|
Please see the AC Explorer Discussion Forum for the latest calibration
information for ACX Server.
|
|
3.41 21-Nov-2005
(PUBLIC release) |
- Fixed the Floating Point error in path finding.
- Improved Portal destination parsing of ACSpedia database.
- Added updated Terrain file for AC:ToD expansion.
|
3.40 13-Sep-2005
(PUBLIC release) |
- Removed eLicense copy protection and replaced with custom copy protection.
- ACX Server changed to support Throne of Destiny expansion better.
|
3.33 25-Jul-2002
(PUBLIC release) |
- No changes to ACX Server
- Now parses ZyrcaNet bot data correctly from new hosting
site
- Fixed bug that caused portal Tie list to become filled
with empty items everytime data files were updated
- References to old ACMaps site in dungeon.dat file
updated to point to current ACMap site
- Fixed a bug that could cause the exits of some portals
to be parsed incorrectly when changed in the comment field for a portal
- Cleaned up map of Dereth to remove islands not
currently in use by game
|
3.32 24-May-2002
(PUBLIC release) |
- ACX Server 1.29
- Now checks www.zuggsoft.com
site at startup for updated calibration data
- (Can be turned off by setting CheckVersion=0 in the
[Options] section of the INI file)
- ACX Client 3.32
- Fixed "Divide by zero" error at startup
- Handles error messages returned by ZyrcaBot server
- Changed query frequency of Zyrcabot: query is only done
when AC Explorer is first run, or when you actually use the "Find
Path" function.
- ZyrcaBot data only updated when Find Path is used if it
hasn't been updated in the specified number of minutes in the Portal Bot
screen
- Portal bot update time changed from seconds to minutes,
with 1 minute as the minimum update frequency
- AC Explorer now downloads the most current URLs for AC-Spedia,
AC-Maps, and ZyrcaNet when it checks for a new version
- AC Explorer will also update the calibration data for
ACX Server when it checks for a new version.
- Fixed a memory leak caused by the ZyrcaNet
updates
|
3.31 19-May-2002
(PUBLIC release) |
- No changes to ACX Server
- Added support for ZyrcaNet.
ZyrcaBot portal bots can be displayed on the map, and can be used in the
Shortest route calculation, just like any other portal.
- Added icon to end of portals. Can be turned on
and off in the options.
- Fixed (hopefully) error in AutoUpdate (for next version
update)
- Updated graphical map to make colors brighter and to
improve colors on Marae Lassal.
- Updated terrain data used for route finding
- Fixed problem with NewLocation COM routine
- Added ILocation.Save method for saving changes made to
locations via COM
- Added ITieItem COM object for handling multiple ties
via COM
- Added GetTie, SetTie, NewTie, NumTies to IApplication
COM object for handling multiple ties
- Made some minor speed improvements to terrain-sensitive
route finding
- Added a bunch of HotKey shortcuts. Documented
them in Help File.
- Routes starting or ending with current tracking
character no longer change as the character moves
- Added Ctrl-Mousewheel support for zooming the map
- The Show menu now works as it should for tabs other
than the "Map" tab.
- Removed limitation of 5000 locations.
|
3.30 13-Mar-2002
(PUBLIC release) |
- No changes to ACX Server
- Added support for multiple lifestone ties, multiple
portal ties, house and mansion ties, and an infinite number of custom
portal ties (for stuff like Aerlinthe portals)
- Changed the menu bar component to fix problems caused
on some graphics cards
- New menu bar supports "XP style" as well as
the traditional menu style. XP-style is the default, but this can
be changed in the Edit/Options/Appearance dialog.
- Made minor changes to the Map Coverage option in hopes
of fixing the allusive crash on some Win98 systems.
|
3.29 24-Jan-2002
(PUBLIC release) |
- No changes to ACX Server
- Added House Tie for using the Recall House command in
the shortest route calculation
- Fixed problems with deleted objects still showing on
map
- Fixed problem with slow mouse movement over map
- Added Coverage button to Update Map dialog to see what
landblocks are loaded into your CELL.DAT
- Added Color button to Update Map dialog to allow
terrain colors and light sourcing properties to be changed when
generating a new graphical map
- Fixed crash caused by selecting object type in Edit
panel when no object is being edited
- Updated eLicense wrapper to support Fast-User switching
on Windows XP.
|
3.28 28-Oct-2001
(PUBLIC release) |
- No changes to ACX Server
- Updated Map to show Marae Lassel for Dark Majestry
expansion
- Removed old ice island from northern coast
- Updated terrain file for Marae Lassel
- Fixed bug that caused newer dungeons to be shown as
"In Building"
- Changed Full Update URL for AC-Spedia
|
3.27 17-Sep-2001
(PUBLIC release) |
- No changes to ACX Server
- Added support for "Communities" (called
Housing in AC Explorer)
- Can now assign an image to *any* location, not just
dungeons
- Animated GIF images supported
- Transparent GIF images displayed properly
- Added Image button above map area
- ACMaps can now update dungeon block numbers
- Added "Update Map" command to generate new
graphical map from cell.dat data.
- Added display of ID value for location in Edit panel
- Can search on ID value using #ID format in Search panel
- Changed icon for Outposts (Housing uses old Outpost
icon)
- URL field for images can point to local image file
instead of an http URL
- Fixed bug with manually editing URL field not saving
|
3.26 4-Sep-2001
(PUBLIC release) |
- ACX Server 1.28
- Added Indirect methods to obtain player location.
Two types of indirection are supported. See help file.
- Pre-configured double-indirection method to handle
August patch (no longer uses jittery Camera location, but uses stable
player location)
- Auto and Manual calibration now support the
double-indirection method used in the August patch.
- Updated the Override calibration options to support the
new indirection method
- ACX Client 3.26
- Added Dungeon Map viewing. Maps are downloaded
from a remote map server. Pre-configured to use the http://acmaps.acsage.com/
map server. See help file for more details on how this is
implemented.
- Added "Maps" as new database type for
downloading the map index from the remote server.
- Added URL for remote GIF image to Edit panel.
- Dungeon maps viewed using the Views/DungeonMap menu
command, or by double-clicking on the dungeon icon on the map or dungeon
name in the Nearby list.
- Updated help file and made this the PUBLIC release
(finally!)
|
3.25 30-Aug-2001
(BETA release) |
- ACX Server 1.27
- Adds AutoSync field to Override calibration to prevent
automatic determination of player index.
- Added ReSync button to re-synchronize the server
without doing a full calibration.
- Debug window no longer cleared by multiple calibrations
- AutoPaste option now works properly when the user is
pasting other information into the clipboard
- ACX Client 3.25
- Added COM object Automation server. See help file
for API details. Allows AC Explorer to be called from other
applications such as Decal plugins.
- Fixed problem that caused ACXPLORER.INI file to be
corrupt and lose the map and tabs
- Adjusted tracking location to better align with map
- Toggling database Enabled flag in Options screen now
takes effect on the map as soon as OK is clicked.
- Toggling the Enabled flags now works properly
- Toggling the Enable flags in the Update Database screen
now works properly
- Fixed several problems dealing with multiple databases
and database updates that could sometimes cause the database to be
deleted, or could cause multiple copies of the same location in the
database
- Fixed the Show Markers and Show Corpses menu options
- Creates the proper INI file when running from the
Installer for the first time
- Fixed several problems in the F10 Add Building command
and the F9 add point commands.
- Fixed several problems with updating a database when
the remote database server is down.
|
ACX Server 1.26
20-Aug-2001
(BETA release) |
- Changed tracking calibration method to handle August
patch changes to AC client
|
ACX Server 1.25
18-Aug-2001
(BETA release) |
- Handles shifting of calibration address when client
starts
- Does /unfilter -all properly when calibration fails
- Moves character during autocalibration to improve
reliability
- Added Debug mode to calibration
|
3.24 9-Jun-2001
(BETA release) |
- ACX Server 1.24
- AutoPaste turned off during calibration
- Calibration settings immediately saved when calibration
is completed
- ACX Client 3.24
- Fixed bad "Uninstall" link created by
installer
- Installer no longer appends the "ACExplorer"
to the directory that you select
- Installer uses long file name for the location you last
installed AC Explorer
- New eLicense software should fix code 23 and other
various problems
- Added "Search only Nearby" option to Search
tab to only search locations displayed in current map window
- Added customization of the map tab settings
- No longer keeps loading places.dat when information has
been properly moved to master.dat
- Modified "Show" menu so that selecting a type
of object toggles the viewing of that object type without de-selecting
all other objects. Shift-select is now used to turn off all other
selections first.
- Using customized tab settings, each map tab can have
it's own separate Show menu options.
- Fixed bug that caused markers to be deleted when
updating the database or using the New Marker command
- Added Ctrl-G "Goto" menu command to jump to a
specified location quickly
- All "Latitude" entry boxes can now accept a
full lat,long location in many different formats. Examples of
accepted location strings are "12.3N,45.6E" "12.3N
45.6E" "12.3 45.6" "-12.3 -45.6" etc.
- Updated default hostname for AC-Spedia to point at the
new www.clarkzoo.org server.
- <BR> tags in description no longer converted to
CR/LF when writing to master.dat
- Removed "Update" option from
Edit/Option/Databases and instead added a second button to the Update
Database dialog. The two buttons on the download screen are now
"Update Full" and "Update Recent".
- When tracking history gets full, old portal jumps are
now properly deleted along with the old trail points.
|
3.23a
20-Apr-2001
(BETA release) |
- Fixed bug that could cause AC Explorer to hang when you
enter a dungeon.
|
3.23 19-Apr-2001
(BETA release) |
- No changes to ACX Server
- Cancel download no longer processes the database
- DateAdded field added to the Update format used by
Master.dat
- Changed how ShowSuspect works. Suspect locations
now always stored in the database, but only displayed if ShowSuspect is
enabled.
- Changed terrain handling to better deal with steep
walls that are unclimbable
- Fixed bug in italic text display on Win98 systems
- Added <BR> tag support to <message> text
returned from Update URLs
- Added the Add Comment URL for AC Spedia
- Added numbers to the corpse titles
- Running AC Explorer a second time no longer crashes
(switches to copy already running)
- Portal and Lifestone tie information no longer cleared
if the database is deleted
- Temporary database update files are just renamed to *.bak
instead of deleted
- Included new map created from April patch data by
Adrian Rudnik
|
3.22 13-Apr-2001
(BETA release) |
- ACX Server 1.22
- Uses DUNGEON.DAT file to display names of dungeon that
you are in
- Tells you when you are in buildings and dungeons
- Better detection of when AC is running
- Accesses AC memory image with less privileges required
- Properly saves AC version and no longer gives bogus
"Calibration might be required" messages
- Added timestamp options to history and log files
- Added scrollbar to movement history
- ACX Client 3.20
- Fixed saving whether portals are disabled. To fix
this, all portals are re-enabled when this update is installed, so you
need to disable portals again manually
- Included DUNGEON.DAT file to detect names of dungeons
that you are in
- Dynamically updates DUNGEON.DAT file as you enter new
dungeons
- Clear Tracks command now properly shows name of
tracking character being cleared
- Added XML data format from ACSpedia to supported file
types
- Added ability to only download items that have changed
since last update. Makes updating data files a lot faster
- places.dat is now just the data file from AC Spedia.
Master location data now stored in MASTER.DAT which is always stored in
Update format
- Better support for handling multiple databases
- Improved terrain tracking. No longer makes routes
through some impassible mountains, especially in northern Dereth and the
Direlands.
- If ACX Server denies connection because of security
settings, the client gets a message to that effect, rather than the
generic "can't connect to server" message
- Corpses in dungeons are now displayed properly on the
map
- Corpses are not cleared from the movement history when
the history gets too large
- Exiting AC Explorer right after starting (before it can
check for new version info) no longer causes it to hang
- Updating the database no longer causes access
violations
- Blank <exit> tag in description no longer causes
portal exits to be reset
- HTML support added to description display field in Map
tab. HTML tags can be added in Edit mode to enhance display of
descriptions
- Tracking icon no longer gets corrupted by other icons
- Location name on Map tab can now be selected to
copy/paste
- Nearby location list no longer flashes during tracking
in Full map mode
- Changed Database URLs for updating and adding comments
to now use HTTP POST method
- Downloading update now just shows Bytes Received
instead of trying to show progress bar
- <exit> and <level> tags recognized in
object description text
- Fixed various bad icons in menu options
- Added a splitbar between location description and
nearby list in Map tab
- Updated Technical Details help page.
|
3.21 26-Mar-2001
(BETA release) |
- Fixed Corrupt Application bug
- Now checks for new version correctly at startup
- Added Option for checking for new version at startup
- Added Option for map window double-buffering
- Increased default route cutoff from 5000 to 8000.
|
3.20
25-Mar-2001
(BETA release) |
- ACX Server 1.20
- Fixed problem with exiting and restarting AC causing
server to stop tracking
- Fixed ASync Lookup error on some systems
- Added option for putting ACX Server in the system tray
- Added option for starting the ACX Server minimized
- Setting port to zero (or blank) now uses default port
value
- Added @filter -all and @unfilter -all commands to the
automatic calibration to prevent chat messages from messing up the
calibration
- Increased the delay between clicking the Start
Calibration button and when commands are sent to the game.
- Added more tests to verify the stability of the
calibration location before it is selected
- Newlines and spaces are stripped from the clipboard
text when using Manual calibration
- Server no longer confused by other windows with title
"Asheron's Call".
- ACX Client 3.20
- Added Terrain sensitive routing. Routes
now avoid the ocean and impassible cliffs.
- Changed regions from detailed objects to regular global
objects
- Regions can be marked as Disabled which causes the
route function to avoid walking through these regions
- Added Clear History command to tracking history window
right-click menu to clear the current movement history.
- Added Clear Trail and Restore Trails commands to the
right-click menu of the tracking list to clear and restore the current
trails
- Timestamp for corpse added to corpse icon's description
field
- Map parameters are now saved in MAP.INI. Map
filename and various scaling and offset values are stored here to make
replacing the default map easier.
- Added URLs to the Help menu for getting to various web
sites
- Added XML fields to object descriptions for portal
exits and level restrictions (See help file in the Technical details
section)
- Added option to right-click on a tracking entry and
make it the start or end point of a route
- Moved Update database from Help menu to Update menu
- Added Update Terrain option to Update menu to update
the terrain.dat file used for terrain routing
- Added Update Software option to the Update menu to
check zuggsoft.com web site for software updates. Check is also
automatically made by the program at startup.
- Added Append option to Route page to create waypoint
paths
- Added option fields to the Route page to make it easier
to turn on and off portal and lifestone tie
- Fixed minor problems with the map bitmap shifting at
high zoom values when scrolling.
- Added double-buffering to the map display to avoid
flickering during tracking updates.
- Fixed various bugs when inside buildings or dungeons
- The name of the dungeon is now identified when you
enter on the tracking screen
- The Block number field was added to the Edit panel to
change the dungeon block associated with an object
- Added Clear Last Corpse command to the F8 key to make
deleting extra corpses easier.
- Corpse no longer added when you use a portal that exits
near a lifestone
- Default Portal Distance increased to 20 to avoid extra
corpses when you have a fast Run value.
- If ACX Client opens the ACX Server, it will
automatically close the server when you exit the client.
- Commas in location names no longer cause a problem.
- Random portals are now flagged as a separate object
with a different icon
- Fixed some floating point errors in the client when the
server isn't calibrated properly.
- Gave portal lines a lower priority so that clicking on
an object near a portal line causes the object to be selected instead of
the line.
- Grid labels now show at startup properly if grid option
is on.
- Changed the tracking icon graphics so that the heading
of the icon is easier to see and the label no longer gets in the way.
- Last position of a tracking character is saved, even
when the server stops running. Tracking icon displayed in gray
color in this situation.
- Fixed problem with starting ACX in maximized window
mode
- Added Save Route and Load Route menu commands to save
and load the route list
- The Left panel can no longer be shrunk below a certain
value. This prevents the panel from getting hidden.
- Proportional resize of the panels now works properly
when resizing and maximizing the window
- Fixed problem on a second monitor with right-click
menus displaying in the wrong location.
- Map is centered when window is larger than the map
- Fixed various scrollbar display problems so that map
scrollbars displayed only when needed.
|
ACX Server 1.12
26-Feb-2001
(BETA release) |
- Fixed problem with calibration on non-US systems.
|
3.10
21-Feb-2001
(BETA release) |
- ACX Server 1.10
- ACX Server fixed "7loc" problem for
international users.
- ACX Server autocalibration improved and speeded
up. Much more reliable now.
- ACX Server icon added to Start/Programs menu for AC
Explorer
- ACX Server has command line option for specifying IP
address and port to run on. Use IPAddress:Port as the command line
parameter, or just Port to run on the local IP address, but a different
port.
- Added options to ACX Server to override IP address (for
multi-homed systems)
- ACX Server now detects the AC Client version number and
adds a prompt to the history window if the client has changed to remind
the user to recalibrate the server.
- ACX Server now detects a list of possible memory
addresses when using Automatic or Manual calibration that can be
selected from in the Override calibration section.
- ACX Client 3.10
- About box now thanks all players who have contributed
to AC-Spedia database
- Added Region objects to detailed list. Regions
are like building objects but are not filled with a color and use dotted
lines instead of solid lines. Intended to add spawn and hunting
regions to the detailed maps.
- Location no longer pasted to clipboard if Auto Paste is
off
- Fixed bug drawing a building that had comment text
after the coordinates
- Added several corpse commands, including Route to Last
corpse, Route to First corpse, Clear corpse, and Clear All corpses.
- Fixed bug in building editor that could cause building
to get overwritten by another, or cause edits to get lost
- Non-standard port numbers now supported for
server. Use IPAddress:Port in client to connect to a non-standard
port number
- Can right-click on a list of locations and select
"Copy location" to copy a single location to the clipboard
instead of copying the entire list.
- Fixed problem with clicking on a location sometimes
selecting wrong location in list.
- Buildings are now drawn after roads so that they
overlap roads properly
- Non-active tracking characters are now displayed in the
list properly at startup
- Added Follow Amount option to control how close to the
edge of the map causes it to re-center. Setting this to 100 causes
map to continuously re-center on character.
- Fixed problems displaying long names for tracking icons
- Tracking icons no longer interfere with each other when
there are several near each other
- Tracking icon now redraws properly when switching
between Windows applications
- Added License Agreement screen to startup.
- Added character specific log files to ACX client.
- Added master log file to client that logs location of
all tracking characters every 10 seconds.
- Changed the main map background color
- Movement history window is now marked as "stay on
top"
- Added several new maps of towns contributed by several
players.
- Added several Print options to print locations, list of
locations, routes, and map window.
- Fixed bug that causes top of window not to be displayed
properly when window is Maximized
- Fixed Scrollbar out of range bug with high screen
resolutions
- You can now select and right-click on detailed
locations such as buildings
- Fixed download progress bar for updating the database.
|
ACX Server 1.01
9-Feb-2001
(BETA release) |
- Fixed problem with calibrating server on Windows NT
|
3.00 8-Feb-2001
(BETA release) |
- AC Explorer PRO first release!
- Added real-time party tracking
- Added AC Explorer Server (ACXServ) to remotely capture
character location from AC.
- Allow/Deny security added to server
- Real-time heading tracking added
- Track can leave a history trail on map
- Added corpse detection to movement history
- Added commands to create buildings via the current
character position
- Fixed crash with Add Marker
- Added eLicense copy protection for commercial version
|
2.2b
23-Jul-2000 (public release) |
- Fixed problem that could cause an error in the AC-Spedia
database to hang AC Explorer
|
2.2a
13-Dec-2000 (public release) |
- Size and position of main window saved and restored
- Map view mode saved and restored across sessions
- Items enabled in Show menu saved and restored
across sessions
- Last position being viewed saved and restored
across sessions.
|
2.2
20-Jul-2000 (beta release) |
- Uses the new map from David Simpson that shows the
new July-patch island and has better terrain details derived from the
cell.dat files used by AC.
- Portals can be individually enabled or disabled for
use in the Find Route command.
- Added Portal-Tie and Lifestone-Tie features
- Added user-defined Views along with hotkeys for
views
- Added view history with Back/Forward buttons (like
a browser history).
- Can right-click on portals in main map view to go
to portal destination
- Added support for multiple databases
- Fixed Show Marker bugs
- Improved download progress bar
- Can disable display of "suspect"
locations in database
- Added Min and Max Level information to
objects. Char level can be used in Find Route command to obey
portal level restrictions.
- Clicking on URLs in About box now work
- First part of Route now displayed properly
- Added Mousewheel scrolling support
- Copy (ctrl-c) now can copy the entire route list to
be pasted into AC
- Added Remove Marker to right-click menu
- Shift-click on map now cycles through multiple
objects in same location
- You can now select a portal by clicking anywhere
near the portal line (not just start or end point)
- Updated help file with new features.
|
2.1
2-Mar-2000 (public release) |
- Dereth map now in BMP format instead of GIF format
- This fixes the "Incorrect parameter", and "Divide by
zero" problems some people were experiencing.
|
2.0
1-Mar-2000 (public release) |
- Uses new high-res topo map of Dereth from Turbine. Incredible
detail!
- Separated map GIF file from main program to allow people to edit it
as desired. (do NOT change the size of the image)
- Fixed graphic routines to allow use of large bitmap under Win98
- Improved scrolling routines to avoid flashing
- Add support for /loc coordinates
- Added Markers
- Added captions. Captions can be moved for each item in database
(except portals)
- Added 3 extra zoom levels
- Added ultra-detail to detail maps, allowing buildings to have size
and shape. See included TouTou map for examples.
- Added Line item type (same as road, but road now has width at higher
magnifications)
- URL of database download can be changed in INI file
- Proxy support added. Change ProxyServer and ProxyPort in INI
file
- Added date search to Search mode. Displays all items added to
database since the specified date
- Portal lines are displayed if the endpoint is in the current view.
Endpoints can be drag/dropped moved
- Added full Drag/Drop editing support. Any item can be moved in
Edit Mode by dragging it. Individual points in roads, lines, or buildings can also
be dragged.
- Added right-click menu option to move entire object or move just
selected point
- Network is not required until you actually select the Update Database
command
- Updated help file
|
1.3
15-Feb-2000 (public release) |
- Full map mode now displays all objects in map view
- Removed the radius cursor setting
- Route screen now displays the route graphically in the map window
- Fixed problem with additions to database not being saved across
updates (upgrades from old versions still will have problems, but any updated from 1.3 to
something newer will work).
- Updating database no longer overwrites some user changes.
|
1.2
1-Feb-2000 |
- Really fixed the resizing map problem!
|
1.1
27-Jan-2000 |
- Fixed help file link
- Fixed problems with resizing the map not displaying properly in
maximized mode
- Pressing Enter from search keywords now executes search
|
1.0
18-Jan-2000 |
- Initial release to Silver Citadel Allegiance for beta testing
|