Author |
Message |
Topic: Triggering on a Database Variable |
Atreides096
Replies: 1
Views: 5230
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Forum: zMUD General Discussion Posted: Tue Nov 20, 2012 6:34 am Subject: Triggering on a Database Variable |
I've got a script with hundreds of triggers which is designed to notify me when an event occurs (an area "repops"). The repop notification is done through an alias called "repshow <area>" . So r ... |
Topic: Mapper causing zMud to freeze |
Atreides096
Replies: 1
Views: 6029
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Forum: zMUD General Discussion Posted: Tue Nov 20, 2012 6:27 am Subject: Mapper causing zMud to freeze |
After a multi-year hiatus from playing I went back to my old MUD this week. And using all my same settings files and everything, all of a sudden my mapper has started to freeze whenever I search for a ... |
Topic: Finicky triggers |
Atreides096
Replies: 3
Views: 5594
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Forum: zMUD General Discussion Posted: Mon Feb 26, 2007 10:40 pm Subject: Finicky triggers |
Yeah, I've noticed this too. But I'm referring to actual (and simple) zscript triggers, things like#alarm *:00:10which fires fine one day, and then the next day will just randomly decide not t ... |
Topic: Finicky triggers |
Atreides096
Replies: 3
Views: 5594
|
Forum: zMUD General Discussion Posted: Mon Feb 26, 2007 9:09 pm Subject: Finicky triggers |
Does anyone know what causes a trigger to just not work (not fire at all), but then after "editing" the trigger (simply deleting 1 character and then re-typing the same char in the same spot and hitti ... |
Topic: Weird stringlist problem |
Atreides096
Replies: 4
Views: 6065
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Forum: zMUD General Discussion Posted: Mon Feb 19, 2007 11:05 pm Subject: Weird stringlist problem |
Didn't work, just did things like change my prompt to:
<HP: 13 (?)/130>0 {#addkey _SubsConfig Sanc Yes} |
Topic: Weird stringlist problem |
Atreides096
Replies: 4
Views: 6065
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Forum: zMUD General Discussion Posted: Mon Feb 19, 2007 8:43 pm Subject: Weird stringlist problem |
Trying to match a stringlist in a regular expression... I'm apparently doing something wrong, but can't figure out what I am doing wrong...
#va tempvar {a|b|c|d}
#trigger {( ... |
Topic: Triggers that stop working |
Atreides096
Replies: 0
Views: 3209
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Forum: zMUD General Discussion Posted: Fri Jan 05, 2007 9:34 pm Subject: Triggers that stop working |
Periodically over the years I've had triggers either stop working, or start firing twice. Restarting zmud, or occasionally a full computer reboot, has always done the trick to fix them.
Recently th ... |
Topic: Stopping Math fnctns frm rounding to whole numbers |
Atreides096
Replies: 3
Views: 7722
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Forum: zMUD General Discussion Posted: Sat May 22, 2004 2:42 am Subject: Stopping Math fnctns frm rounding to whole numbers |
Thanks for the advice.. unfortunately, %float returns the same thing -- (X).0, a whole number rounded off and then adding a .0, even though it should be like (X).455 |
Topic: Stopping Math fnctns frm rounding to whole numbers |
Atreides096
Replies: 3
Views: 7722
|
Forum: zMUD General Discussion Posted: Fri May 21, 2004 7:20 pm Subject: Stopping Math fnctns frm rounding to whole numbers |
I am currently writing a script that evaluates many of my fighting situations, and then displays to me the average damage I do from certain attacks, and average number of attacks I land from certain s ... |
Topic: Help with #alarm or similar command |
Atreides096
Replies: 2
Views: 3738
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Forum: zMUD General Discussion Posted: Fri May 21, 2004 3:01 am Subject: Help with #alarm or similar command |
Hi, I am trying to write a couple of scripts right now that involved time-delayed output to the MUD. The #wait command is too flawed for the timing I need, and I cannot get the #alarm command to work. ... |
Topic: #IF check for enabled classes |
Atreides096
Replies: 1
Views: 3348
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Forum: zMUD General Discussion Posted: Thu May 06, 2004 12:17 am Subject: #IF check for enabled classes |
I am just wondering if there is a way to set #IF to determine if a class is activated or not.. for example:
#al {startspells} {
#if {Spells|Sanc=ACTIVE} {c sanc}
... |
Topic: Poker Script |
Atreides096
Replies: 4
Views: 6454
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Forum: zMUD General Discussion Posted: Wed May 05, 2004 4:04 am Subject: Poker Script |
First off, thanks a lot for your help.. Using the alias you provided, I've finished the script. After intense study, I even think I mostly understand it now :P
I am having one problem more problem, ... |
Topic: Poker Script |
Atreides096
Replies: 4
Views: 6454
|
Forum: zMUD General Discussion Posted: Tue May 04, 2004 4:04 am Subject: Poker Script |
I am attempting to write a script that will deal poker hands (Texas Hold'Em Style) using ZMud, but I am.. well pretty much totally stuck. It seems the obvious way is to assign 52 variables, one for ea ... |
Topic: Help with #makewindow command |
Atreides096
Replies: 0
Views: 2609
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Forum: zMUD General Discussion Posted: Tue Apr 27, 2004 8:01 am Subject: Help with #makewindow command |
Using Zmud 7.05:
I have tried about every variatition of #makewindow options I can think of, and I cannot get it to create the window internally. I have a series of redirects that go to other windo ... |
Topic: Need help improving a trigger |
Atreides096
Replies: 2
Views: 3654
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Forum: zMUD General Discussion Posted: Mon Apr 26, 2004 12:31 pm Subject: Need help improving a trigger |
I'm playing a MUD with too many channels to keep tabs of, and was trying to split these into windows using the #capture command. I am wondering if #capture is not the best way to go about it however, ... |
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