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  Topic: Loop to create many triggers
Tommy2143

Replies: 2
Views: 1608

PostForum: zMUD General Discussion   Posted: Wed Aug 27, 2003 3:39 pm   Subject: Loop to create many triggers
Thankee much
  Topic: Loop to create many triggers
Tommy2143

Replies: 2
Views: 1608

PostForum: zMUD General Discussion   Posted: Wed Aug 27, 2003 8:01 am   Subject: Loop to create many triggers
Ok I've got this text file full of monster death messages. I wanna do a loop to add a trigger for each one. I'm gonna manually edit the actions tho.
So I've got this line
#loop 574 {#trigger {%rea ...
  Topic: Memory Problem
Tommy2143

Replies: 2
Views: 1468

PostForum: zMUD General Discussion   Posted: Mon Aug 25, 2003 7:14 am   Subject: Memory Problem
ZMud is causing me a virtual memory problem, and I cant figure out if it's the program itself or something in my script, but I'm wondering if anyone's had this problem before. My swap file gets huge ...
  Topic: Need some ideas
Tommy2143

Replies: 4
Views: 2271

PostForum: zMUD General Discussion   Posted: Wed Aug 20, 2003 4:12 am   Subject: Need some ideas
Well see, that's how I have it setup currently. When combat ends, it #cr's and refreshes the room list. And if it sees You say "attack (*)" then it clears the list and does a #cr
The problem with th ...
  Topic: Need some ideas
Tommy2143

Replies: 4
Views: 2271

PostForum: zMUD General Discussion   Posted: Tue Aug 19, 2003 10:08 pm   Subject: Need some ideas
Err no, I meant to make that clearer
Every monster has a unique msg in that one might say "The orc warrior falls to the ground and breaths it's last!" or another might say "Her illusion shattered, th ...
  Topic: Need some ideas
Tommy2143

Replies: 4
Views: 2271

PostForum: zMUD General Discussion   Posted: Tue Aug 19, 2003 4:55 am   Subject: Need some ideas
Ok so I've got this autoattack setup for MajorMUD
Currently, it just looks in the room, records who's in there and attacks the first available one. I recently modified it to allow for priority attac ...
  Topic: Using the =~ expression
Tommy2143

Replies: 1
Views: 1059

PostForum: zMUD General Discussion   Posted: Sat Jul 12, 2003 9:08 pm   Subject: Using the =~ expression
I have this code
#if (%word(@currentitem,1) =~ %d)
Which is supposed to see if the first word of @currentitem is a number
However ZMud's settings editor is telling me it's a syntax error
This work ...
  Topic: Database and #loop
Tommy2143

Replies: 2
Views: 1610

PostForum: zMUD General Discussion   Posted: Mon Mar 10, 2003 4:38 pm   Subject: Database and #loop
Well, I wasnt using #dbreset, but it still does the same thing with it. It actually made stuff weirder, it ADDED a bunch of records I didnt have there before, and I'm not using #new or anything. SOme ...
  Topic: Database and #loop
Tommy2143

Replies: 2
Views: 1610

PostForum: zMUD General Discussion   Posted: Mon Mar 10, 2003 7:30 am   Subject: Database and #loop
Has anyone else ever had trouble using #loop on database records? I have been trying to initialize the Name field of all the records in 2 different databases
I have it #dbload <database> follo ...
  Topic: Database Loading problems
Tommy2143

Replies: 3
Views: 1995

PostForum: zMUD General Discussion   Posted: Thu Mar 06, 2003 11:52 pm   Subject: Database Loading problems
The two databases it does that too are party member dbs. All it is a
#dbfirst
loop 5 {
&Name = Noone
#dbnext
}

When I comment that out, the trigger works fine. If I enable it, it gives me ...
  Topic: Database Loading problems
Tommy2143

Replies: 3
Views: 1995

PostForum: zMUD General Discussion   Posted: Thu Mar 06, 2003 8:31 pm   Subject: Database Loading problems
Ok, I'm attempting to do this with MajorMUD, so what I have it doing is when it logs into the BBS, I have it load the databases I use, 3 of em, and for two of them it is supposed to loop thru the 5 re ...
  Topic: Perplexed
Tommy2143

Replies: 2
Views: 2007

PostForum: zMUD General Discussion   Posted: Tue Feb 25, 2003 6:19 am   Subject: Perplexed
Well, the reason I did the @combat checks and such is that is seems like a waste of processing to do all that list sorting if combat is already engaged. As for the #wait in the exit line trigger, it's ...
  Topic: Perplexed
Tommy2143

Replies: 2
Views: 2007

PostForum: zMUD General Discussion   Posted: Mon Feb 24, 2003 4:39 pm   Subject: Perplexed
Ok so I've got this autoattacking script for MajorMUD, and I'm trying to now make a different script to use slowwalking paths to loop with. However, the trigger I use to indicate I've moved a room see ...
  Topic: %strip function
Tommy2143

Replies: 1
Views: 1382

PostForum: zMUD General Discussion   Posted: Mon Feb 03, 2003 4:49 pm   Subject: %strip function
Is there any way to get %strip to strip ALL numbers that may appear in a string list? I tried using (%d) to indicate a wildcard number, but that didnt work. Is this even possible? Thanks in advance. ...
  Topic: Randomly Deleting Triggers
Tommy2143

Replies: 6
Views: 3503

PostForum: zMUD General Discussion   Posted: Tue Aug 13, 2002 8:18 am   Subject: Randomly Deleting Triggers
No trust me, it was deleted
When I went to look at the triggers, they were gone
Only some of them, not all of them
I am perplexed myself

  Topic: Randomly Deleting Triggers
Tommy2143

Replies: 6
Views: 3503

PostForum: zMUD General Discussion   Posted: Sun Aug 11, 2002 7:35 am   Subject: Randomly Deleting Triggers
Ok umm.. that is all very complicated, heh
But responding to LightBulb, that wouldnt happen because I have multiple triggers setup to recognize various combinations of words and such
MajorMUD has mo ...
  Topic: Randomly Deleting Triggers
Tommy2143

Replies: 6
Views: 3503

PostForum: zMUD General Discussion   Posted: Sat Aug 10, 2002 8:13 am   Subject: Randomly Deleting Triggers
OK I have these autoattack triggers for MajorMUD, and randomly, without any reason I can see, they delete themselves, and no they are NOT set to temp

^Also here~: (%w) (%w) (%w) (%w).
#if (@combat ...
 
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