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  Topic: [2.27] Bug - #PRINT stops the parsing of triggers
DeReP

Replies: 5
Views: 7209

PostForum: CMUD General Discussion   Posted: Sun Jun 15, 2008 9:18 pm   Subject: [2.27] Bug - #PRINT stops the parsing of triggers
Im glad Im not the only one on this. Thanks Charneus.
I think the aproach on the #print command is very risky alltogether, disabling / enabling triggers should happen when outputing anything to windo ...
  Topic: [2.26] Print command not actually there.
DeReP

Replies: 11
Views: 16345

PostForum: CMUD General Discussion   Posted: Sun Jun 15, 2008 6:27 pm   Subject: [2.26] Print command not actually there.
Well I guess its my case then. Every trigger parsing is blocked when I use #PRINT command. Then if I use #PRINT again triggers are resumed. This is my track trigger output, it moves me in the directio ...
  Topic: [2.26] Print command not actually there.
DeReP

Replies: 11
Views: 16345

PostForum: CMUD General Discussion   Posted: Sun Jun 15, 2008 7:41 am   Subject: [2.26] Print command not actually there.
Problem is every other script stops executing after I use #PRINT. Maybe thats the expected behaviour?
  Topic: [2.26] Print command not actually there.
DeReP

Replies: 11
Views: 16345

PostForum: CMUD General Discussion   Posted: Sun Jun 15, 2008 12:20 am   Subject: [2.26] Print command not actually there.
Sorry I was filtering out some stuff in the debugger window.
Here's another cap.
0.0009 | c PeReD | [1] PeReD Comline : start :
0.0021 | a PeReD |-1
0.0004 | h PeReD ...
  Topic: [2.26] Print command not actually there.
DeReP

Replies: 11
Views: 16345

PostForum: CMUD General Discussion   Posted: Sat Jun 14, 2008 6:29 pm   Subject: [2.26] Print command not actually there.
On this note, when I use #PRINT command all other trigger parsing stops.
This is the output of the debugger.
1.5278 | f PeReD | Pattern: ^(%d)H (%d)M (%d)V (%d&# ...
  Topic: Mapper Won't Follow
DeReP

Replies: 14
Views: 21766

PostForum: CMUD General Discussion   Posted: Sat Sep 15, 2007 7:03 am   Subject: Mapper Won't Follow
Yeah they are both there in the list. Not sure what is going on atm, but I guess they should have worked on first install, wich they didnt.
  Topic: quick pattern matching question
DeReP

Replies: 9
Views: 11500

PostForum: CMUD General Discussion   Posted: Sat Sep 15, 2007 6:39 am   Subject: quick pattern matching question
How about
^~[{| }%d %w %w {L| } ~]%s{(%w)|a%s(%w)%s%w}%s(%d)/(%d)%s%d/%d%s%d/%d%s%d$
Perhaphs leaving that space before the "a" ...
  Topic: Mapper Won't Follow
DeReP

Replies: 14
Views: 21766

PostForum: CMUD General Discussion   Posted: Fri Sep 14, 2007 6:01 pm   Subject: Mapper Won't Follow
yeah I already reconfigured, it seems to me that the problem is with the keypad package. When I first ran CMUD with this new Session, I didnt have the keypad enabled by default, as in Zmud. The packag ...
  Topic: Mapper Won't Follow
DeReP

Replies: 14
Views: 21766

PostForum: CMUD General Discussion   Posted: Fri Sep 14, 2007 5:05 am   Subject: Mapper Won't Follow
Havent tried the map creation mode, Im trying to import stuff from Zmud to Cmud. The massive import just didnt work for me, crashed Cmud all the time, must be some buttons or something, who knows, the ...
  Topic: Mapper Won't Follow
DeReP

Replies: 14
Views: 21766

PostForum: CMUD General Discussion   Posted: Thu Sep 13, 2007 5:31 pm   Subject: Mapper Won't Follow
Thanks for the reply. Both of the packages are listed where you pointed me, but I guess none of them are loaded correctly for the session. First time I installed Cmud I had to write myself the macros ...
  Topic: Mapper Won't Follow
DeReP

Replies: 14
Views: 21766

PostForum: CMUD General Discussion   Posted: Thu Sep 13, 2007 4:19 pm   Subject: Mapper Won't Follow
Well, appearently Im having a similar problem. Map just doesnt follow me, even in fast walk. I've noticed that the queue is not parsing descriptions. Only when I use the #FIND command from the main mu ...
  Topic: Changing current room on mapper with a script
DeReP

Replies: 1
Views: 4504

PostForum: zMUD General Discussion   Posted: Tue Oct 04, 2005 1:42 pm   Subject: Changing current room on mapper with a script
use #TELEPORT
  Topic: Correct Trigger, Wrong Outcome?
DeReP

Replies: 2
Views: 5056

PostForum: zMUD General Discussion   Posted: Sat Oct 01, 2005 1:43 am   Subject: Correct Trigger, Wrong Outcome?
Try putting yes with quotes, "Yes"
  Topic: #ECHO and #SA
DeReP

Replies: 5
Views: 7736

PostForum: zMUD General Discussion   Posted: Fri Sep 30, 2005 6:43 pm   Subject: #ECHO and #SA
Maybe try with #SAYPROMPT
  Topic: # triggers/alias/etc and zmud memory
DeReP

Replies: 12
Views: 19421

PostForum: zMUD General Discussion   Posted: Thu Sep 15, 2005 2:09 pm   Subject: # triggers/alias/etc and zmud memory
Man thats one huge amount of triggers, do you do anything yourself in the mud? :D
  Topic: Alias help?
DeReP

Replies: 3
Views: 8310

PostForum: zMUD General Discussion   Posted: Mon Sep 12, 2005 11:11 pm   Subject: Alias help?
#ONINPUT {^(%w) bg(%d)$} {#SUB {+bg%2 %1}}
  Topic: Status Window Help...
DeReP

Replies: 4
Views: 5611

PostForum: zMUD General Discussion   Posted: Sun Sep 04, 2005 4:57 am   Subject: Status Window Help...
Check the "-" or "+" sign at the top right corner of the window to remove floating status
  Topic: Cannot Connect
DeReP

Replies: 3
Views: 5290

PostForum: zMUD General Discussion   Posted: Sat Sep 03, 2005 5:13 am   Subject: Cannot Connect
You should check the firewall settings, probably blocking port 3500
  Topic: remarks in scripts
DeReP

Replies: 2
Views: 4988

PostForum: zMUD General Discussion   Posted: Fri Sep 02, 2005 2:08 am   Subject: remarks in scripts
I know you can use ";" at the beggining of a line to comment, but I'm not sure bout commenting at the ends of lines.
*edit* Woops 2 late ^^
  Topic: Multiline capture question.
DeReP

Replies: 3
Views: 6280

PostForum: zMUD General Discussion   Posted: Wed Aug 31, 2005 4:46 pm   Subject: Multiline capture question.
#TRIGGER "Chat_Capture" {^~(C} {
#TEMP "CaptureEnd" {%p~"$} {#STATE Chat_Capture 0}
#CAP Chats
...
  Topic: String List and #if
DeReP

Replies: 8
Views: 9406

PostForum: zMUD General Discussion   Posted: Tue Aug 30, 2005 5:19 pm   Subject: String List and #if
Right, I think we need to reset @Goldcompare before it triggers every time, otherwise it will just add gold to goldcompare endlessly, and will never validate on actual deposit.
#TRIGGER {(%w ...
  Topic: String List and #if
DeReP

Replies: 8
Views: 9406

PostForum: zMUD General Discussion   Posted: Tue Aug 30, 2005 4:03 am   Subject: String List and #if
#TRIGGER {(%w) gives you (%d) coin*.} {#ALARM +1 {#MATH GoldCompare @gold+%2; #IF (%2 > 1000 AND !%ismember(%1,@stringlist) AND @Gold = @GoldCompare ...
  Topic: String List and #if
DeReP

Replies: 8
Views: 9406

PostForum: zMUD General Discussion   Posted: Tue Aug 30, 2005 1:31 am   Subject: String List and #if
#TRIGGER {(%w) gives you (%d) coin*.} {#IF (%2 > 1000 AND !%ismember(%1,@stringlist) {#ADDITEM Stringlist %1;tell %1 You have been added to the list. ...
  Topic: Is there any way to clear all gags?
DeReP

Replies: 2
Views: 4584

PostForum: zMUD General Discussion   Posted: Sun Aug 28, 2005 3:22 am   Subject: Is there any way to clear all gags?
SImply check your setting editor and find a trigger named "you"
Gags are triggers that remove the line, so if you delete or disable that trigger you'll be ok.
  Topic: Simple question
DeReP

Replies: 3
Views: 5540

PostForum: zMUD General Discussion   Posted: Mon Aug 22, 2005 11:25 am   Subject: Simple question
#TRIGGER {tells you, '} {:tell:#SAYP %time()]%char( 32)
#CAPTURE tell
#GAG
}
 
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