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  Topic: Recurring Trigger Set to False after X seconds
Risca

Replies: 1
Views: 4835

PostForum: CMUD General Discussion   Posted: Thu Aug 28, 2014 5:48 am   Subject: Recurring Trigger Set to False after X seconds
So I have a trigger that sets a value to true. This occurs every 5 seconds. However, what I want to do is if the trigger does not occur after 5 seconds, I want to set the variable to false.

What wo ...
  Topic: loopdb - Limit?
Risca

Replies: 1
Views: 2753

PostForum: zMUD General Discussion   Posted: Sun Dec 09, 2007 6:35 pm   Subject: loopdb - Limit?
What I'm doing is attempting to price the following items below with the trigger. I currently have 164 items in my data record variable. I included a short snippet as well. Note: This was working 100% ...
  Topic: Using Information from Databases
Risca

Replies: 1
Views: 2918

PostForum: zMUD General Discussion   Posted: Mon Jun 11, 2007 2:20 am   Subject: Using Information from Databases
I decided to make a new topic as what I'm asking seems to be fairly complicated from my perspective. I play on an IRE game (Achaea, Imperian, etc.) if that helps any.

I want to be able to restock m ...
  Topic: Capturing Information to a Database
Risca

Replies: 1
Views: 3061

PostForum: zMUD General Discussion   Posted: Sun Jun 10, 2007 7:47 pm   Subject: Capturing Information to a Database
I'm trying to capture all the information on each line and place them into a newly created database.

--------(Item)-------(Description)----------------------------(Stock)-(Price)-
letter14314 ...
  Topic: Help with Trigger Capturing
Risca

Replies: 7
Views: 8222

PostForum: zMUD General Discussion   Posted: Thu Apr 27, 2006 4:23 am   Subject: Help with Trigger Capturing
Thanks for the tip. I'll be sure to remember that. On another note, I ran into another problem with the same script.

#TRIGGER {^*{@plant}*%s(&%dplantleft)%s(&%wha ...
  Topic: Help with Trigger Capturing
Risca

Replies: 7
Views: 8222

PostForum: zMUD General Discussion   Posted: Wed Apr 26, 2006 4:54 am   Subject: Help with Trigger Capturing
I didn't understand what you meant, but then realized it after my reply and got it to work. Thanks.
  Topic: Help with Trigger Capturing
Risca

Replies: 7
Views: 8222

PostForum: zMUD General Discussion   Posted: Wed Apr 26, 2006 2:39 am   Subject: Help with Trigger Capturing
I don't need the date. I just want to capture the right Amount. In my example of 14, All I get is the number 4. Not the whole 14.
  Topic: Help with Trigger Capturing
Risca

Replies: 7
Views: 8222

PostForum: zMUD General Discussion   Posted: Wed Apr 26, 2006 1:40 am   Subject: Help with Trigger Capturing
I'm trying to capture the plant, herb count, harvester name, and amount from the following example:


H:319 M:414 E:1498 W:1974 <eb> lastharvest

Plant Herb Count ...
  Topic: #SUB, send, isprompt
Risca

Replies: 5
Views: 5881

PostForum: zMUD General Discussion   Posted: Fri Mar 31, 2006 3:18 am   Subject: #SUB, send, isprompt
You're right, MattLofton. After looking at the problem, it was a simple fix afterall. I completely overthought the problem. Thanks! It works now.
  Topic: #SUB, send, isprompt
Risca

Replies: 5
Views: 5881

PostForum: zMUD General Discussion   Posted: Fri Mar 31, 2006 1:48 am   Subject: #SUB, send, isprompt
I was able to keep the vial number by doing this.

PATTERN: (%w)(%d)
VALUE: #SUBSTITUTE {~<send "wp %2|p %2|wear %2|wield %2|get %2|priceitem;price %1%2 @pricevar|put %1%2 in pack|buy %2" "weapo ...
  Topic: #SUB, send, isprompt
Risca

Replies: 5
Views: 5881

PostForum: zMUD General Discussion   Posted: Fri Mar 31, 2006 1:15 am   Subject: #SUB, send, isprompt
Not exactly, no. I know that %1 will be vial, and %2 will be 221988. However, when I 'right click' on 'price' it gives me a prompt asking for how much I want to price the item. I input the price, and ...
  Topic: #SUB, send, isprompt
Risca

Replies: 5
Views: 5881

PostForum: zMUD General Discussion   Posted: Fri Mar 31, 2006 12:30 am   Subject: #SUB, send, isprompt
I'm trying to price items in my shop by using a prompt

vial221988: an elixir of mana (twisted oaken vial) 4 400gp
vial180420: an elixir of frost (twisted oaken vial) ...
  Topic: Substitution/Gag Help
Risca

Replies: 1
Views: 3007

PostForum: zMUD General Discussion   Posted: Sat Apr 02, 2005 7:22 am   Subject: Substitution/Gag Help
I'd like to give a better format to looking at my inventory instead of the following.

----------------------------------------------------------------------------------
<16206hp 2359m 5110mv> ...
  Topic: Condense similar text
Risca

Replies: 2
Views: 3801

PostForum: zMUD General Discussion   Posted: Mon Feb 28, 2005 8:49 pm   Subject: Condense similar text
I would like to condense the 'Your pipe has gone cold and dark.' message into one, instead of 12 messages.


H:306 M:397 E:1431 W:1885 <eb db>
Your pipe has gone cold and dark.
Your pipe h ...
  Topic: Update Location in Mapper (Teleport?)
Risca

Replies: 4
Views: 5040

PostForum: zMUD General Discussion   Posted: Fri Oct 22, 2004 10:43 pm   Subject: Update Location in Mapper (Teleport?)
I wasn't able to get your suggestion to work, nexela. However, I do understand what you're trying to do by using the mapquery function.

Correct me if I'm wrong, I would encounter a problem if the ...
  Topic: Update Location in Mapper (Teleport?)
Risca

Replies: 4
Views: 5040

PostForum: zMUD General Discussion   Posted: Fri Oct 22, 2004 7:11 pm   Subject: Update Location in Mapper (Teleport?)
My problem is trying to tell the zmud mapper to move the current position to another room based on the output of the mud.

I would like to move my current position 'Pantheon Center by a monument' to ...
 
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