Author |
Message |
Topic: Setting start/recall location from a script? |
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Replies: 2
Views: 4085
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Forum: zMUD General Discussion Posted: Tue Jul 17, 2007 5:37 am Subject: Setting start/recall location from a script? |
Is it possible to do that? I have several characters on a mud, in different guild - thus they start and recall to different locations.
This is a hassle every time I start a session with a char from a ... |
Topic: [All] Create default classes. |
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Replies: 1
Views: 3816
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Forum: CMUD Beta Forum Posted: Sun Nov 26, 2006 5:35 pm Subject: [All] Create default classes. |
Hey Z (and the rest),
since you seem to have changed the default placement of (some)classes, like AutoMapper and AutoMapperAll wouldn't it be a good idea to have them be created automagically at ses ... |
Topic: ANSI trigger trouble |
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Replies: 2
Views: 6365
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Forum: zMUD General Discussion Posted: Sat Jan 14, 2006 9:57 am Subject: ANSI trigger trouble |
#TRIGGER {^(%*)%e[32m ~[(%*)~]%e[0m.$} {
#TAG {name} %1 // Tag room name
exits=%replace(%2,",","| ... |
Topic: Speed Walk Problems |
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Replies: 11
Views: 13215
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Forum: zMUD General Discussion Posted: Sat Jan 07, 2006 8:08 pm Subject: Speed Walk Problems |
check help for #portal and #portalenable
if you mark those rooms as portals you can enable and disable them from an alias or a trigger... |
Topic: Speedwalk with mapper and doors? |
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Replies: 2
Views: 4613
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Forum: zMUD General Discussion Posted: Sat Jan 07, 2006 7:04 pm Subject: Speedwalk with mapper and doors? |
Thanks, I'll look at it :) |
Topic: Speedwalk with mapper and doors? |
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Replies: 2
Views: 4613
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Forum: zMUD General Discussion Posted: Sat Jan 07, 2006 9:59 am Subject: Speedwalk with mapper and doors? |
Edit: Thought I'd rewrite the post for clarity...
I have speedwalks to all the areas in the mud going from recall.
But let's say:
A - My location
B - Destination
C - Recall
As it is now I ... |
Topic: %find in database problem |
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Replies: 5
Views: 10672
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Forum: zMUD General Discussion Posted: Thu Dec 29, 2005 9:41 pm Subject: %find in database problem |
Isn't it easier to just make a script that queries iwuvaard's database? (www.iwuvaard.org)
You can even mail them and ask them do send a dump of their database if you want... ;P
Sadly I have no an ... |
Topic: String manipulation |
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Replies: 2
Views: 4909
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Forum: zMUD General Discussion Posted: Mon Dec 13, 2004 7:16 pm Subject: String manipulation |
Oh... never thought about that...
thanks |
Topic: adding ? |
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Replies: 6
Views: 7010
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Forum: zMUD General Discussion Posted: Sun Dec 12, 2004 11:59 am Subject: adding ? |
ofc, both works... it a matter of taste and how you want to code...
i preferr %eval, since it's more explainatory codewise than the [] version...
then again there's more commands for the same thing. ... |
Topic: substituting mxp elements for other mxp elements |
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Replies: 6
Views: 11040
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Forum: zMUD General Discussion Posted: Sun Dec 12, 2004 11:56 am Subject: substituting mxp elements for other mxp elements |
#trig {<monster(%*)</monster>} {
#sub {<mymonster%1</mymonster>}
} |
Topic: String manipulation |
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Replies: 2
Views: 4909
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Forum: zMUD General Discussion Posted: Sun Dec 12, 2004 10:26 am Subject: String manipulation |
i play aard with a special command for speedwalking 'run' which is solved in an earlier #sa %pathcompress(%right(%walk(questor),1))
outputs: .(open south;s)se;.7s2 ... |
Topic: adding ? |
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Replies: 6
Views: 7010
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Forum: zMUD General Discussion Posted: Sun Dec 12, 2004 10:09 am Subject: adding ? |
if you want to do it in a quick fashion %eval is good
#sa %eval(@variable1 + @variable2) |
Topic: Parsing user input before transmission. |
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Replies: 3
Views: 5025
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Forum: zMUD General Discussion Posted: Sun Dec 12, 2004 10:07 am Subject: Parsing user input before transmission. |
%-1 captures everything
#alias foo {
#sa %-1
} |
Topic: zMapper gallery? |
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Replies: 7
Views: 23280
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Forum: zMapper Discussion Posted: Sat Jul 17, 2004 2:36 pm Subject: zMapper gallery? |
Can't somebody post screenshots or something of their zMapper maps...
Would be really nice to see what people are using it for. |
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