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  Topic: Problem with selecting room exit choices
animal2011

Replies: 21
Views: 19609

PostForum: zMUD General Discussion   Posted: Thu Feb 24, 2011 10:32 pm   Subject: Problem with selecting room exit choices
Yep, try this:

#VAR directions {north|east|south|west|northeast|northwest|southeast|southwest|down|up}
#VAR short_directions {n|e|s|w|ne|nw|se|sw|d|u}
#VAR reverse_directions {s|w|n|e|sw|se|nw|ne ...
  Topic: Problem with selecting room exit choices
animal2011

Replies: 21
Views: 19609

PostForum: zMUD General Discussion   Posted: Thu Feb 24, 2011 10:08 pm   Subject: Problem with selecting room exit choices
Not sure how I missed the need to replace 'and' in the arguments with pipes. Sorry about that, and good catch, Myrkul.

Right now, I think the problem is that you don't have quotes around the %1 in ...
  Topic: Problem with selecting room exit choices
animal2011

Replies: 21
Views: 19609

PostForum: zMUD General Discussion   Posted: Thu Feb 24, 2011 9:46 pm   Subject: Problem with selecting room exit choices
Guess I'll have to find some sort of zmud workaround as I plain old can't afford to buy cmud right now :(
  Topic: Problem with selecting room exit choices
animal2011

Replies: 21
Views: 19609

PostForum: zMUD General Discussion   Posted: Thu Feb 24, 2011 9:31 pm   Subject: Problem with selecting room exit choices
so in cmud that would work?

can zmud triggers be imported to cmud?
  Topic: Problem with selecting room exit choices
animal2011

Replies: 21
Views: 19609

PostForum: zMUD General Discussion   Posted: Thu Feb 24, 2011 9:27 pm   Subject: Problem with selecting room exit choices
yeah, when it returned the blank result, the exits variable was blank and when it keeps picking the first listed exit the exits variable only contains 1 entry.
  Topic: Problem with selecting room exit choices
animal2011

Replies: 21
Views: 19609

PostForum: zMUD General Discussion   Posted: Thu Feb 24, 2011 9:06 pm   Subject: Problem with selecting room exit choices
ok, here is an example
There are four obvious exits: enter stall, east, north and northwest.
>
A delirious traveller arrives from the north.
>
  Topic: Problem with selecting room exit choices
animal2011

Replies: 21
Views: 19609

PostForum: zMUD General Discussion   Posted: Thu Feb 24, 2011 8:11 pm   Subject: Problem with selecting room exit choices
Thanks Myrkul, I was just totally failing at nesting the and section, if nothing else I now know how to properly nest replaceables :D

Sadly, it still doesn't seem to work as intended, on some scree ...
  Topic: Problem with selecting room exit choices
animal2011

Replies: 21
Views: 19609

PostForum: zMUD General Discussion   Posted: Thu Feb 24, 2011 7:52 pm   Subject: Problem with selecting room exit choices
I tried that earlier today and ended up adding a whole new line for replacing the and with |, is there a way to replace all ,'s and ands with | in 1 replace command? I tried the help files and searchi ...
  Topic: Problem with selecting room exit choices
animal2011

Replies: 21
Views: 19609

PostForum: zMUD General Discussion   Posted: Thu Feb 24, 2011 7:34 pm   Subject: Problem with selecting room exit choices
OK, thanks for the help, however I entered that and it created the trigger and the variables however most times when I look, after the 5 second alarm it enters a blank line rather than a direction lik ...
  Topic: Problem with selecting room exit choices
animal2011

Replies: 21
Views: 19609

PostForum: zMUD General Discussion   Posted: Thu Feb 24, 2011 4:35 pm   Subject: Problem with selecting room exit choices
ok, had a slight breakthrough here...

#forall {%replace( "%1", ",", "|")} {#additem exits %i}
#ALARM "a1" +5 {
#1 %item( @exits, %random( 1, %numitems( @exits)))
#var exits {}
}

seems ...
  Topic: Problem with selecting room exit choices
animal2011

Replies: 21
Views: 19609

PostForum: zMUD General Discussion   Posted: Thu Feb 24, 2011 3:29 pm   Subject: Problem with selecting room exit choices
Hi,

Wondering if anyone could clear this problem up for me...

I am trying to make a set of triggers to walk in random, existing directions. My plan was to use something like this:

pattern
Th ...
 
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