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Topic: Queues... |
Flow
Replies: 3
Views: 5623
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Forum: zMUD General Discussion Posted: Sat Dec 20, 2003 12:31 am Subject: Queues... |
OK - working now. I was sure it was something simple :) |
Topic: Queues... |
Flow
Replies: 3
Views: 5623
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Forum: zMUD General Discussion Posted: Sat Dec 20, 2003 12:06 am Subject: Queues... |
I thought it was something like:
(@herblist,1)
but i don't know |
Topic: Queues... |
Flow
Replies: 3
Views: 5623
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Forum: zMUD General Discussion Posted: Sat Dec 20, 2003 12:02 am Subject: Queues... |
Ok, so i got my queue up and running - it adds the alias to eat the herb, and rattles them off as i regain herbbalance - well, it should. If there's one thing on the list it's fine:
#IF (@herblist) ... |
Topic: Queues (Achaea) |
Flow
Replies: 9
Views: 7682
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Forum: zMUD General Discussion Posted: Sat Dec 13, 2003 5:19 pm Subject: Queues (Achaea) |
or should it be
#IF (@herbbalance=1) {outr ash; eat ash} {#ECHO You need to eat ash!}
(the =1 part) |
Topic: Queues (Achaea) |
Flow
Replies: 9
Views: 7682
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Forum: zMUD General Discussion Posted: Sat Dec 13, 2003 5:16 pm Subject: Queues (Achaea) |
Now what i have: Variable: herbbalance
Trigger: Pattern (affliction message) Value: #CO 1245
#IF (@herbbalance) {outr ash; eat ash} {#ECHO You need to eat ash!}
Trigger: Pattern: You eat a piece ... |
Topic: Queues (Achaea) |
Flow
Replies: 9
Views: 7682
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Forum: zMUD General Discussion Posted: Sat Dec 13, 2003 11:25 am Subject: Queues (Achaea) |
When i get the affliction message, it eats the herb when herbbalance is true, it just doesn't seem to set it to false |
Topic: Queues (Achaea) |
Flow
Replies: 9
Views: 7682
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Forum: zMUD General Discussion Posted: Sat Dec 13, 2003 11:16 am Subject: Queues (Achaea) |
OK - this is what i have
Variable: herbbalance
Trigger: Pattern: You may eat another plant. Value: #CW high,green #VAR herbbalance true
Trigger: Pattern: (affliction message) Value: #CO 1245 #IF( ... |
Topic: Queues (Achaea) |
Flow
Replies: 9
Views: 7682
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Forum: zMUD General Discussion Posted: Fri Dec 12, 2003 11:33 pm Subject: Queues (Achaea) |
Well currently my triggers just check if i have herb balance, eat the herb if i do, or #echo what herb i need to eat if not. What i'm looking for is a beginner's guide to making queues and priority. ... |
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