Author |
Message |
Topic: MXP + <send> error? |
Ratalon
Replies: 10
Views: 9062
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Forum: zMUD General Discussion Posted: Thu Sep 08, 2005 9:08 pm Subject: MXP + <send> error? |
#MXP ~<send "pm has @TNL until his next level">@TNL</send>
It did indeed work like a champ! (Quote character indeed, I would never have thought in a million years ~) |
Topic: MXP + <send> error? |
Ratalon
Replies: 10
Views: 9062
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Forum: zMUD General Discussion Posted: Thu Sep 08, 2005 4:24 pm Subject: MXP + <send> error? |
Same thing, has the quotes around the output. > "123"
Using the {} allowed the @TNL to actually register as a variable that can be hovered over and everything.
Don't worry about it, it is just ... |
Topic: MXP + <send> error? |
Ratalon
Replies: 10
Views: 9062
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Forum: zMUD General Discussion Posted: Thu Sep 08, 2005 2:17 am Subject: MXP + <send> error? |
Using a " on either side does the same
"123456789" with the middle being link. |
Topic: MXP + <send> error? |
Ratalon
Replies: 10
Views: 9062
|
Forum: zMUD General Discussion Posted: Thu Sep 08, 2005 1:48 am Subject: Interesting |
While changing the code did fix the problem it kinda did something wierd
#MXP {<send "pm has @TNL until his next level">@TNL</send>}
My output now is >{123456789} with the number bein ... |
Topic: MXP + <send> error? |
Ratalon
Replies: 10
Views: 9062
|
Forum: zMUD General Discussion Posted: Wed Sep 07, 2005 5:44 pm Subject: General Rule of Thumb |
That got the checker to stop complaining.
I just copied the sample in the help file "Using MXP" and edited it.
Could you add in the {}'s ?
(It won't help me cause I know now but someone might not ... |
Topic: MXP + <send> error? |
Ratalon
Replies: 10
Views: 9062
|
Forum: zMUD General Discussion Posted: Wed Sep 07, 2005 4:29 am Subject: MXP + <send> error? |
My trigger works fine that was it should. But the editor says there is an error where the first " is.
Whats up with that?
#MXP <send "pm has @TNL until his next level">@TNL</sen ... |
Topic: v7.13b sluggish display |
Ratalon
Replies: 0
Views: 2403
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Forum: zMUD General Discussion Posted: Sun Aug 07, 2005 7:03 am Subject: v7.13b sluggish display |
I get a sluggish display in .13b when fighting a monster or oving around it decides to simply not disply the text. If however I type a command that gets #CAP and #GAG the display corrects itself; also ... |
Topic: Two questions |
Ratalon
Replies: 5
Views: 6659
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Forum: zMUD General Discussion Posted: Wed Nov 10, 2004 9:02 pm Subject: Two questions |
My solution (Where the hell is the search function?) is that I put everything into specific folders, and sub folders. From that I can find them, but maybe my brain just works better that way. |
Topic: Can you stop aliases from working in sentences? |
Ratalon
Replies: 2
Views: 4010
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Forum: zMUD General Discussion Posted: Sat May 22, 2004 6:29 pm Subject: Can you stop aliases from working in sentences? |
For me the alias only work if it is the first word in the command.
(talking and all that requires a symbol before it.) |
Topic: Red text?? |
Ratalon
Replies: 3
Views: 4594
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Forum: zMUD General Discussion Posted: Sat May 22, 2004 6:19 pm Subject: Red text?? |
Look thru all your triggers, you probably have a broken color trigger. |
Topic: MapQuery |
Ratalon
Replies: 4
Views: 8975
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Forum: zMUD General Discussion Posted: Sat May 22, 2004 6:17 pm Subject: MapQuery |
This is a tricky one.
The Zones are kept in a different table. First off you would have to get the ZoneId from the Zone table
then this could work.
#mapquery {[Name] = '@QuestRoom' and [ZoneId] = ' ... |
Topic: invisible Zones Zmapper |
Ratalon
Replies: 1
Views: 3748
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Forum: zMUD General Discussion Posted: Sat May 22, 2004 6:00 pm Subject: invisible Zones Zmapper |
The new Mapper puts all areas into the same DB. |
Topic: A Resize Error |
Ratalon
Replies: 0
Views: 2361
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Forum: zMUD General Discussion Posted: Fri May 07, 2004 4:56 pm Subject: A Resize Error |
This is not something anyone can fix except Zugg.
But everyone probably can do this little trick, it doesn't break the database or anything like that. And as far as I can tell the program continues ... |
Topic: Problems with brackets? |
Ratalon
Replies: 3
Views: 4432
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Forum: zMUD General Discussion Posted: Fri May 07, 2004 4:49 pm Subject: Problems with brackets? |
You can use the Tilde ~ to tell the mud to use the character
~<Life~(79) Ki~(1,317) PL~(58.78m/411.5m)>
I think you only need it on the opening ones. If it still does not work try putting it ... |
Topic: Move rooms to new Zone |
Ratalon
Replies: 2
Views: 3940
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Forum: zMUD General Discussion Posted: Thu Apr 29, 2004 3:37 am Subject: Move rooms to new Zone |
Ohh damn Right in the edit Menu..
I feel like a moron. looking thru a help file searching for keywords and it is in the pull down menu.. Geez |
Topic: Move rooms to new Zone |
Ratalon
Replies: 2
Views: 3940
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Forum: zMUD General Discussion Posted: Wed Apr 28, 2004 11:00 pm Subject: Move rooms to new Zone |
Is there a way to move some rooms that I have mapped into a new zone.
Like 1/2 the rooms from 1 zone to an empty one. |
Topic: Weird Plug-in Problem |
Ratalon
Replies: 9
Views: 8792
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Forum: zMUD General Discussion Posted: Wed Apr 28, 2004 3:05 pm Subject: Weird Plug-in Problem |
Start -> run -> regedit (you know how to do this but others prolly don't)
you get a cute window with things that ALL start with HKEY_
using Vijilante's map you can follow it down.
first "HKEY ... |
Topic: Mapper won't create new rooms with no prompt |
Ratalon
Replies: 2
Views: 3265
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Forum: zMUD General Discussion Posted: Wed Apr 28, 2004 2:50 pm Subject: Mapper won't create new rooms with no prompt |
One solution is to turn back on the prompt. you can use the #GAG command to remove it so you do not see it. The mapper will be happy, and you will be happy! |
Topic: Portals with Random exits |
Ratalon
Replies: 3
Views: 4299
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Forum: zMUD General Discussion Posted: Sat Apr 24, 2004 5:58 pm Subject: Portals with Random exits |
Would that help with the slowwalking thru the portals?
or would I have to re-slowwalk?
lemme try it out |
Topic: Suggestion: Option Explicit |
Ratalon
Replies: 3
Views: 4938
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Forum: zMUD General Discussion Posted: Fri Apr 23, 2004 8:39 am Subject: Suggestion: Option Explicit |
I always just let the program create the @vars then moved them to whatever folder by hand.
It doesn't recgonize @vars that you have already created? Are they in the same folder as your trigger or wha ... |
Topic: Portals with Random exits |
Ratalon
Replies: 3
Views: 4299
|
Forum: zMUD General Discussion Posted: Fri Apr 23, 2004 7:54 am Subject: Portals with Random exits |
In town there are 2 portals (unique room title and Descriptions)
these 2 portals will drop you off at 1 of 4 locations on another island. (each drop point each has its own unique NAME and DESC)
And ... |
Topic: Map Related idea |
Ratalon
Replies: 1
Views: 3987
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Forum: zMUD General Discussion Posted: Tue Apr 20, 2004 8:17 pm Subject: Map Related idea |
Lots of muds use a day and night cycle.
What if the message that signifies it is day or night could trigger the color scheme for the Map window[?] (The overall Hue) A [8D] idea, if I do say so myself ... |
Topic: mxp / HTML |
Ratalon
Replies: 21
Views: 25555
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Forum: zMUD General Discussion Posted: Sun Apr 11, 2004 8:37 pm Subject: mxp / HTML |
Nexela: that trigger is MOST excelent!
I have sadly managed to break it :-(
IF a single line has 2 links in it.. and EACH link has a tilde(~) in the URL.
says 'haha http://d.com/~ch and http://d.co ... |
Topic: mxp / HTML |
Ratalon
Replies: 21
Views: 25555
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Forum: zMUD General Discussion Posted: Sun Apr 11, 2004 5:57 am Subject: mxp / HTML |
mortie: The only way I was able to get a trigger to work when there is a possibilty of it being captured is to have it as a seperate settings file for the other window.
Here is a head scratcher, th ... |
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