09, 2002 6:29 pm Subject: Problem with Alias |
I have 3 aliases I need to put together
But ill take 2 if thats all I can get.
#ALIAS randCount %rand(10, 25)
#ALIAS npcCount (This one is based on a trigger that sees how many npcs are in a room) ... |
Topic: Help with creating a script |
hierba
Replies: 13
Views: 18177
|
Forum: zMUD General Discussion Posted: Thu Sep 05, 2002 5:34 pm Subject: Help with creating a script |
Thank you, it was the darn + I did not see it from the original :(. Now it works, and I feel very silly, thanx for your patience.
Sincerily
Dan |
Topic: Help with creating a script |
hierba
Replies: 13
Views: 18177
|
Forum: zMUD General Discussion Posted: Thu Sep 05, 2002 12:57 am Subject: Help with creating a script |
I tried what you said, and it still double looped. Or went to the begging while being in the middle. And also kept its place in script. So I deleted EVERYTHING. and used ONLY what was suggested. ... |
Topic: Help with creating a script |
hierba
Replies: 13
Views: 18177
|
Forum: zMUD General Discussion Posted: Tue Sep 03, 2002 3:49 am Subject: Help with creating a script |
Hmm Ok, I discovered something, but I dont know how to fix it. It seems every time i try to run said script. It creates triggers and the triggers it creates call functions from the begging of script ... |
Topic: Help with creating a script |
hierba
Replies: 13
Views: 18177
|
Forum: zMUD General Discussion Posted: Tue Sep 03, 2002 3:07 am Subject: Help with creating a script |
****new problem, same script :)****
I tried resetting ALL my settings, then only having this scrip im testing to make sure nothing was interfearing. I cant figure it out. Comment below
#IF (@con ... |
Topic: Help with creating a script |
hierba
Replies: 13
Views: 18177
|
Forum: zMUD General Discussion Posted: Mon Sep 02, 2002 7:59 pm Subject: Help with creating a script |
it did not work. i kept typing it, but nothing would happen.
Another thing.. How do I tie in a trigger to the alias. I setup a trigger so that If I die, it quits. But not sure how to tie both ... |
Topic: Help with creating a script |
hierba
Replies: 13
Views: 18177
|
Forum: zMUD General Discussion Posted: Mon Sep 02, 2002 7:52 pm Subject: Help with creating a script |
NEVERMIND!!!! :) I figured it out.
#ALARM {%random( 60, 70)}
One last thing, and Im sure its realy simple, but ive been racking my brain and cant figure it out. How do I stop it? or setup som ... |
Topic: Help with creating a script |
hierba
Replies: 13
Views: 18177
|
Forum: zMUD General Discussion Posted: Mon Sep 02, 2002 7:35 pm Subject: Help with creating a script |
Ok, Its working, and Ive been able to figure out quite a bit. But how would I edit it. so that it sends #ALARM {+60} adding a random number between 1 and 10, so sometimes its 61 seconds sometimes i ... |
Topic: Help with creating a script |
hierba
Replies: 13
Views: 18177
|
Forum: zMUD General Discussion Posted: Mon Sep 02, 2002 5:39 pm Subject: Help with creating a script |
I need help creating a script that works based on timers,
not triggers. Example:
"kill monsters"
(wait 1 minute)
"bury"
"east"
"kill monsters"
(wait 1 m ... |
Topic: Help With Basic Script |
hierba
Replies: 2
Views: 9252
|
Forum: Finished MUD Scripts Posted: Mon Sep 02, 2002 3:31 am Subject: Help With Basic Script |
I need help creating a script that works based on timers,
not triggers. Example:
"kill monsters"
(wait 1 minute)
"bury"
"east"
"kill monsters"
(wait 1 m ... |
|