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Author Message
  Topic: Getting a specific window to stay "on top"
Greendale

Replies: 2
Views: 5200

PostForum: zMUD General Discussion   Posted: Mon Apr 19, 2004 8:48 am   Subject: Getting a specific window to stay "on top"
Change floating to floating=yes and it should work the way you want it.
  Topic: Database Questions II
Greendale

Replies: 12
Views: 9525

PostForum: zMUD General Discussion   Posted: Mon Apr 12, 2004 5:27 pm   Subject: Database Questions II
OK, I'm sorry. I have record variables with () in them, but not with ( in the first position. I see now that there is a difference. My bad.
  Topic: Database Questions II
Greendale

Replies: 12
Views: 9525

PostForum: zMUD General Discussion   Posted: Mon Apr 12, 2004 4:06 pm   Subject: Database Questions II
Then something is different in our setups. I'm on 7.05 by the way.
  Topic: Database Questions II
Greendale

Replies: 12
Views: 9525

PostForum: zMUD General Discussion   Posted: Mon Apr 12, 2004 2:29 pm   Subject: Database Questions II
Pega, you can use the same method for records stored in variables. I use it all the time, and it doesn't stip the ().

%db(@myrec,desc)
  Topic: Parsing and the speed thereof
Greendale

Replies: 1
Views: 3609

PostForum: zMUD General Discussion   Posted: Mon Apr 12, 2004 1:59 pm   Subject: Parsing and the speed thereof
I ran some tests a couple of weeks ago and found that making trigger case sensitive or verbatim makes them faster. Some 25% in my tests, IIRC. This was with REGEX by the way.

I though for sure putt ...
  Topic: Mapping rooms with special exits
Greendale

Replies: 9
Views: 9692

PostForum: zMUD General Discussion   Posted: Mon Apr 12, 2004 2:54 am   Subject: Mapping rooms with special exits
Comment to an old post. I found several others with similar problems when I did a search.

I've been struggling with this problem myself for a long time. Just now the solution came to me.

#ONINPU ...
  Topic: I manage to break a trigger
Greendale

Replies: 7
Views: 7065

PostForum: zMUD General Discussion   Posted: Sun Apr 11, 2004 6:46 pm   Subject: I manage to break a trigger
OK, here it is:

#REGEX "promptTrigger" {^H:(d+) M:(d+) [(.*)]} {#TAG prompt;#VARIABLE promptStatus {%3} _nodef status;#IF (@isProne) {doProne};#IF (@autoHeal) {#IF (@cure=1) {doCure};autoHeal}} "st ...
  Topic: New features or do they already exist?
Greendale

Replies: 3
Views: 5185

PostForum: zMUD General Discussion   Posted: Sun Apr 11, 2004 12:28 am   Subject: New features or do they already exist?
1) In the mapper: Config->Configuration Settings->Speedwalking, and select "Speedwalk when double-click on room".

2) Right-click somewhere in the Favorites and make sure "Flat view" is not se ...
  Topic: I manage to break a trigger
Greendale

Replies: 7
Views: 7065

PostForum: zMUD General Discussion   Posted: Sat Apr 10, 2004 8:15 pm   Subject: I manage to break a trigger
1. Nothing changes in the prompt.
2. If I make an exact copy of the trigger, it works, so nothing can be wrong with the pattern itself.
3. When it breaks down I can use the settings editor to change ...
  Topic: I manage to break a trigger
Greendale

Replies: 7
Views: 7065

PostForum: zMUD General Discussion   Posted: Sat Apr 10, 2004 1:36 pm   Subject: I manage to break a trigger
I don't think that would help any. I have this intricate curing system that ties in to this and depending on certain conditions I will call different aliases from the trigger. I would have to post at ...
  Topic: I manage to break a trigger
Greendale

Replies: 7
Views: 7065

PostForum: zMUD General Discussion   Posted: Sat Apr 10, 2004 11:37 am   Subject: I manage to break a trigger
I have a trigger for my prompt, and every now and then it just breaks down and stops firing. It doesn't happen often and can work for 10,000 times in a row before it happens.

The code for the trigg ...
  Topic: #FIND problem with mapper
Greendale

Replies: 7
Views: 6179

PostForum: zMUD General Discussion   Posted: Fri Mar 26, 2004 11:06 pm   Subject: #FIND problem with mapper
When I use #FIND the mapper switches from follow to map until it sees the room info, then it switches back to follow.
  Topic: Changing a variable is "slow"
Greendale

Replies: 2
Views: 3976

PostForum: zMUD General Discussion   Posted: Fri Mar 26, 2004 10:10 pm   Subject: Changing a variable is "slow"
Indeed, I must have missed one. In a fresh window I get 0 (or too low to measure) milliseconds.

There is no way that you can restrict the refresh so that it only happens when a variable used for a ...
  Topic: Changing a variable is "slow"
Greendale

Replies: 2
Views: 3976

PostForum: zMUD General Discussion   Posted: Fri Mar 26, 2004 8:34 pm   Subject: Changing a variable is "slow"
I have a very complex auto curing/healing system and I have some small performance issues in PVP combat when output from the game gets spammy. I have an AMD 3200+ with 1 GB memory.

I ran some very ...
  Topic: zMUD creating multiple copies of variables
Greendale

Replies: 7
Views: 7519

PostForum: zMUD General Discussion   Posted: Sat Mar 20, 2004 12:58 pm   Subject: zMUD creating multiple copies of variables
I have finaly been able to reproduce the problem.

#CLASS foobar
#T- foobar

From this point on until another #CLASS is given all variables created or changed will end up as a clone in foobar. Fo ...
  Topic: zMUD creating multiple copies of variables
Greendale

Replies: 7
Views: 7519

PostForum: zMUD General Discussion   Posted: Fri Mar 19, 2004 1:32 pm   Subject: zMUD creating multiple copies of variables
OK, I'll do that a little later. (I'm on a different computer now.)

But for hp and mana there are no triggers. I have said in the preferences that these two variables are in the prompt, and zMUD ha ...
  Topic: zMUD creating multiple copies of variables
Greendale

Replies: 7
Views: 7519

PostForum: zMUD General Discussion   Posted: Fri Mar 19, 2004 12:27 pm   Subject: zMUD creating multiple copies of variables
Since I upgraded from version 6.x to 7.04 I have this problem where zMUD creates the same variable over and over again instead of changing it, and I end up with hundreds or sometimes thousands of copi ...
 
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