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  Topic: The tedium of CMUD
NeverNor

Replies: 9
Views: 12838

PostForum: CMUD General Discussion   Posted: Sat Jul 28, 2007 11:46 pm   Subject: The tedium of CMUD
Yeah, even if someone had a script that did something like this, so I could see the template (because I based all my zMUD scripts off pieces from other people's template) they could not share it with ...
  Topic: The tedium of CMUD
NeverNor

Replies: 9
Views: 12838

PostForum: CMUD General Discussion   Posted: Thu Jul 26, 2007 3:24 am   Subject: The tedium of CMUD
That is fine, I just wish I knew why I was having this issue in cMUD. I make all my zMUD scripts and I can set them up in chains to run one after another, all flawless, not sure why I am getting stuck ...
  Topic: The tedium of CMUD
NeverNor

Replies: 9
Views: 12838

PostForum: CMUD General Discussion   Posted: Wed Jul 25, 2007 5:55 pm   Subject: The tedium of CMUD
Oh, as I tried to say in the quote the script is suppose to forgage for a vine and start braiding. It does do the foraging part, and starts braiding, but then it begins to issue commands regardless if ...
  Topic: The tedium of CMUD
NeverNor

Replies: 9
Views: 12838

PostForum: CMUD General Discussion   Posted: Wed Jul 25, 2007 6:17 am   Subject: The tedium of CMUD
No no my gauge works in zMUD, doesn't work in cMUD. I am trying to convert my scripts to cMUD. Everything is fine in zMUD, but for the existence of cMUD and I would not be posting. And I am not sure ...
  Topic: The tedium of CMUD
NeverNor

Replies: 9
Views: 12838

PostForum: CMUD General Discussion   Posted: Tue Jul 24, 2007 7:12 pm   Subject: The tedium of CMUD
Well I would post the cMUD versions of these zMUD scripts, but I can't seem to export the scripts into anything readable from cMUD, suffice to say that the compatibility report has no issues with the ...
  Topic: constant zMUD to cMUD lack of saving conversion error
NeverNor

Replies: 4
Views: 5664

PostForum: CMUD General Discussion   Posted: Tue Jul 24, 2007 5:24 pm   Subject: constant zMUD to cMUD lack of saving conversion error
Ok, that seems to have worked, actually moving ahead now. Which is good, I have a bunch of scripts I would like to post but would rather do them in cMUD vs ZMUD. Thanks.
  Topic: constant zMUD to cMUD lack of saving conversion error
NeverNor

Replies: 4
Views: 5664

PostForum: CMUD General Discussion   Posted: Tue Jul 24, 2007 4:54 am   Subject: constant zMUD to cMUD lack of saving conversion error
No everytime I make an edit it goes back and does the whole converting triggers and whatnot. It also errors while it is trying to do that, but I press continue application, as I am loading an offline ...
  Topic: constant zMUD to cMUD lack of saving conversion error
NeverNor

Replies: 4
Views: 5664

PostForum: CMUD General Discussion   Posted: Mon Jul 16, 2007 4:11 pm   Subject: constant zMUD to cMUD lack of saving conversion error
So I load cMUD and it ask me if I would like to import my zMUD session. I select yes, it goes through, I load offline and I get an error report as it is converting; fine. I then look at the compatibil ...
  Topic: Help:Echos to main window only
NeverNor

Replies: 8
Views: 8015

PostForum: zMUD General Discussion   Posted: Fri Jul 06, 2007 2:32 am   Subject: Help:Echos to main window only
Hmm have to go back and change them all, but that seems to work, thanks.
  Topic: Help:Echos to main window only
NeverNor

Replies: 8
Views: 8015

PostForum: zMUD General Discussion   Posted: Thu Jul 05, 2007 10:01 pm   Subject: Help:Echos to main window only
Hmm sounds less obtrusive, how would I go about doing that? As in what gsl would I use for DragonRealms?
  Topic: Help:Echos to main window only
NeverNor

Replies: 8
Views: 8015

PostForum: zMUD General Discussion   Posted: Thu Jul 05, 2007 9:25 pm   Subject: Help:Echos to main window only
I have to do that for every single echo script I have?! Man!! There isn't some sort of global setting?
  Topic: Help:Echos to main window only
NeverNor

Replies: 8
Views: 8015

PostForum: zMUD General Discussion   Posted: Thu Jul 05, 2007 8:16 pm   Subject: Help:Echos to main window only
Where do I put that? I am not sure I am getting the right idea across let's say I have a main window and a familiar window. If I have the main window up and I let this code run

#CLASS {SSClass ...
  Topic: Help:Echos to main window only
NeverNor

Replies: 8
Views: 8015

PostForum: zMUD General Discussion   Posted: Thu Jul 05, 2007 7:48 pm   Subject: Help:Echos to main window only
IS there a way to force echos into the main window only, when I am looking at another window? Or/and, should I say, any output from me goes to the main window?
  Topic: Few questions
NeverNor

Replies: 5
Views: 5899

PostForum: zMUD General Discussion   Posted: Wed Jun 27, 2007 9:28 pm   Subject: Few questions
Ok let's say my mapper knows that when I am in a certain room that "s" means to output "climb stair" to the MUD, suppose I was using a trigger to confirm I had inputed a valid direction, via %gsl and ...
  Topic: Few questions
NeverNor

Replies: 5
Views: 5899

PostForum: zMUD General Discussion   Posted: Wed Jun 27, 2007 8:49 pm   Subject: Few questions
thanks
  Topic: Few questions
NeverNor

Replies: 5
Views: 5899

PostForum: zMUD General Discussion   Posted: Wed Jun 27, 2007 3:47 pm   Subject: Few questions
Is there a way to make an edit box, if there is can I use it to put someone, or somethings name in so I can drag them when I move from room to room?
  Topic: Script running over If statement
NeverNor

Replies: 2
Views: 4653

PostForum: zMUD General Discussion   Posted: Mon Jun 25, 2007 10:32 pm   Subject: Script running over If statement
yeah it is a typo, but it is a universal typo, meaning it it is misspelled globally, so it has no effect. Thanks, though.
  Topic: Script running over If statement
NeverNor

Replies: 2
Views: 4653

PostForum: zMUD General Discussion   Posted: Mon Jun 25, 2007 8:43 pm   Subject: Script running over If statement
Alright it is suppose to put gems in one container and everything else in another, but it is just running over the if statement. This is DragonRealms btw.


#CLASS {LooseGems}
#VAR LooseGemList { ...
  Topic: Another syntax question
NeverNor

Replies: 9
Views: 8258

PostForum: CMUD Beta Forum   Posted: Sun May 20, 2007 2:07 am   Subject: Another syntax question
Thanks for your input
  Topic: Another syntax question
NeverNor

Replies: 9
Views: 8258

PostForum: CMUD Beta Forum   Posted: Sat May 19, 2007 6:00 am   Subject: Another syntax question
Ok thanks; does anyone know anything about the "Reset to Default" button being activated from script? Or whatever function you can use to reset a single variable to its default?
  Topic: Another syntax question
NeverNor

Replies: 9
Views: 8258

PostForum: CMUD Beta Forum   Posted: Fri May 18, 2007 7:00 pm   Subject: Another syntax question
How do I use AND and OR in an #IF statement? I can't seem to get the syntax right.

Oh and that little button in Settings for variables that says "Reset to Default" How do I get a script to execute ...
  Topic: Help:What function returns the size of a list? [nt]
NeverNor

Replies: 2
Views: 3734

PostForum: zMUD General Discussion   Posted: Sun May 13, 2007 6:34 pm   Subject: Help:What function returns the size of a list? [nt]
Thank you!
  Topic: Help:What function returns the size of a list? [nt]
NeverNor

Replies: 2
Views: 3734

PostForum: zMUD General Discussion   Posted: Sun May 13, 2007 8:50 am   Subject: Help:What function returns the size of a list? [nt]
:D
  Topic: CMUD running over rountime alarms
NeverNor

Replies: 2
Views: 4557

PostForum: CMUD General Discussion   Posted: Sun May 13, 2007 1:12 am   Subject: CMUD running over rountime alarms
yup, it errored out on that, I was expecting that not this though
  Topic: CMUD running over rountime alarms
NeverNor

Replies: 2
Views: 4557

PostForum: CMUD General Discussion   Posted: Sat May 12, 2007 9:03 pm   Subject: CMUD running over rountime alarms
Ok so I finally started up cMUD after having it sit in my download folder for months, dreading the upgrade which I knew was going to be a hand by hand process. So I start in and like what I am seeing ...
 
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