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  Topic: Automapper Config for Adventures Unlimited
Hypharse

Replies: 4
Views: 1737

PostForum: zMUD General Discussion   Posted: Wed Sep 07, 2005 12:37 am   Subject: Automapper Config for Adventures Unlimited
Yep. I added a few #NOMAPs for channels and hungry/thirsty and direction failures. It works flawlessly now.
  Topic: Automapper Config for Adventures Unlimited
Hypharse

Replies: 4
Views: 1737

PostForum: zMUD General Discussion   Posted: Wed Sep 07, 2005 12:22 am   Subject: Automapper Config for Adventures Unlimited
I think I got it. I just put in one long trigger for the room name and room desc

^{^~[}(*)$~[*~](*)$~[*~](*)$~[*~](*)$~[*~](*)$~[*~](*)

It seems to work. I just need to add a thousand #NOMAP t ...
  Topic: Automapper Config for Adventures Unlimited
Hypharse

Replies: 4
Views: 1737

PostForum: zMUD General Discussion   Posted: Tue Sep 06, 2005 11:35 pm   Subject: Automapper Config for Adventures Unlimited
Thanks for your help. The #TAG thing is new to me.

I was able to get the room name, desc, exits to work fine except for one problem.

If there is a mob or something in the room the (%w%s) will t ...
  Topic: Automapper Config for Adventures Unlimited
Hypharse

Replies: 4
Views: 1737

PostForum: zMUD General Discussion   Posted: Tue Sep 06, 2005 1:06 am   Subject: Automapper Config for Adventures Unlimited
Cavern of Quartz
[ ] Standing at the entrance to this small cavern, the light from
[ % ] your war banner flickers and shimmering from every wall in this
[ <1> ] place. Gos ...
 
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