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  Topic: ping
SHASCO

Replies: 0
Views: 2461

PostForum: zMUD General Discussion   Posted: Fri Aug 01, 2003 10:35 pm   Subject: ping
My session continually pings the mud when I am playing. How do I turn the pinging off?



Thanks,

Shasco [?]

ps Where is the option to email me when a reply is posted? I love that feature.
  Topic: Prompt trigger
SHASCO

Replies: 2
Views: 4568

PostForum: zMUD General Discussion   Posted: Thu Apr 11, 2002 11:38 pm   Subject: Prompt trigger
Cut and paste your pompt here?



  Topic: Problem with Alarms/Counters
SHASCO

Replies: 4
Views: 6214

PostForum: zMUD General Discussion   Posted: Thu Apr 11, 2002 11:36 pm   Subject: Problem with Alarms/Counters
Please do a cut and paste of the text from your mudd here so that we can see the sytax and special characters involved.

  Topic: Help with zMUD
SHASCO

Replies: 1
Views: 3703

PostForum: zMUD General Discussion   Posted: Thu Apr 11, 2002 11:34 pm   Subject: Help with zMUD
Do a search in your triggers for "open %1" is so post it here.




  Topic: Achaea pocketbelts
SHASCO

Replies: 5
Views: 6031

PostForum: zMUD General Discussion   Posted: Fri Mar 29, 2002 10:28 am   Subject: Achaea pocketbelts
I play in Achaea. In this mudd they have pocketbelts that hold herbs for curing and what not. I can probe each belt to see how much of what I have but I have multiple belts on.

What I want to do ...
  Topic: zMUD & Windows XP
SHASCO

Replies: 14
Views: 19184

PostForum: zMUD General Discussion   Posted: Sat Mar 23, 2002 8:43 pm   Subject: zMUD & Windows XP
If your upgrading your operating system and not your hardware go with Win2000. XP doesn't support a lot of the old hardware and you might have problems finding drivers. If your getting a band new sy ...
  Topic: Achaea, Druids, Harvesting
SHASCO

Replies: 7
Views: 11673

PostForum: zMUD General Discussion   Posted: Fri Mar 08, 2002 12:30 am   Subject: Achaea, Druids, Harvesting
Thank you. I'll test it this weekend. I appreciate your time and energy.

Regards,

Shasco
  Topic: Achaea, Druids, Harvesting
SHASCO

Replies: 7
Views: 11673

PostForum: zMUD General Discussion   Posted: Thu Mar 07, 2002 7:05 am   Subject: Achaea, Druids, Harvesting
I would like a harvesting alias. One that does a loop. What I need is to harvest a certain herb.

I would like to type like har myrrh 20 and this would do the syntax "harvest myrrh" and ...
  Topic: prompt
SHASCO

Replies: 1
Views: 4025

PostForum: zMUD General Discussion   Posted: Wed Jan 30, 2002 7:07 pm   Subject: prompt
The prompt in Achaea is in this format:

99h, 99m ex-

h = hit points
m = mana
e = equilibrium
x = balance

Some attacks require balance and others require equilibrium. So if I do an attack ...
  Topic: What's the deal with AOL???
SHASCO

Replies: 16
Views: 24894

PostForum: zMUD General Discussion   Posted: Thu Jan 10, 2002 2:22 am   Subject: What's the deal with AOL???
Darker, agreed, the default in the browser *should* be binary, however, from the dialogue I am pretty sure it isn't so there should be an option to set the transfer type upon ftp initialization.

Po ...
  Topic: Targetting
SHASCO

Replies: 4
Views: 6903

PostForum: zMUD General Discussion   Posted: Tue Jan 08, 2002 10:16 pm   Subject: Targetting
You could implement a variable. I use @target.

I have an alias called "t" and all it does is have "target ="

Then I can type t badguy and my targetting is now focussed on &q ...
  Topic: What's the deal with AOL???
SHASCO

Replies: 16
Views: 24894

PostForum: zMUD General Discussion   Posted: Tue Jan 08, 2002 10:11 pm   Subject: What's the deal with AOL???
Not sure about what platform your ftp site is on but with Unix you can set the transfer protocol on the server so that when a connection is made you can decide if it is to be binary or ascii. (man pa ...
  Topic: trigger help Achaea mudd
SHASCO

Replies: 1
Views: 3925

PostForum: zMUD General Discussion   Posted: Fri Jan 04, 2002 2:07 pm   Subject: trigger help Achaea mudd
In Achaea we get messages, they can come from other people or from the system. Here is an example of a system message in the short view:

#468 (system): 12/31/10:51 "A skullcap flower has deca ...
  Topic: Kill or keepgoing
SHASCO

Replies: 2
Views: 6804

PostForum: zMUD General Discussion   Posted: Fri Jan 04, 2002 1:59 pm   Subject: Kill or keepgoing
#pause will puase your path which will allow you to attack the mob then use #step to continue your path.

  Topic: Problem using variable as alarm description
SHASCO

Replies: 9
Views: 9590

PostForum: zMUD General Discussion   Posted: Fri Jan 04, 2002 1:56 pm   Subject: Problem using variable as alarm description
I don't know what to tell you, I really don't think Zmud was meant for such tasks. More of a user to mudd emulation package.

No offense but it sounds borderline hacker stuff.

  Topic: slowwalk in reverse direction?
SHASCO

Replies: 2
Views: 4693

PostForum: zMUD General Discussion   Posted: Thu Jan 03, 2002 7:14 pm   Subject: slowwalk in reverse direction?
Unless it has been enhanced slow walk does not work in reverse, only speedwalks.

  Topic: Calling for a boycott on Microsoft Windows XP
SHASCO

Replies: 52
Views: 82092

PostForum: zMUD General Discussion   Posted: Thu Jan 03, 2002 7:03 pm   Subject: Calling for a boycott on Microsoft Windows XP

I have used every operating system but XP in the Windows versions. I am quite pleased with the win2k install. The only issue that I had was making sure that I downloaded all the win2k drivers off ...
  Topic: stealthmode setup works in 4.62, not in 6.16
SHASCO

Replies: 2
Views: 4181

PostForum: zMUD General Discussion   Posted: Thu Dec 27, 2001 12:01 am   Subject: stealthmode setup works in 4.62, not in 6.16
Instead of using "on" for your variable state try using 0 and 1.



  Topic: Tick Timer
SHASCO

Replies: 2
Views: 5808

PostForum: zMUD General Discussion   Posted: Wed Dec 26, 2001 11:57 pm   Subject: Tick Timer
#ALARM would be another alternative.

  Topic: hmm, want to set this up
SHASCO

Replies: 4
Views: 6408

PostForum: zMUD General Discussion   Posted: Wed Dec 26, 2001 11:05 pm   Subject: hmm, want to set this up
Put your food triggers in their own class or trigger folder. Then you can create a trigger that will turn your class off when you start forging or whatever other business that you do that can't be in ...
  Topic: Removing the CR/LF at the end of a received line
SHASCO

Replies: 4
Views: 7326

PostForum: zMUD General Discussion   Posted: Wed Dec 26, 2001 10:56 pm   Subject: Removing the CR/LF at the end of a received line
I believe that in the preferences you can uncheck auto word wrap under preferences, general, word wrap. This will stop zmud from word wrapping.

Then you can check your mudd to see if they have a ...
  Topic: counting
SHASCO

Replies: 3
Views: 7124

PostForum: zMUD General Discussion   Posted: Fri Dec 21, 2001 9:23 pm   Subject: counting
Thank you. You make it very simple and that is appreciated.

  Topic: counting
SHASCO

Replies: 3
Views: 7124

PostForum: zMUD General Discussion   Posted: Fri Dec 21, 2001 7:00 pm   Subject: counting
I need to be able to count how many times I receive the exact same txt from the mud. Then when that count reaches a certain number to execute a command and reset the count back to 0.

Any suggest ...
  Topic: I want to highlight my enemies
SHASCO

Replies: 11
Views: 15140

PostForum: zMUD General Discussion   Posted: Fri Dec 21, 2001 6:53 pm   Subject: I want to highlight my enemies
Alias
Put the command that you want to use to add your highlighted name to your list. I have "en" so I type "en shasco" and it adds shasco to my variable names and enemies shasco ...
  Topic: trigger
SHASCO

Replies: 2
Views: 4109

PostForum: zMUD General Discussion   Posted: Sun Dec 16, 2001 7:07 am   Subject: trigger
Thank you, that worked perferctly. I used your suggestion with the #alarm command.


Regards,

SHASCO

 
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