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  Topic: what works on Win 98?
Cuthalion

Replies: 3
Views: 3613

PostForum: zMUD General Discussion   Posted: Thu Feb 05, 2004 6:52 am   Subject: what works on Win 98?
The following addresses had delivery problems:

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This is ...
  Topic: what works on Win 98?
Cuthalion

Replies: 3
Views: 3613

PostForum: zMUD General Discussion   Posted: Sun Feb 01, 2004 4:41 pm   Subject: what works on Win 98?
I am having a license problem on version 6.66 and the locked topic above doesnt say what to do on windows 98
this is message I get immediately upon opening ZMUD.EXE

Sorry, could not get a license ...
  Topic: Letter's case syntax problem
Cuthalion

Replies: 2
Views: 3532

PostForum: zMUD General Discussion   Posted: Wed Jul 30, 2003 4:58 am   Subject: Letter's case syntax problem
what if in every instance I used #ADDK I do...{#ADDK TCount %lower{%1} 1}
will that work?



  Topic: Letter's case syntax problem
Cuthalion

Replies: 2
Views: 3532

PostForum: zMUD General Discussion   Posted: Wed Jul 30, 2003 4:33 am   Subject: Letter's case syntax problem
#CLASS {Team}
#ALIAS tcount {#IF (%numparam( ) > 0) {
#ADDI Team {%1}
#ADDK TCount {%1} {1}
}}
#ALIAS unteam {#IF (%numparam( ) > 0) {
#DELI Team {%1}
#DELK TCount {%1 ...
  Topic: two parter on buttons and gauges
Cuthalion

Replies: 1
Views: 2513

PostForum: zMUD General Discussion   Posted: Sun Jul 27, 2003 8:26 pm   Subject: two parter on buttons and gauges
can anyone define the fields for me in a scripted button?
#BUTTON idnumber {} {} {} {} {} {} {} {} {} {} {} {} {} {} {} {} {} "" {} {} {} {panelnumber}
just insert in brackets what is in that field ...
  Topic: Help with script
Cuthalion

Replies: 1
Views: 3001

PostForum: zMUD General Discussion   Posted: Sat Jul 26, 2003 3:03 am   Subject: Help with script
I am stupid
I didnt put brackets around the variable in the #IF command
sorry
  Topic: Help with script
Cuthalion

Replies: 1
Views: 3001

PostForum: zMUD General Discussion   Posted: Sat Jul 26, 2003 2:31 am   Subject: Help with script
In the mud I play, boats require a ticket purchase for me and everyone on my team. Each person must have a ticket to board and if they have a horse, they must have two tickets to board. My goal with t ...
  Topic: Wild card usage and syntax
Cuthalion

Replies: 3
Views: 3819

PostForum: zMUD General Discussion   Posted: Sat Jul 12, 2003 5:25 am   Subject: Wild card usage and syntax
Thank you very much!!!
BTW you people are Gods!!!
  Topic: Wild card usage and syntax
Cuthalion

Replies: 3
Views: 3819

PostForum: zMUD General Discussion   Posted: Fri Jul 11, 2003 4:41 am   Subject: Wild card usage and syntax
I am not sure what to do here. What is correct wild card usage and syntax if I want to do this trigger...
#TR {(name) joins your team.} {examine (name); #VAR @(name)}
but the important thing is the ...
  Topic: Syntax error?
Cuthalion

Replies: 3
Views: 3686

PostForum: zMUD General Discussion   Posted: Tue Jul 08, 2003 5:58 am   Subject: Syntax error?
That is what i tried to do. I made the class. Put the alias in it. Then I put the rest of the script in the alias. I think my mistake was in The class script when I was double checking, I backspaced o ...
  Topic: Syntax error?
Cuthalion

Replies: 3
Views: 3686

PostForum: zMUD General Discussion   Posted: Tue Jul 08, 2003 3:46 am   Subject: Syntax error?
This is what I scripted...
#CLASS {Team}
#ALIAS teamhealth
#VA %1HP 11 11 Team
#TRIGGER {^%1*death's door} {#VAR %1HP 1}
#TRIGGER {^%1*barely alive} {#VAR %1HP 2}
#TRIGGER {^%1*terribly hurt} {# ...
  Topic: Is this right?
Cuthalion

Replies: 1
Views: 2666

PostForum: zMUD General Discussion   Posted: Sun Jul 06, 2003 6:57 pm   Subject: Is this right?
if I give this command I get this output:
team
You are the leader of your team. The members are:
Lorek and Cyncynutus

now if I have these triggers:
#TR {^You are the leader of your team. The ...
  Topic: button location
Cuthalion

Replies: 4
Views: 7849

PostForum: zMUD General Discussion   Posted: Sat Jul 05, 2003 7:50 pm   Subject: button location
ok I am starting to get somewhere with buttons but,
I click the box to tell a button I want it on the right and all my buttons go there
How do I specify locations for a button...I want some on top,s ...
  Topic: Let me try this one for help
Cuthalion

Replies: 4
Views: 4083

PostForum: zMUD General Discussion   Posted: Sat Jul 05, 2003 2:57 pm   Subject: Let me try this one for help
so when I use the @ symbol followed by any string of letters, that creates a variable. You use 'vitals' as an adequate word for the description. Then using the # symbol followed by trigger creates the ...
  Topic: Let me try this one for help
Cuthalion

Replies: 4
Views: 4083

PostForum: zMUD General Discussion   Posted: Fri Jul 04, 2003 3:47 pm   Subject: Let me try this one for help
I n Genesis I can send a command 'vitals' to the game to get back message like this...
You are physically feeling very well and mentally in full vigour.
You feel extremely secure and extremely alert ...
  Topic: Help with just about everything
Cuthalion

Replies: 5
Views: 5016

PostForum: zMUD General Discussion   Posted: Fri Jul 04, 2003 3:23 pm   Subject: Help with just about everything
It was not meant as an insult... the so called English the help files use is a computer coder's english, not a book reader's english
for instance the help files provide no definitions for these words ...
  Topic: Help with just about everything
Cuthalion

Replies: 5
Views: 5016

PostForum: zMUD General Discussion   Posted: Mon Jun 30, 2003 1:07 am   Subject: Help with just about everything
what I should have said is does anyone know how to read whatever the help file for zmud says....it is not in english and it makes my head hurt
I dont know the definitions for most of the terms and wh ...
  Topic: Help with just about everything
Cuthalion

Replies: 5
Views: 5016

PostForum: zMUD General Discussion   Posted: Sun Jun 29, 2003 8:14 pm   Subject: Help with just about everything
I am about as ignorant at reading or writing scripts as they come, but I know what I would like my zmud to do for my game playing on Genesis...
do you think that a trigger can be made to create a var ...
 
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