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  Topic: Removing format characters from player names
andrul

Replies: 2
Views: 4030

PostForum: zMUD General Discussion   Posted: Thu Mar 17, 2005 11:15 pm   Subject: Removing format characters from player names
Thanks, i'll be giving that a try tonight.

Edit: That worked great. Thanks!
  Topic: Isolate triggers
andrul

Replies: 8
Views: 13380

PostForum: zMUD General Discussion   Posted: Thu Mar 17, 2005 4:47 pm   Subject: Isolate triggers
Some muds allow using \n in says and emotes and in that case ^will be insufficient. Sorry i don't actually have an answer though.
  Topic: Removing format characters from player names
andrul

Replies: 2
Views: 4030

PostForum: zMUD General Discussion   Posted: Thu Mar 17, 2005 4:39 pm   Subject: Removing format characters from player names
The following trigger autoheals other players on request.

#Trigger (&healreq tells you: heal please) {mheal %lower(@healreq)}

The problem is that this mud allows new characters to choose spe ...
  Topic: Issue with proxy server
andrul

Replies: 2
Views: 3856

PostForum: zMUD General Discussion   Posted: Fri Feb 25, 2005 3:42 pm   Subject: Issue with proxy server
Much as I hate to do a 'Me Too' post I thought I should state you're not the only one with this exact problem of using an http proxy. Ahhh, the trials of trying to mud from work!
  Topic: Regex vs. Trigger
andrul

Replies: 1
Views: 3545

PostForum: zMUD General Discussion   Posted: Sun Feb 06, 2005 4:06 am   Subject: Regex vs. Trigger
I was just wondering which runs faster, perl scripting or standard zmud trigger? I'm running obsolete machines and the later zmuds are starting to bog down a bit so anything that makes it a little mo ...
  Topic: NT woes
andrul

Replies: 0
Views: 2234

PostForum: zMUD General Discussion   Posted: Fri Jun 25, 2004 1:28 am   Subject: NT woes
After installing NT 4.0 (I'm running a dinosaur P-Pro 200mhz so not going for W2K) I'm trying to install zmud 7.x. My problem is after installing SP1, SP4 and SP6a I still can't install MDAC. I've t ...
  Topic: list variables and arrays
andrul

Replies: 4
Views: 5177

PostForum: zMUD General Discussion   Posted: Sat Aug 30, 2003 3:43 am   Subject: list variables and arrays
Thank you very much Lightbulb. I apologise for the incoherent original request. I read it again and wonder how you could have gotten so close to the mark based on my bleary eyed ramblings. I'm incl ...
  Topic: list variables and arrays
andrul

Replies: 4
Views: 5177

PostForum: zMUD General Discussion   Posted: Fri Aug 29, 2003 5:07 am   Subject: list variables and arrays
The languages command displays all known languages and how well you know each. ie: You are fluent in Farsi, you are moderately skilled in malkierien, etc...
  Topic: list variables and arrays
andrul

Replies: 4
Views: 5177

PostForum: zMUD General Discussion   Posted: Thu Aug 28, 2003 6:26 am   Subject: list variables and arrays
Zmud version: 6.62
Goal: Automatically start learning new language when current language becomes fluent.
Method:
#VAR tongue %array(farsi, wulinaxin, nibelungen, malkierien, ersi, kendrall, sssyly ...
  Topic: #ALARM troubles.
andrul

Replies: 5
Views: 6859

PostForum: zMUD General Discussion   Posted: Fri Aug 22, 2003 8:28 am   Subject: #ALARM troubles.
Uhmm. Some folks are having freezes while executing #wait?
I've used wait in macros many times and never encountered that. Was it with certain versions of zmud?
  Topic: Variables created in the wrong class...
andrul

Replies: 12
Views: 12024

PostForum: zMUD General Discussion   Posted: Fri Aug 22, 2003 6:04 am   Subject: Variables created in the wrong class...
Thank you Vijilante. While I've not encountered that problem yet, some future scripting may very well include variables held in classes that are disabled at various times. You've certainly ensured t ...
  Topic: #ALARM
andrul

Replies: 1
Views: 2998

PostForum: zMUD General Discussion   Posted: Wed May 29, 2002 2:00 am   Subject: #ALARM
Has anyone noted a problem with #ALARM in v 6.15
Frankly, it does absolutely nothing when I try using it. I got around the problem
by using the #TI with a macro but I'd rather use alarm instead t ...
  Topic: Assist trigger help...
andrul

Replies: 11
Views: 14509

PostForum: zMUD General Discussion   Posted: Wed Jan 02, 2002 2:30 pm   Subject: Assist trigger help...
Are you wanting to assist only when Gandalf impales Bilbo? If so then you need to include the word Bilbo in your string. What's the exact format of the string sent to your terminal from the mud? If ...
  Topic: variables
andrul

Replies: 2
Views: 4777

PostForum: zMUD General Discussion   Posted: Wed Jan 02, 2002 2:13 pm   Subject: variables
Thanks. Very embarrassing. I was trying to test it out on the command line which wasn't working but as soon as I put it in the macro it worked. Preferences wasn't set to expand variables from the c ...
  Topic: variables
andrul

Replies: 2
Views: 4777

PostForum: zMUD General Discussion   Posted: Wed Jan 02, 2002 6:11 am   Subject: variables
Theoretically simple desire:
I use several macro keys for attack spells and would like to use a variable to target them. I use '#var target prospero' and my macro key would have 'fireball @target'. ...
 
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