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  Topic: [1.34] Duel Screen
Phanku

Replies: 4
Views: 5689

PostForum: CMUD Beta Forum   Posted: Sat Jul 14, 2007 11:42 pm   Subject: [1.34] Duel Screen
I just have a question if there is plans to incorperate duel screen handling?

Phanku
  Topic: Most needed CMUD features?
Phanku

Replies: 112
Views: 213112

PostForum: CMUD General Discussion   Posted: Mon Jun 11, 2007 11:17 pm   Subject: Most needed CMUD features?
Without reading the entire thread I just want to know if there is plans to put the old trigger tester in like Zmud has? I love that thing. I recently tried Cmud with the idea I was going to rebuild ...
  Topic: Zmud 7.21 Command Bar missing glitch
Phanku

Replies: 11
Views: 26369

PostForum: zMUD General Discussion   Posted: Mon Jun 11, 2007 10:54 pm   Subject: Zmud 7.21 Command Bar missing glitch
I finally found the problem. I use a program called Ishell for my work to develop programs in, and it has a run time that if you terminate the process instead of exiting the program
it messes everyt ...
  Topic: Zmud 7.21 Command Bar missing glitch
Phanku

Replies: 11
Views: 26369

PostForum: zMUD General Discussion   Posted: Sun Jun 10, 2007 3:51 pm   Subject: Zmud 7.21 Command Bar missing glitch
I didn't find any .lay files in Cmud or Zmud. Cmud is a fresh install, and I have not imported any character files. Both are still broken.
  Topic: Zmud 7.21 Command Bar missing glitch
Phanku

Replies: 11
Views: 26369

PostForum: zMUD General Discussion   Posted: Sun Jun 10, 2007 4:20 am   Subject: Zmud 7.21 Command Bar missing glitch
Well I purchased Cmud because I have been kicking around the idea of buying it anyways. Well what
is causing the probem in Zmud is also causing a problem in Cmud. In cmud I have at least the comma ...
  Topic: Zmud 7.21 Command Bar missing glitch
Phanku

Replies: 11
Views: 26369

PostForum: zMUD General Discussion   Posted: Sun Jun 10, 2007 3:53 am   Subject: Zmud 7.21 Command Bar missing glitch
I do have "attached Commandline" checked. I don't know what else to do. I even tried to uncheck the commandline and then save the zmud.ini with the right
kind of settings and when I open zmud with ...
  Topic: Zmud 7.21 Command Bar missing glitch
Phanku

Replies: 11
Views: 26369

PostForum: zMUD General Discussion   Posted: Sun Jun 10, 2007 3:17 am   Subject: Zmud 7.21 Command Bar missing glitch
I did try using the reset windows with no avail. I also have deleted the zmud.ini and still nothing..
I will post what my zmud.ini has in it, maybe you guys can figure if there is something in ther ...
  Topic: Zmud 7.21 Command Bar missing glitch
Phanku

Replies: 11
Views: 26369

PostForum: zMUD General Discussion   Posted: Sat Jun 09, 2007 8:18 pm   Subject: Thank you for the reply
I had tried that alread, as I try to allways read the forum boards before asking a dumb question. However, if you look at the picture that I posted the command bar is there. Look at the bottom of th ...
  Topic: Zmud 7.21 Command Bar missing glitch
Phanku

Replies: 11
Views: 26369

PostForum: zMUD General Discussion   Posted: Sat Jun 09, 2007 5:00 am   Subject: Zmud 7.21 Command Bar missing glitch
http://img215.imageshack.us/img215/9774/brokenzmudqu8.jpg

This is what my zmud looks like on all characters and logins. I was mudding and got done and closed the program. The next time I ran Zmu ...
  Topic: A Real Challenge for you
Phanku

Replies: 3
Views: 4707

PostForum: zMUD General Discussion   Posted: Fri Oct 21, 2005 12:42 pm   Subject: A Real Challenge for you
Okay Gurus out there.. I need help once again.


Here is the deal, I play on 3K and there is a few areas that when you enter them you end up in a random location with in the area. Well I have thes ...
  Topic: #walk (aka goto) list populator
Phanku

Replies: 1
Views: 3443

PostForum: zMUD General Discussion   Posted: Thu Dec 09, 2004 9:51 pm   Subject: #walk (aka goto) list populator
Well just recently I started using the automapper in zmud. I love it, I really love using the shortnames for rooms to speed path to them.

So now I have roughly 8000 rooms in my mapping system with ...
  Topic: Alias and parameters simple question
Phanku

Replies: 4
Views: 5976

PostForum: zMUD General Discussion   Posted: Wed Sep 29, 2004 3:54 am   Subject: Alias and parameters simple question
Okay maybe i'm tired or something cause now every if statment i have writen on this thread is working.. Shrug go figure.

Maybe it was just a glitch. who knows.

Thanks tho for that help vijilant ...
  Topic: Alias and parameters simple question
Phanku

Replies: 4
Views: 5976

PostForum: zMUD General Discussion   Posted: Wed Sep 29, 2004 2:57 am   Subject: Alias and parameters simple question
I had also tried
#if (%1="pop") {#echo hi}
#if ("%1"="pop") {#echo hi}
#if (%1=pop) {#echo hi}

Thanks for the help on the other stuff tho lightbulb, it helped alot.

Phanku
  Topic: Alias and parameters simple question
Phanku

Replies: 4
Views: 5976

PostForum: zMUD General Discussion   Posted: Tue Sep 28, 2004 11:36 pm   Subject: Alias and parameters simple question
I was trying to make an alias that when I type glist pop would populate a list of all the roomids from every zone in my map. When I didn't type glist it would echo the populated list to the screen.
...
  Topic: Automapper And 3k
Phanku

Replies: 1
Views: 4035

PostForum: zMUD General Discussion   Posted: Mon Sep 06, 2004 4:46 pm   Subject: Automapper And 3k
I play on a mud called three kingdoms. I was wondering if any one managed to get the automapper to work on three kingdsom. If you have give me a tell in game, post the settings here, or send me an e ...
  Topic: OnOff Switch
Phanku

Replies: 6
Views: 16778

PostForum: Finished MUD Scripts   Posted: Fri Jul 23, 2004 4:41 pm   Subject: correction
Yes i know i made a mistake on the syntax when i was writing it out. I also know this is only for turning on and off class and or id's or things related to it. The coding was wrong, I will admit it, ...
  Topic: Concat And Or Format?
Phanku

Replies: 8
Views: 9308

PostForum: zMUD General Discussion   Posted: Sun Jul 18, 2004 12:51 am   Subject: Concat And Or Format?
Thanks LightBulb for answering.
The information you supply is allways helpfull. The solution you posted here is the one my partner came up with. But I didn't like the idea of using an if function i ...
  Topic: #unkey in a script and varables
Phanku

Replies: 3
Views: 6592

PostForum: zMUD General Discussion   Posted: Sun Jul 18, 2004 12:46 am   Subject: Update
I just finished putting in the #exec command.
It works great. I also changed a few things to make it more streamline.
I'm posting my script once more, just so people can look it over. If any one ...
  Topic: #unkey in a script and varables
Phanku

Replies: 3
Views: 6592

PostForum: zMUD General Discussion   Posted: Sat Jul 17, 2004 4:18 am   Subject: Thank You
I believe that fixed it. I havn't wrote it into my script yet but i tested it with my command bar and it worked, which is more then i have gotten to happen so far.

If your wondering, this is a S ...
  Topic: Idle Script
Phanku

Replies: 2
Views: 4651

PostForum: zMUD General Discussion   Posted: Sat Jul 17, 2004 12:47 am   Subject: Idle Script
Thank you, very much. This is exactly what i've been looking for.

You are on top of your game.
  Topic: #unkey in a script and varables
Phanku

Replies: 3
Views: 6592

PostForum: zMUD General Discussion   Posted: Sat Jul 17, 2004 12:35 am   Subject: #unkey in a script and varables
Okay,

I've wracked my brain over this. I'm sure it's just a parsing thing. What i'm trying to do is erase a key on the fly using the #unkey command. The key I want to erase is in a Record called ...
  Topic: OnOff Switch
Phanku

Replies: 6
Views: 16778

PostForum: Finished MUD Scripts   Posted: Thu Jul 15, 2004 4:33 am   Subject: OnOff Switch
An easier one that will turn your triggers on and off with out using a varable.
#trig (#if (%class( drop)=1) {#t- drop} {#t+ drop}}
  Topic: three kingdoms scripts, anyone got em?
Phanku

Replies: 2
Views: 14002

PostForum: Finished MUD Scripts   Posted: Thu Jul 15, 2004 4:30 am   Subject: scriptes
I can, Phanku is the name 3k is my game.
Send me a tell on 3k
  Topic: Coloring Hp Bars
Phanku

Replies: 1
Views: 3389

PostForum: zMUD General Discussion   Posted: Thu Jun 17, 2004 5:27 am   Subject: Coloring Hp Bars
Lightbulb and who ever else could answer this I would be very thankfull.

Okay once again I'm trying to edit text that I see. This time I'm trying to color my hp bar. Not the entire bar but sectio ...
  Topic: Concat And Or Format?
Phanku

Replies: 8
Views: 9308

PostForum: zMUD General Discussion   Posted: Wed Jun 16, 2004 1:32 pm   Subject: Concat And Or Format?
Danlo, that is exactly what i was looking for..
Grrr, why didn't i think of using the replace function...

Thanks
 
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