Author |
Message |
Topic: Notifier |
Renegade
Replies: 4
Views: 13978
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Forum: CMUD General Discussion Posted: Fri Jan 05, 2007 2:32 pm Subject: Notifier |
heh....its not a matter of volume. #BEEP is just more of a dull thud. As for #PLAY ..I have used the full file name...just anything other that #BEEP wont work.
I can use the same #PLAY command on a f ... |
Topic: Notifier |
Renegade
Replies: 4
Views: 13978
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Forum: CMUD General Discussion Posted: Fri Jan 05, 2007 1:52 pm Subject: Notifier |
I use this script as a notifier
#if ($number > 5000 AND $number < 7700) {#BEEP}
but I can barely hear the beep so I tried to substitute #PLAY file but it doesnt work. Why?? |
Topic: [1.24] syntax highlighting |
Renegade
Replies: 8
Views: 23398
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Forum: CMUD General Discussion Posted: Sat Dec 16, 2006 4:13 am Subject: colors |
how do you use bright colors with the #CW
such as bright red.? |
Topic: sounds |
Renegade
Replies: 8
Views: 11692
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Forum: CMUD Beta Forum Posted: Thu Dec 14, 2006 1:22 am Subject: sounds |
how about just posting some?? i dont have any of those....I dont think the sound of an M1 fireing would work |
Topic: sounds |
Renegade
Replies: 8
Views: 11692
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Forum: CMUD Beta Forum Posted: Thu Dec 14, 2006 12:37 am Subject: sounds |
yeah..im curious as to the muding with sounds. Theres been alot of noise about how CMud handels sounds better that I was curious and wanted to try it.. I know how to use *PLAY but i find hearing a ful ... |
Topic: sounds |
Renegade
Replies: 8
Views: 11692
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Forum: CMUD Beta Forum Posted: Wed Dec 13, 2006 11:53 pm Subject: sounds |
Where would one get some sounds to use?? |
Topic: Drag and drop |
Renegade
Replies: 4
Views: 7641
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Forum: CMUD Beta Forum Posted: Wed Dec 13, 2006 10:51 pm Subject: Drag and drop |
no..if I make an alias useing ``s3 only s3 is displayed. The `` is lost somewhere.
I have several oddities with these modules. I create a few..one as common, one as names (friend or foe thing) , ... |
Topic: Drag and drop |
Renegade
Replies: 4
Views: 7641
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Forum: CMUD Beta Forum Posted: Wed Dec 13, 2006 10:15 pm Subject: Drag and drop |
I copied a target alias and variable into a second folder and it quit working in the original folder. It is marked as global...what happened?
seconly...is there still going to be a modifacation of ... |
Topic: whats wrong with this picture |
Renegade
Replies: 2
Views: 4875
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Forum: CMUD Beta Forum Posted: Wed Dec 06, 2006 9:54 am Subject: whats wrong with this picture |
I used to use a way to designate a target that i can not get to work now after the upgrade and it ate my settings.
This is what i THINK it was
#Alias t @target=%1
#Variable target <no co ... |
Topic: Multiple characters |
Renegade
Replies: 19
Views: 23635
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Forum: CMUD Beta Forum Posted: Wed Dec 06, 2006 4:34 am Subject: Multiple characters |
Theres more than that.,.. I created a new package and toiled at recreating my triggers etc.. Some just stopped working...my Ailias @target=%1 for one just quit working after the update....the progra ... |
Topic: Multiple characters |
Renegade
Replies: 19
Views: 23635
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Forum: CMUD Beta Forum Posted: Wed Dec 06, 2006 3:17 am Subject: Multiple characters |
QUOTE " is it better to use the same session for the 2 chars? or use 2 sessions.. ive always used 2 sessions on zmud, but cmud hates it with a passion at the moment.. "
That is exactally what I am ... |
Topic: Multiple characters |
Renegade
Replies: 19
Views: 23635
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Forum: CMUD Beta Forum Posted: Tue Dec 05, 2006 10:52 pm Subject: Multiple characters |
Isnt there a way to do it with packages etc?? I dont want to have to use a differant seesion...i was under the impression i could just change folders of settings or something. |
Topic: Multiple characters |
Renegade
Replies: 19
Views: 23635
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Forum: CMUD Beta Forum Posted: Tue Dec 05, 2006 10:39 pm Subject: Multiple characters |
I have 2 characters on one mud. How do i exactally create a seperate set of macros, triggers, etc for the second character? |
Topic: What was fixed |
Renegade
Replies: 1
Views: 4815
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Forum: CMUD Beta Forum Posted: Fri Nov 03, 2006 12:44 pm Subject: What was fixed |
I think there should be a " what was fixed" file with each update ..if there is, Ive never seen it |
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