Author |
Message |
Topic: given gold trigger problem |
Duindain
Replies: 1
Views: 3425
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Forum: zMUD General Discussion Posted: Sun Nov 07, 2004 9:49 am Subject: given gold trigger problem |
hey ive got this trigger to check gold has been given and not emoted and that it is within right amount then store the name of person and amount in a list if several ppl give gold at once and i dont e ... |
Topic: db Querys |
Duindain
Replies: 2
Views: 4429
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Forum: zMUD General Discussion Posted: Sat Oct 02, 2004 3:45 pm Subject: stumped |
ok im pretty much stumped atm lets go into specifics
i have atm 3 records in database the view with all records is
AllRecords
Key Name Level Damage Affections
1467eq ... |
Topic: db Querys |
Duindain
Replies: 2
Views: 4429
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Forum: zMUD General Discussion Posted: Sat Oct 02, 2004 4:33 am Subject: db Querys |
hey ive written a db query that goes in and sees if the lvl of an item is greater than inputed lvl then should display the name of every item that is and then u can choose to display it
the problem i ... |
Topic: hover mouse over varible display |
Duindain
Replies: 0
Views: 2842
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Forum: zMUD General Discussion Posted: Sun Sep 05, 2004 4:43 pm Subject: hover mouse over varible display |
hey just wondering if anyone else has this problem or a solution whenever i hover the mouse over varibles in a trigger or whatever it never displays the current value this has only changed since i upg ... |
Topic: Multiple Characters |
Duindain
Replies: 2
Views: 4538
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Forum: zMUD General Discussion Posted: Sun Sep 05, 2004 4:36 pm Subject: Multiple Characters |
your save file name could be the same you need to load up the first character go into settings save as and change the save file then do the same for the second char settings should then be individual ... |
Topic: Back to the Nest #if |
Duindain
Replies: 3
Views: 7062
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Forum: zMUD General Discussion Posted: Sun Sep 05, 2004 4:28 pm Subject: Back to the Nest #if |
put a space in between brackets at the bottom if
#IF (@OutOfWater) {
#IF (@ClassCleric) {
stand
c create water @DrinkContainer
rest
}
} {#IF (@RealThirsty) {Drink Water}}
^here |
Topic: list ordering |
Duindain
Replies: 1
Views: 3205
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Forum: zMUD General Discussion Posted: Thu Sep 02, 2004 1:34 am Subject: list ordering |
hey i have a string list with 7 elements in it eg the numbers 1-7 i would like to reorder the list randomly and place each element into a different part of the list
is this possible? |
Topic: short trigger not sure whats backwards on it |
Duindain
Replies: 1
Views: 3319
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Forum: zMUD General Discussion Posted: Sat Aug 21, 2004 6:20 pm Subject: short trigger not sure whats backwards on it |
#forall @doing {#loo 5 {#var @manathem=%ADDITEM( (%item( @doing, %i)), @manathem)}}
ok simple trigger goes thru a sting list one element at a time for each item in list it places into a new list 5 ... |
Topic: couple of problems |
Duindain
Replies: 2
Views: 4497
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Forum: zMUD General Discussion Posted: Sun Jul 04, 2004 9:26 am Subject: couple of problems |
sorry thankyou for the %class stuff thats what i need :) the button isnt being slowed down however the effect dont delay and they go through they just stop completely then after repeated clickings abo ... |
Topic: couple of problems |
Duindain
Replies: 2
Views: 4497
|
Forum: zMUD General Discussion Posted: Sat Jul 03, 2004 12:18 pm Subject: couple of problems |
hey just a couple of problems im running 7.05 and i have the 2 settings in settings for displaying varible values when u hover over them but they dont display anything enable mouse over expression/ va ... |
Topic: The Annual Report ,keeping track of all the kills Ver.2.1 |
Duindain
Replies: 19
Views: 43070
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Forum: Finished MUD Scripts Posted: Sat Jul 03, 2004 10:35 am Subject: The Annual Report ,keeping track of all the kills Ver.2.1 |
hey i have a few questions about this script mainly does it record the names of mobs u kill and then how many times uv killed them or just that uv killed say 300 indescriminate mobs on such n such a d ... |
Topic: comment lines |
Duindain
Replies: 1
Views: 3187
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Forum: zMUD General Discussion Posted: Sun Apr 04, 2004 7:37 am Subject: comment lines |
how do you put a comment line in a trigger or alias?
just have a slightly complicated alias i want to put the
valid entries for above the code :) |
Topic: passing commands to another zmud window |
Duindain
Replies: 1
Views: 3498
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Forum: zMUD General Discussion Posted: Fri Mar 05, 2004 8:50 am Subject: passing commands to another zmud window |
hey simple one today
i play a mud where u have three characters on at a time i would like to know the correct syntax to send a command to one of the windows the names of the windows are names of my c ... |
Topic: Does Zmud lockup with long triggers?? |
Duindain
Replies: 6
Views: 8409
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Forum: zMUD General Discussion Posted: Fri Jan 09, 2004 5:23 pm Subject: Does Zmud lockup with long triggers?? |
i get zmud crashing a ton when modifying long triggers i just try to disable them now and save frequently when changing stuff |
Topic: help capturing a line from mud |
Duindain
Replies: 2
Views: 3871
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Forum: zMUD General Discussion Posted: Fri Jan 09, 2004 4:47 pm Subject: help capturing a line from mud |
hey i know this is a trivial request but im having alot of trouble with it i need to capture the names and mana condition of everyone in my group
this is the mud output
Hit Points Mana Mo ... |
Topic: logic error or not enough sleep? |
Duindain
Replies: 1
Views: 3258
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Forum: zMUD General Discussion Posted: Mon Jan 05, 2004 10:37 pm Subject: logic error or not enough sleep? |
i have this trigger
pattern:
(%d)hp (%d)m (%d)mv>
value:
dumana = @duinmana/@duinmaxmana*100
#IF (@dumana <= 50) {
maname = duindain
c 'mana' @maname
}
lumana = @luewmana/@luewma ... |
Topic: combat trigger |
Duindain
Replies: 1
Views: 3969
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Forum: zMUD General Discussion Posted: Sun Mar 30, 2003 11:22 am Subject: combat trigger |
heh ok nm i fixed it this is what it is now
#tr From the dark ends of the world you call
pattern pe=0
#tr is smothered by the Armageddon spell, the earth trembling wildly!
pattern
#add be 1
#ad ... |
Topic: combat trigger |
Duindain
Replies: 1
Views: 3969
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Forum: zMUD General Discussion Posted: Sun Mar 30, 2003 11:11 am Subject: combat trigger |
hey ok i have a trigger well im lying i want a trigger to cast a spell in combat depending on whether the spell before hit anything ok
this is what happenes what cast spell
From the dark ends of t ... |
Topic: Channel Trigger |
Duindain
Replies: 4
Views: 5549
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Forum: zMUD General Discussion Posted: Sat Mar 22, 2003 3:39 pm Subject: Channel Trigger |
this is the first time ive tried to help someone on this so might be wrong heh but anyway if u want output into diff windows
pattern ~<~<vamp channel~>~> %1
value #window vamp %1
... |
Topic: #say command from within a trigger |
Duindain
Replies: 3
Views: 5550
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Forum: zMUD General Discussion Posted: Thu Mar 06, 2003 5:48 am Subject: #say command from within a trigger |
kewl got it working now the spam wasent from mutiple triggers thou it was from not having #wa in there never knew u could put that in without an argument for time heh
thx :)
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Topic: #say command from within a trigger |
Duindain
Replies: 3
Views: 5550
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Forum: zMUD General Discussion Posted: Wed Mar 05, 2003 4:09 pm Subject: #say command from within a trigger |
bleh why noone reply heh
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Topic: #say command from within a trigger |
Duindain
Replies: 3
Views: 5550
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Forum: zMUD General Discussion Posted: Wed Mar 05, 2003 4:16 am Subject: #say command from within a trigger |
heya me again ok this time got a trigger tracks names from an array it works fine goes thru tracks sucsessive names fine what isnt working is the output the mud will say one of the three trigger condi ... |
Topic: finding items and outputting to mud window |
Duindain
Replies: 1
Views: 3203
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Forum: zMUD General Discussion Posted: Mon Feb 17, 2003 6:58 pm Subject: finding items and outputting to mud window |
hey again heh the database is in and great now i want to be able to have ppl in clan to trigger of a search to list stats of an item i can use the find function to find the item however how do i assig ... |
Topic: Just a quick question |
Duindain
Replies: 11
Views: 9035
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Forum: zMUD General Discussion Posted: Mon Feb 17, 2003 5:46 pm Subject: Just a quick question |
kewl it works perfectly now i changed it to add spaces in so easier to read like so
#ADDK affectid {%1" "} {" "%2}
great solution thankyou Lightbulb
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Topic: Just a quick question |
Duindain
Replies: 11
Views: 9035
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Forum: zMUD General Discussion Posted: Mon Feb 17, 2003 5:06 pm Subject: Just a quick question |
ok i kinda have it working its capturing the name of the stat going to affect and most of the velues affecting them what i neeed i think is a way to capture say 20 lines along like with the [range] op ... |
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