Author |
Message |
Topic: Capturing quantities |
MissApathy
Replies: 8
Views: 7252
|
Forum: CMUD General Discussion Posted: Sun Jun 21, 2020 5:46 am Subject: Capturing quantities |
Actually I just got really lazy...and did this for every herb.... seems to work.
curelightherb=none
curelightcount=0
#IF (@invaloe>@curelightcount) {curelightcount=(@invaloe);curelightherb=alo ... |
Topic: Capturing quantities |
MissApathy
Replies: 8
Views: 7252
|
Forum: CMUD General Discussion Posted: Sun Jun 21, 2020 4:31 am Subject: Capturing quantities |
Hey Hpoonis2010 how would I go about making an array from the existing variables?
Basically I have like invaloe = 2, invbarberries=20, invgarlic=10 etc
How would I go about getting those names and ... |
Topic: Capturing quantities |
MissApathy
Replies: 8
Views: 7252
|
Forum: CMUD General Discussion Posted: Tue Jun 09, 2020 10:07 pm Subject: Capturing quantities |
Wow awesome work guys, thanks heaps this pretty much covers all of my scenarios.
I really appreciate this. |
Topic: Capturing quantities |
MissApathy
Replies: 8
Views: 7252
|
Forum: CMUD General Discussion Posted: Tue Jun 09, 2020 7:42 am Subject: Capturing quantities |
Another thing I am trying to work out is how to take a bunch of variables and work out which one has the highest number.
If only the %max command let me know which actual variable was the biggest r ... |
Topic: Capturing quantities |
MissApathy
Replies: 8
Views: 7252
|
Forum: CMUD General Discussion Posted: Tue Jun 09, 2020 5:25 am Subject: Capturing quantities |
Hi guys,
I have a situation where I am trying to store quantities of various herbs as variables, but I have the challenge of multiple ways to detect them...
So my variable for barberries is @inv ... |
Topic: Suggestions for a Low Mana Announce |
MissApathy
Replies: 2
Views: 3777
|
Forum: CMUD General Discussion Posted: Tue Jun 09, 2020 5:20 am Subject: Suggestions for a Low Mana Announce |
Oooooo I like it thank you! |
Topic: Suggestions for a Low Mana Announce |
MissApathy
Replies: 2
Views: 3777
|
Forum: CMUD General Discussion Posted: Tue May 26, 2020 10:01 pm Subject: Suggestions for a Low Mana Announce |
Hi guys,
So I finally have my prompts behaving themselves, and now I am basically looking for ideas to handle things like a low mana announce.
Obviously if I just did something like IF cma>20 ... |
Topic: Temperamental Trigger Issues for Prompt Values |
MissApathy
Replies: 4
Views: 4702
|
Forum: CMUD General Discussion Posted: Tue May 26, 2020 9:27 pm Subject: Temperamental Trigger Issues for Prompt Values |
Oh actually, I did end up making a few sets of this trigger and dumping them in the class folders for each type of character, and they seem to be working now that I can match the entire prompt.
Tha ... |
Topic: Temperamental Trigger Issues for Prompt Values |
MissApathy
Replies: 4
Views: 4702
|
Forum: CMUD General Discussion Posted: Tue May 26, 2020 8:45 pm Subject: Temperamental Trigger Issues for Prompt Values |
Thanks heaps for your help Shalimar, so i tried it this way, the help file looked like it used braces so I used those, but I tried with regular brackets too... and I manually set all the variables to ... |
Topic: Temperamental Trigger Issues for Prompt Values |
MissApathy
Replies: 4
Views: 4702
|
Forum: CMUD General Discussion Posted: Tue May 26, 2020 7:14 am Subject: Temperamental Trigger Issues for Prompt Values |
Hi guys,
I have a weird issue with grabbing my prompt values
Example of Prompt:
([ 4:54 pm]) [HP:896/896 MA:303/303 MV:741/741] [W/A:0 Flee:0] [Tanking:no one] Standing)>
Pattern I curre ... |
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