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  Topic: Distress Call Trigger with Roomname
Ulfy

Replies: 8
Views: 3640

PostForum: zMUD General Discussion   Posted: Fri Jul 07, 2006 12:09 am   Subject: Distress Call Trigger with Roomname
Works great! Thanks to both of you for your time. I can work on several other triggers with the knowledge now.
  Topic: Distress Call Trigger with Roomname
Ulfy

Replies: 8
Views: 3640

PostForum: zMUD General Discussion   Posted: Thu Jul 06, 2006 10:58 pm   Subject: Distress Call Trigger with Roomname
Once again, the triggers work, as long as nothing else happens. Let me give you another actual log:

[HP:230 EP:230] e
A long straight tunnel(e, w and u)
[HP:230 EP:230] abc

You say: I am in A ...
  Topic: Distress Call Trigger with Roomname
Ulfy

Replies: 8
Views: 3640

PostForum: zMUD General Discussion   Posted: Thu Jul 06, 2006 4:54 am   Subject: Distress Call Trigger with Roomname
I have a problem regarding the same thing. The trigger works, so as long as nothing else happens between the time you -enter- the room and the time you get attacked, rendering it useless. At least in ...
  Topic: #CLASS & #PRIORITY in a script needs cleaning up
Ulfy

Replies: 6
Views: 3030

PostForum: zMUD General Discussion   Posted: Wed Jun 07, 2006 1:14 am   Subject: #CLASS & #PRIORITY in a script needs cleaning up
Hmm, I sure had a similar problem.
  Topic: word wrapping
Ulfy

Replies: 7
Views: 3787

PostForum: zMUD General Discussion   Posted: Mon May 22, 2006 10:50 am   Subject: word wrapping
Posted in the wrong thread, apologies.
  Topic: word wrapping
Ulfy

Replies: 7
Views: 3787

PostForum: zMUD General Discussion   Posted: Mon May 22, 2006 10:50 am   Subject: word wrapping
Cool
  Topic: A few migration concerns
Ulfy

Replies: 1
Views: 1080

PostForum: zMUD General Discussion   Posted: Tue Oct 07, 2003 2:30 pm   Subject: A few migration concerns
After looking for a while into 6.62 options, I have not been able to figure out how to make it look like my old 4.62.

#1: My MUD prompt, which is my HP/EP, appears at each and every line when I mov ...
 
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