Author |
Message |
Topic: problem with v6.26 #math command |
Godfrey123456
Replies: 2
Views: 5023
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Forum: zMUD General Discussion Posted: Tue May 28, 2002 3:58 pm Subject: problem with v6.26 #math command |
and also,
when I tried to enter the beta forum, it doesn't allow me to enter, do I need some special account to log in ?
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Topic: problem with v6.26 #math command |
Godfrey123456
Replies: 2
Views: 5023
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Forum: zMUD General Discussion Posted: Tue May 28, 2002 3:55 pm Subject: problem with v6.26 #math command |
#math temp 2-1;show @temp
the result is
1
but if I use expanded variable like the versions before
#var tt 2
#math temp @tt-1
#show @temp
the result shows up
2-1
is it a bug o ... |
Topic: Problem on expanding variables |
Godfrey123456
Replies: 5
Views: 6476
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Forum: zMUD General Discussion Posted: Mon May 13, 2002 3:01 pm Subject: Problem on expanding variables |
I have tried this also
it behaves the same and doesn't solve the problem
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Topic: Problem on expanding variables |
Godfrey123456
Replies: 5
Views: 6476
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Forum: zMUD General Discussion Posted: Mon May 13, 2002 2:27 pm Subject: Problem on expanding variables |
I have declared the following variables in my script :
#var cstep 1
#var room@cstep %roomexit /* with the room exits string be "n|s|e|h", so there will be a variable <room1 = &quo ... |
Topic: About the status of speed walking |
Godfrey123456
Replies: 3
Views: 4973
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Forum: zMUD General Discussion Posted: Mon Mar 04, 2002 6:26 am Subject: About the status of speed walking |
Cool, man !
Thx very much :)
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Topic: About the status of speed walking |
Godfrey123456
Replies: 3
Views: 4973
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Forum: zMUD General Discussion Posted: Mon Mar 04, 2002 3:57 am Subject: About the status of speed walking |
em.. maybe I have made it a bit complicated. :P
In fact I want to go to store and buy food. So I entered,
#slow %walk(store);buy food
I have set the delay time of slow walking to 100 ms.
but ... |
Topic: About the status of speed walking |
Godfrey123456
Replies: 3
Views: 4973
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Forum: zMUD General Discussion Posted: Mon Mar 04, 2002 2:35 am Subject: About the status of speed walking |
I would like to write scripts which would execute a certain command after slowing with the map to a place.
How can I know if zmud has finished slowalking to the destination? I mean, not typing #pat ... |
Topic: questions about #walk |
Godfrey123456
Replies: 4
Views: 5273
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Forum: zMUD General Discussion Posted: Fri Feb 22, 2002 6:06 am Subject: questions about #walk |
another question related is that, according to the help file again, to retreive a room number, I have to use a function.
%roomnum(room)
what does the "room" means ? full or short name ... |
Topic: questions about #walk |
Godfrey123456
Replies: 4
Views: 5273
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Forum: zMUD General Discussion Posted: Fri Feb 22, 2002 5:45 am Subject: questions about #walk |
Thank you :)
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Topic: questions about #walk |
Godfrey123456
Replies: 4
Views: 5273
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Forum: zMUD General Discussion Posted: Fri Feb 22, 2002 5:36 am Subject: questions about #walk |
By the help file, I have to use the command in this way : #walk(id)
As each room has a unique number, can I tell the mapper to walk to a room in terms of room number instead of short name ? It's quit ... |
Topic: Bugs when more than one "other" exits in a room |
Godfrey123456
Replies: 3
Views: 4360
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Forum: zMUD General Discussion Posted: Tue Feb 19, 2002 2:17 pm Subject: Bugs when more than one "other" exits in a room |
I created such rooms online, the geometry is like that, as I am playing a chinese mud, so I use a, b, c to represent the room names. And I encounter such problems.
For the sake of proof, I tried to ... |
Topic: Bugs when more than one "other" exits in a room |
Godfrey123456
Replies: 3
Views: 4360
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Forum: zMUD General Discussion Posted: Tue Feb 19, 2002 10:48 am Subject: Bugs when more than one "other" exits in a room |
I have made three boxes in a mapper.
which have short names, a, b, c.
a : one exit -- "other" with value "nu" linked to b
b: two exit -- "other" with value "s ... |
Topic: Question on directions and boxes in automapper |
Godfrey123456
Replies: 5
Views: 6158
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Forum: zMUD General Discussion Posted: Mon Feb 18, 2002 7:34 pm Subject: Question on directions and boxes in automapper |
ic, but there's not a field called "other" when I use VIEW ---- > Directions to edit, there is only "None".
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Topic: Issues concerning different languages |
Godfrey123456
Replies: 4
Views: 7376
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Forum: zMUD General Discussion Posted: Mon Feb 18, 2002 5:07 pm Subject: Issues concerning different languages |
I am currently playing a Chinese mud game. And I encounter several problems.
The mud I am playing is using Traditional Chinese (BIG-5) as the decoding set. A chinese word contains two wierd charact ... |
Topic: Question on directions and boxes in automapper |
Godfrey123456
Replies: 5
Views: 6158
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Forum: zMUD General Discussion Posted: Mon Feb 18, 2002 9:06 am Subject: Question on directions and boxes in automapper |
sorry, northdown should mean shifting one space towards north and go down a level.
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Topic: Question on directions and boxes in automapper |
Godfrey123456
Replies: 5
Views: 6158
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Forum: zMUD General Discussion Posted: Mon Feb 18, 2002 9:05 am Subject: Question on directions and boxes in automapper |
I am currently playing in a mud that have some directions rather uncommon.
Apart from n, e, s, w, u, d, ne, se, sw, nw.
There are some more directions, northup, northdown, southup, southdown.... ... |
Topic: Questions from a newbie on mud programming |
Godfrey123456
Replies: 4
Views: 4991
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Forum: zMUD General Discussion Posted: Mon Feb 18, 2002 5:08 am Subject: Questions from a newbie on mud programming |
Thx very much for your help :)
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Topic: Questions from a newbie on mud programming |
Godfrey123456
Replies: 4
Views: 4991
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Forum: zMUD General Discussion Posted: Sun Feb 17, 2002 6:47 pm Subject: Questions from a newbie on mud programming |
Would any kind body help solve my problems ? I have dwelled on the following :
I see #walk command in help file, so that I can use #fin to locate myself and go to a destination by #walk, say, #wa ... |
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