Register to post in forums, or Log in to your existing account
 
:
Search found 7 matches for:
Page 1 of 1
Author Message
  Topic: MXP Map Intercepter?
dhe

Replies: 12
Views: 4351

PostForum: zMUD General Discussion   Posted: Wed Apr 23, 2008 11:24 am   Subject: MXP Map Intercepter?
I've been working on it a little more, and I almost have what I want. I'm using:

#TRIGGER {^The World of Derlith} {}
#MXP <DEST Map EOF></DEST>
#LOOP 1,13 (#CO ...
  Topic: MXP Map Intercepter?
dhe

Replies: 12
Views: 4351

PostForum: zMUD General Discussion   Posted: Wed Apr 23, 2008 11:07 am   Subject: MXP Map Intercepter?
So I tried that, and it still looks funny. I changed my trigger to:

#TRIGGER {^The World of Derlith} {}
#MXP <DEST MAP EOF></DEST>
#LOOP 1,13 (#CONDITION { ...
  Topic: MXP Map Intercepter?
dhe

Replies: 12
Views: 4351

PostForum: zMUD General Discussion   Posted: Tue Apr 22, 2008 11:36 am   Subject: MXP Map Intercepter?
Thanks for the help.

That does remove it. There are a few problems - the edges of the map are denoted by "|", but so are paths, so sometimes that causes the image to be skewed. What I wanted to do ...
  Topic: MXP Map Intercepter?
dhe

Replies: 12
Views: 4351

PostForum: zMUD General Discussion   Posted: Mon Apr 21, 2008 5:37 pm   Subject: MXP Map Intercepter?
I'm bothering to use MXP tags because I don't know any other way. If you do, please enlighten me. Thank you.
  Topic: MXP Map Intercepter?
dhe

Replies: 12
Views: 4351

PostForum: zMUD General Discussion   Posted: Mon Apr 21, 2008 1:02 pm   Subject: MXP Map Intercepter?
Are you referring to the 2nd line, where I use #MXP?

I do that because otherwise, I get an error from the MUD saying that <DEST is not a valid command.

Yes, the main thing I want to do is mov ...
  Topic: MXP Map Intercepter?
dhe

Replies: 12
Views: 4351

PostForum: zMUD General Discussion   Posted: Mon Apr 21, 2008 11:22 am   Subject: What I've tried so far:
So so far, I tried using this:

#TRIGGER {The World of Derlith} {}
#MXP <DEST MAP EOF></DEST>
#LOOP 1,13 (#CONDITION {(*)} {#SUB {&l ...
  Topic: MXP Map Intercepter?
dhe

Replies: 12
Views: 4351

PostForum: zMUD General Discussion   Posted: Mon Apr 21, 2008 10:15 am   Subject: MXP Map Intercepter?
Hi, this is my first time on these forums, so if this question has already been addressed before, please help me out with a link or something.

I play a MUD (Realms of Hell), that has a world map sy ...
 
Page 1 of 1
All times are GMT
© 2009 Zugg Software. Hosted on Wolfpaw.net