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  Topic: Problems with #sub and ansi color
Shanerz

Replies: 3
Views: 4840

PostForum: zMUD General Discussion   Posted: Tue May 27, 2003 11:09 pm   Subject: Problems with #sub and ansi color
I wasn't clear enough. Lightbulb guessed my intents the best. I want to show only @rest on the line. I went through solutions like what Lightbulb proposed. Two issues (I didn't mention my failed at ...
  Topic: Delaying the sending of input
Shanerz

Replies: 1
Views: 2438

PostForum: zMUD General Discussion   Posted: Tue May 27, 2003 5:43 pm   Subject: Delaying the sending of input
The mud I play on has implmented variable timed spells. When a spell is cast the line, "You start casting a spell..." is sent. During the casting of a spell there's some progress output (d ...
  Topic: Problems with #sub and ansi color
Shanerz

Replies: 3
Views: 4840

PostForum: zMUD General Discussion   Posted: Tue May 27, 2003 5:33 pm   Subject: Problems with #sub and ansi color
I'm using the following trigger (somplified) to gag mud prompts and display them in a nicer format.

#trigger {^< &{stuff} > &{rest}$} {#if @rest="" {#gag} {#sub @rest};#st @ ...
  Topic: How to avoid line skipping
Shanerz

Replies: 6
Views: 5747

PostForum: zMUD General Discussion   Posted: Tue May 27, 2003 5:27 pm   Subject: How to avoid line skipping
There are actually multiple solutions. Getting a bigger sink is one. So how does one increase the buffer size? It doesn't sound like a cyclical buffer overflowing. It sounds more like there is no ...
 
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