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  Topic: Capitalisation and upper case
Lench

Replies: 6
Views: 8853

PostForum: zMUD General Discussion   Posted: Mon Feb 07, 2005 6:06 pm   Subject: Capitalisation and upper case
There is - it's in the 'related functions' bit :)

odd i couldnt find it, but then again im known to be blind at times *grin*
  Topic: Capitalisation and upper case
Lench

Replies: 6
Views: 8853

PostForum: zMUD General Discussion   Posted: Mon Feb 07, 2005 3:28 pm   Subject: worked fine
%proper was the function i was looking for :)

Thanks :)

should probably be a link to that from the %upper help file?
  Topic: Capitalisation and upper case
Lench

Replies: 6
Views: 8853

PostForum: zMUD General Discussion   Posted: Mon Feb 07, 2005 12:10 pm   Subject: Capitalisation and upper case
#show $upper(z)uggsoft

returns Zuggsoft.

Now i have an alias that does this

setrescue
res1=%1
res2=%2

what i want it to do is to %upper the first letter in each variable.

But i just c ...
  Topic: Preventing gagged text from turning the taskbar icon green
Lench

Replies: 3
Views: 5605

PostForum: zMUD General Discussion   Posted: Sun Feb 06, 2005 12:29 pm   Subject: Preventing gagged text from turning the taskbar icon green
i have another problem with gag, it returns empty lines, any ways to make it return nothing?
  Topic: Trigger with variables.
Lench

Replies: 4
Views: 8336

PostForum: zMUD General Discussion   Posted: Sun Feb 06, 2005 12:10 pm   Subject: Trigger with variables.
i made a trigger like this

#trigger %1's wounds start to bleed.
#if (%1=@variable1) {dothis}
#if (%1=@variable2) {dothat}
#if (%1=@variable3) {dothis instead}

what happened was that regardles ...
  Topic: word formating, scripting trouble
Lench

Replies: 6
Views: 5603

PostForum: zMUD General Discussion   Posted: Fri Apr 09, 2004 6:11 am   Subject: word formating, scripting trouble
wont i need #psub since a sentance can contain more descs? tought #sub changed the entire line.

And afraid not the mud does not have a wordwrap option yet, i asked the admins to add one tho. *cross ...
  Topic: To lazy to do your colour triggers by hand?
Lench

Replies: 0
Views: 2384

PostForum: zMUD General Discussion   Posted: Mon Apr 05, 2004 6:42 am   Subject: To lazy to do your colour triggers by hand?
I made this little alias for making colour triggers on peoples name
Aliasname: Colorname
What it runs: #trigger {%1} {#cw %2} "" {notrig}

How to use it: colorname Cindy pink

from now on whenev ...
  Topic: word formating, scripting trouble
Lench

Replies: 6
Views: 5603

PostForum: zMUD General Discussion   Posted: Mon Apr 05, 2004 3:53 am   Subject: word formating, scripting trouble
#trigger {red-eyed blond male elf} {#psub Lench}

think thats right format, so next time the mud throws me red-eyed blond male elf i'll see Lench


But sometimes the mud wordwraps it into red-eye ...
  Topic: word formating, scripting trouble
Lench

Replies: 6
Views: 5603

PostForum: zMUD General Discussion   Posted: Sun Apr 04, 2004 6:23 am   Subject: word formating, scripting trouble
basically the problem is the mud wordwrapping as usual.

So im pondering a script to grab the text, reformat it and push it through my triggers.

the format is name says to you in xyllic: I have s ...
  Topic: Trigger on trigger
Lench

Replies: 4
Views: 5230

PostForum: zMUD General Discussion   Posted: Fri Mar 19, 2004 8:31 am   Subject: Trigger on trigger
#trig Ok.
#cond {Your spell failed.}{whatever repeat command your mud has}{within|param=1}
  Topic: Gagging nextline
Lench

Replies: 4
Views: 5290

PostForum: zMUD General Discussion   Posted: Thu Feb 26, 2004 2:47 am   Subject: Gagging nextline
This is my attempt at it anyways....

Wanted to edit it in, but couldnt, so if anyone see any errors or similar let me know :)


;you aim at red-eyed fat male elf with your sword, but he parries. ...
  Topic: Gagging nextline
Lench

Replies: 4
Views: 5290

PostForum: zMUD General Discussion   Posted: Thu Feb 26, 2004 2:33 am   Subject: Gagging nextline
yes its two separate lines im afraid, the mud does its own word wrapping....

If it wasnt, it would be fairly simple :)

Its no easy way to cover all the possible outputs since the name of the att ...
  Topic: Gagging nextline
Lench

Replies: 4
Views: 5290

PostForum: zMUD General Discussion   Posted: Thu Feb 26, 2004 2:10 am   Subject: Gagging nextline
Was just thinking...what if you got the first

#trigger <text> firing

then the #condition didnt happen....
would that trigger not work the next time then?

Since its waiting for the con ...
  Topic: Gagging nextline
Lench

Replies: 4
Views: 5290

PostForum: zMUD General Discussion   Posted: Thu Feb 26, 2004 1:59 am   Subject: Gagging nextline
example output:

You aim at human with your left front hoof, but he blocks the attack
with his shield.

#trig You aim at * with your *, but * blocks the attack
#gag
#cond with * shield.
#gag
...
  Topic: zMud use on work&school computers
Lench

Replies: 1
Views: 2768

PostForum: zMUD General Discussion   Posted: Mon Feb 16, 2004 5:45 am   Subject: zMud use on work&school computers
some school and work computers deny you changing the registry, im wondering if there is a zMud version that does not edit the registry. I wanna play from the uni Lab, but dont think i can use my 6.62 ...
  Topic: TF->Zmud conversion help
Lench

Replies: 8
Views: 9016

PostForum: zMUD General Discussion   Posted: Fri Jan 30, 2004 10:35 pm   Subject: TF->Zmud conversion help
Yeah the entire script is about substituting the entire combat output from the mud as its really spammy in large player vs player combats. So will look into conditions, looks really powerful.

Thank ...
  Topic: TF->Zmud conversion help
Lench

Replies: 8
Views: 9016

PostForum: zMUD General Discussion   Posted: Thu Jan 29, 2004 1:10 pm   Subject: TF->Zmud conversion help
Psub was the key indeed, but translations are a bit off. But got a few working now.

Just need to know a few things: Psub dont seem to do newline after its changed a line. So i often get the linewra ...
  Topic: Saving multiple lines to a var
Lench

Replies: 6
Views: 6275

PostForum: zMUD General Discussion   Posted: Wed Jan 28, 2004 2:14 am   Subject: Saving multiple lines to a var
im a total newbie about this but i think if you do %1 in the trigger aswell, it would work.

dont think wildcards like ? * stores it for later use....

And i also think if the name of the item is ...
  Topic: TF->Zmud conversion help
Lench

Replies: 8
Views: 9016

PostForum: zMUD General Discussion   Posted: Wed Jan 28, 2004 1:57 am   Subject: TF->Zmud conversion help
thanks mate, really appreciate it. Just bought Zmud a few months ago so not to good at the coding part yet. TF has been a great companion but Zmud interface is quite alot better, just have to figure o ...
  Topic: TF->Zmud conversion help
Lench

Replies: 8
Views: 9016

PostForum: zMUD General Discussion   Posted: Tue Jan 27, 2004 8:53 am   Subject: TF->Zmud conversion help
;;; reduce.tf triggers ( )
;;;
;;; myt_gag_nl : -ag -mregexp -p9999 -F
;;;
;;; myt_rd_gag_nextline : -ag -mglob -p10000 -n1
;;; myt_rd_gag_nextlines: -ag -mglob -p9999
;;; myt_rd_gag_end ...
  Topic: TF->Zmud conversion help
Lench

Replies: 8
Views: 9016

PostForum: zMUD General Discussion   Posted: Mon Jan 26, 2004 1:10 pm   Subject: TF->Zmud conversion help
Got a TF file i need converted, its basically a script to reduce, and alter combat output to a more easily readable spam.

If anyone is any good with the Gag command and Zmud script coding and is wi ...
 
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